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About this blog

I made this just to get the blog award. That's all I care about in my life.

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Why I like the CC2 Engine Better

This about the CC2 game engine compared to CC1. Not the levels or game elements.   First of all, years ago; When I was first forced to start using tileworld [because MS chips challenge doesn’t work on 64 bit Operating systems] I used the MS rule set. That’s what I was used to and I liked it better. Lynx seemed very weird at first and I didn’t really like how a few amount of seemingly simple rule set changes really made for some major changes in level design.   After a while however I got use

mobius

mobius

 

On game design difficulty and the player's freedom

decided to write a blog because I have nothing better to do. … When I was a kid (~10 years old) I had a gameboy color and my favorite console game was Mario. I played a few other games like Zelda but Mario was the only game I finished then. I often sat for hours at a time playing the same levels over and over; because the game is difficult. Later when I got very good at the game and played with friends or watched the game on youtube, I took for granted how difficult the game really is. If you

mobius

mobius

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