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CC Image Resources

budugoo

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200.BMP - probably changed to digits.bmp

BACKGROUND.BMP

CHIPEND.BMP

INFOWND.BMP

OBJ32_1.BMP - Monochrome - probably changed to monochrome.bmp

OBJ32_4.BMP - Tileset - probably changed to tiles.bmp

OBJ32_4E.BMP - Alternate Tileset - probably changed to alternate.bmp

-------------------------------------------------

filename, size

Normal file sizes in KB, as shown in Windows Explorer. File sizes inside .zip files in bytes, as shown in WinRAR.

 

== Atari Lynx ==

  1. atiles.bmp, 4429
  2. Readme.txt, 2

== Blurry ==

  1. atiles.bmp, 625 (Not Lynx)
  2. background.bmp, 137
  3. chipend.bmp, 244
  4. digits.bmp, 29
  5. infownd.bmp, 136
  6. monochrome.bmp, 625
  7. tiles.bmp, 625

== Boulder Dash ==

by BDS4

  1. Boulder_Dash-TW_Theme.zip

  • atiles-BD.bmp, tiles-BD.bmp
  • rc - BD, rc - BD-gfx_only
  • messages_BD.txt
  • BD_{blub,collect,crack,crack2,earth,earth-old1,explode,explode2,magic,magic-old1,MSdie,pickup,rock,sewwp,tele,time,time2,win}.wav

== Cam's Challenge ==

  1. tiles.bmp, 625

== CC2 ==

  1. background.bmp, 137
  2. monochrome.bmp, 210
  3. tiles.bmp, 833

== CCCheat ==

  1. CCCheat-budugoo.bmp, 625 (I modified the other file because there was some shadow mismatch and the (revealed) blue walls were actually interchanged)
  2. CCCheat.zip, 25

  • CCCheat.bmp, 68672

== Challengo ==

  1. background.bmp, 47
  2. chipend.bmp, 325
  3. infownd.bmp, 46
  4. monochrome.bmp, 210
  5. tiles.bmp, 833

== Chip's Workshop ==

  1. tileworld-32x32.bmp, 337
  2. tileworld-48x48.bmp, 757
  3. TW_a.bmp, 337
  4. TW_b.bmp, 337
  5. TW_m.bmp, 15
  6. TW-48_a.bmp, 757
  7. TW-48_b.bmp, 757
  8. TW-48_m.bmp, 34
  9. TW-48-compat_a.bmp, 757
  10. TW-48-compat_b.bmp, 757
  11. TW-48-compat_m.bmp, 34
  12. tileworld-48x48-compat.tis, 1
  13. tileworld-48x48-compat.tis, 1

== DOS Chips ==

by Techokami (Chris Trumbour), Version 1.0.3

  1. retroremixcc.zip, 45

  • atiles.bmp, 501886
  • atiles2.bmp, 1971358
  • readme.txt, 1932

== Drawn Tiles ==

  1. _Drawntiles_v4.bmp, 1009

== Felix Challenge ==

by Charles Burnham, v1.0

  1. tiles.png, 32
  2. tilesBig.png, 42
  3. readme.txt, 1

== Greyscale ==

  1. tiles.bmp, 625

== Island ==

  1. tiles.bmp, 625

== Kayu Enhanced Interface ==

  1. kayu_interface_v2_2.zip, 500

  • Alternate Tileset.bmp, 73742
  • Color Tileset.bmp, 852024
  • Info Window, 184856
  • Monochrome Tileset.bmp, 214072
  • Tiled Background.bmp, 182416
  • Readme.txt, 1502

== MSCC - Original ==

  1. Large MS - by geodave.bmp, 757
  2. ScuzzStuff.zip, 65

  • readme.txt, 458
  • tiles.bmp, 344118 (TWMS style, balls are coloured red instead of pink)
  • CHIPS.DAT, 108569 (uh oh)

-- Default --

  1. alternate.bmp, 67
  2. background.bmp, 7
  3. chipend.bmp, 18
  4. digits.bmp, 8
  5. infownd.bmp, 7
  6. monochrome.bmp, 833 (oddly high, the keys are differentiated by dots)
  7. tiles.bmp, 73

I think these are the files I exported from my copy of CHIPS.EXE using CCHack, I'll have to confirm

 

-- Faulty --

  1. alternate.bmp, 833
  2. tiles.bmp, 833

These files are similar to the other ones in 'Default' but there is some shadow mismatch

 

-- Ice Block --

  1. monochrome.bmp, 27
  2. tiles.bmp, 73

== Natural ==

by KeyboardWielder

  1. natural-TW.zip, 822
  2. natural-TW-patch.zip, 166
  3. natural-MSCC-patch.zip, 129
  4. natural.txt, 5
  5. natural-MSCC.bmp, 625 (I think I created this using patchbmp)

== NES Tileset ==

by 263739

  1. tiles16x.bmp, 30
  2. tiles16x2.bmp, 114

== New Age Tile World for MSCC ==

  1. background.bmp, 721
  2. digits.bmp, 8
  3. infownd.bmp, 136
  4. monochrome.bmp, 210
  5. tiles.bmp, 625

== New MS for Lynx ==

  1. New MS.bmp, 1981
  2. New MS - Ice Block.bmp, 1981 (Don't know why this is there, considering TW does not support Ice block levels)

== Red Tileset ==

  1. RedTileset.zip, 28

  • Red Color Tileset.bmp, 67354
  • Red Digits.bmp, 6742
  • Red Info Window.bmp, 5808
  • Red Tile Background.bmp, 139606

== Sheila's Challenge ==

by geodave

  1. tiles.bmp, 337

== Silly World ==

  1. atiles.bmp, 741
  2. tiles.bmp, 127 (TWMS style)
  3. sillyworld.zip, 155 (Contains sillyworld.bmp, size 639030, MSCC style)

== Super Mario ==

  1. SuperMarioTiles.zip, 39

  • BACKGROUND.bmp, 22542
  • CHIPEND.bmp, 41998
  • INFOWND.bmp, 48142
  • OBJ32_4.bmp, 341518

== Teeth's Challenge ==

  1. monochrome.bmp, 210
  2. Teeth's Challenge.zip, 69

  • Bug.bmp, 214070 (Bug instead of Teeth)
  • Color Tileset.bmp, 69584

== Tile World - Original ==

  1. tiles.zip, 790

  • atiles32.bmp, 2252514
  • atiles48.bmp, 5037602
  • stiles32.bmp, 344118
  • stiles48.bmp, 774198

  1. tiles-32x32-8bpp.zip, 134
  2. tiles-32x32-24bpp.zip, 263
  3. tiles-48x48-8bpp.zip, 256
  4. tiles-48x48-24bpp.zip, 553
  5. TWL without animation - SimonL.zip, 335

  • atiles.bmp, 4534366

== Yoshi 11 ==

  1. Yoshi11 - Chip.bmp, 4920 (Lynx)
  2. Bugs.png, 28
  3. Fireballs.png, 20
  4. Paramecia.png, 22
  5. Planes.png, 27
  6. Tanks.png, 27
  7. Walkers.png, 24

---- Backgrounds ----

  1. background.zip, 62

(Contains Blue, Dark Blue, Dark Green, Dusty Yellow, Gray, Green, Orange, Purple, Red, Yellow, all .bmp, all except Green size 139606, Green size 6670 (bytes) )

 

---- Digits ----

by Jacques

  1. chips challenge digits readme.txt, 1
  2. blackandwhite.bmp

And files of the form {blue,cyan,green,magenta,red,yellow}-{blue,cyan,green,magenta,red,yellow}.bmp excluding blue-blue, cyan-cyan, etc., all size 7 except yellow-green, which is size 8 (Total 2+30=32 files)



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No no, I just put up a file list (I don't think I'm allowed to put up the actual files) - if anyone can identify where these are from, please tell!

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