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CC1 Levelsets


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Download both offficial and unofficial Chip's Challenge levelsets! (Use .ZIP. .CCL. or .DAT)

280 files

  1. ZK5

    This is a levelset.
     
    This levelset contains levels.
     
    Each level contains tiles.
     
    Also, voting.
     
    If you wish to play this levelset, please click the "Download" button.
     
    Upon completing the aforementioned directions, please open your newly downloaded file in the appropriate program(s).
     
    Thank you and enjoy!

    23 downloads

    0 comments

    Updated

  2. Josh's CCLP Submissions

    If for whatever reason there's a CCLP5, or something, and I'm not around, here's all the levels I choose to submit for such an occasion. I give all permissions for it, if it ever happens.
     
    Contains 320 levels - most of which were submitted for CCLP4 already. The 37 levels that made it in that set, were removed and replaced with 37 newer levels I've made since then.
     
    All have been played, solved, whatever, in both rulesets. Take it seriously if you wish, I know some others did with the older version. But again, it's not assembled by difficulty.
     
    - Josh Lee [Flareon350]

    13 downloads

    0 comments

    Submitted

  3. Ordinary - A Josh and Tyler Collab

    This level is a collab between Josh Lee and Tyler Sontag. Tyler remade ten levels from JoshL2 and Josh remade four levels from TS1 assembled into one cool level pack. Updates with more level makes may come soon

    37 downloads

    0 comments

    Submitted

  4. Josh's Early Levelset

    Looking through an old PC from years ago, I found this levelset, containing levels I made almost 9 years ago. Sharing here for the fact that most of these are hilarious to look at now and I want people to bash on these.
     
    I, of course, do not recommend playing as I don't even know if all these are even solvable and I can definitely say this isn't Lynx compatible as some invalid tiles exist here.
     
    Hopefully my newer levels can be appreciated upon looking at this piece of junk. : ^ )

    27 downloads

    0 comments

    Submitted

  5. Ultimate Chip 6

    I took a break from designing levels after CCLP4 submissions closed, because I thought I was out of ideas. But then a funny thing happened- I kept getting ideas, either as I went through the submitted levels or from just playing around. It's been over a year since my last release, but it's finally time to show these creations off.
     
    I don't need screenshots I HAVE A TRAILER
     
    This set contains 60 levels, of which 8 have 0 walls at all and 14 use the walls from another level. 5 were originally designed for use in Time Trials here, and a further 1 was used for one- though that wasn't the intent when designed! 5 of these were entered in Create Competitions, of which 3 overlap the walls of requirement with CCLP1. 2 of these levels were collaborative efforts- thanks to Josh Lee for one of these, and members of my family for putting up with me pestering them until Christmas Armament came together.
     
    All levels are confirmed solvable in both rulesets.
     
    Enjoy the set, and make sure to let me know what you think here!!

    39 downloads

    0 comments

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  6. Walls of CCLP1

    Wall templates derived from the 149 CCLP1 levels. Some levels didn't really have interesting wall layouts, so i tried to go with the second best thing, or third, etc. Even then, i think there are 1 or 2 i couldn't "fix". Maybe not. I don't remember.
     
    Made for the February 2017 Create Competition.

    17 downloads

    0 comments

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  7. Chips Inauguration

    Chips Inauguration has 2 -1/2 levels. The first level is a revised version of a level that was in "Bridges" levelset.
    The second level is the second half of level #1 as it would be once Chips arrived at the end of the southern half of the level. If you have not seen or played the level from "Bridges" I would suggest that you play the first level first before the new third level which has new ideas but similar to level one. It's just more difficult and it would be helpful to have had some experience with the overall layout by playing levels 1 & 2. The reason for this is that there is a time limit of 999 on all levels and one needs time to figure out the last part of the level before running out of time and having to start all over again from the beginning.
     
    Ian Wilson- (membership ID is "thinker". I will check into my slot to see if anyone is asking for help, or offering suggestions, and comments, etc.)

    13 downloads

    0 comments

    Submitted

  8. MikeL4

    Attempting MikeL4 yet again...the 27 levels that I've created since 2009 for either CCLP1 or CCLP4 consideration. These levels are also found scattered throughout MikeL3. Level 27 is the only one that is previously unreleased (although it does now appear in MikeL3 as well).

    16 downloads

    0 comments

    Submitted

  9. Frogger 1997 level (Mower Mania) in CC

    In J.B.'s let's play of the 1997 Frogger remake, he likened a certain level, "Mower Mania", to something that might be found in Chip's Challenge. As such, I've attempted to make this a reality.
     
    One note: The red keys are not required to complete the level, but they offer a significant time bonus to those more daring.

    26 downloads

    0 comments

    Submitted

  10. NewRolfLevels2016.ccl and NewRolfLevels-EVLMIRROR2016.ccl

    Two similar sets of levels, only one is EVIL version, in generally meaner levels but not always.
     
    Some had been included in previous CCLPs, so you might recognize some levels.

    53 downloads

    0 comments

    Submitted

  11. CCLP4 ChocophileBenj's official pack.

    My fixed version for CCLP4 (except for Smoke of the water). I hope you'll enjoy.

    37 downloads

    0 comments

    Submitted

  12. CCZ-TT-1606

    The level used for the June 2016 CCZone Time Trial. More details in the competition thread!

    30 downloads

    0 comments

    Submitted

  13. geodave4fiuxes.ccl

    Fixes for seven levels from geodave4.

    19 downloads

    0 comments

    Submitted

  14. exclusive.dat

    Level 132 of the unfinished and unreleased NES port of Chip's Challenge. This level is unique to that version. The author is unknown.
     
    Can be solved in both MS and Lynx rulesets.

    34 downloads

    1 comment

    Submitted

  15. Chips and Walkers 1.1

    This file contains mostly Lynx mode fixes for Chips and Walkers.

    13 downloads

    0 comments

    Submitted

  16. IHNN-Ultimate

    I release the final version of UC5. Josh releases the final version of JoshL6.
    Time passes. I toy with the idea of making a best of set.
    More time passes, I make a medley level of UC4 sections.
    Josh is inspired and makes 2, one each for JoshL5 and JoshL6. He then rebuilds JCCLP2 to be more reflective of his modern designs.
    I make my medley for UC5. I want to release these levels, but not as standalones.
     
    And so, the stage is set.
     
    This levelset contains 149 of the best CC1 levels I have ever crafted. Most of you have probably played at least a few of these, and classics such as In the Pipeline, Suburban Legend, and Frozen Waffle are contained within. The breakdwn of levels by source is as follows:
    25levels, UC1: 0 levels. Sorry to any fans of either of these, but you aren't missing much
    UC2: 7 levels. There's a few inspired designs in here but it's mostly contrived and heavy puzzles. Nothing all that great, but not terrible either.
    UC3: 27 levels. This was the set where I started hitting my stride with designing, both easier and more difficult levels. Most of the set is pretty good, but...
    UC4: 57 levels. I think this was my best set at the time, and is my best "original" set. It tends towards the easier side of the game as I was inspired by CCLP1 quite a bit, but there's a place for elegant compositions that are just fun to play.
    UC5: 56 levels. Similar to UC4 in that there's many outstanding compositions here, but they tend towards the upper end of the difficulty spectrum. There's also some very strange designs in here, so be aware should you decide to play the original set.
    New content: 2 levels. The medleys mentioned above. Both of these levels are made up of 16 7x7 squares, one each from UC4 and UC5 levels. The twist? I made absolutely 0 edits to any of these, and ended up with one of the most difficult levels I've ever made as a result.

    Well, with that said, I hope you enjoy the set. I had a blast assembling it, and designing the levels in the first place. It's been a fantastic 2 years since I rejoined the community, and I hope that it continues for many more years to come. I don't see myself tiring of playing this game- there's so much depth it's almost unreal.
     
    But...I think I'm probably done with CC1 designing. I still don't have much interest in CC2 designs, either, so this is likely the last CC1 set you'll see from me other than a TT level or two maybe. It's...quite an interesting time for me, ending two things that have been so constant for so long simultaneously, with both graduating from college and now signing off from designs. It's going to be an interesting summer.
    Maybe putting CC1 editors down will give me the motivation to work on CC2 designs. Maybe CC2 optimizing. Maybe more CC1 optimizing. Maybe just playing other games and finally working through my backlog. The future is always uncertain. But something that is certain is that I'll be sticking around the community, even when not actively playing the game. Oh and I'll still enter all the competitions, of course

    115 downloads

    0 comments

    Updated

  17. JCCLP2

    While first released on August 28th, 2014, it was brought to my attention that not many of my newer levels were showcased in the original, thus realizing I had completely rushed the original release and well... also realizing there were a lot of crap levels in the original release.
     
    ...so here's a brand new, much better, re-released JCCLP2 - my second official "best-of" level set! Special thanks to the one and only J.B. Lewis, for the idea to overhaul this set for without him, I never would have considered it!
     
    Like JCCLP before it, this set holds my best 145 levels from my latter three JoshL sets (4, 5, and 6) and is fully Lynx-compatible! It is also arranged by difficulty and includes 2 levels from my rejects set that I feel have been liked enough by various community members to be showcased here! It also includes 2 brand new levels - made specifically for this set.
     
    As for the levels themselves, most of them retain the changes I've made to them for CCLP4 consideration while others have altered time limits. In addition, there's also secret hints scattered across the set! Find one and you get a password for a certain level you can skip to, if you want to do that! Although most of you might have disabled passwords to start with or just look in the editor... still it's fun to reach them!
     
    --THE LEVELS--
     
    JCCLPRejects - 2 levels
     
    These two levels were ultimately rejected at first because I was not that pleased with them upon creation for one reason or another. But after giving them some time in the spotlight in the previous version of JCCLP2, I realized others enjoyed them, enough to make me actually like them myself. So theoretically, these two were falsely rejected but they are here to stay and can be found towards the end of this set.
     
    JoshL4 - 25 levels
     
    In terms of my designing career, this set is where I found a style I was comfortable and happy with. Unfortunately my choices of making difficult levels instead of easier ones makes this set less fun than the others...
     
    JoshL5 - 73 levels
     
    Taking nearly a full year to make, this one is definitely my best set and the one I am the most proud of. It is also my personal favorite! It manages to retain simple to understand, original concepts, but still contains a ton of variety. The only thing I regret with this set is I wish I had arranged the levels in a more orderly fashion than what I did.
     
    JoshL6 - 47 levels
     
    Not as good but this one is a close runner up to its predecessor! Unlike JoshL5, this one is heavier on the aesthetics given the design trope of monsters on top of unusual tiles but still contains a wide variety of gameplay. Even so, levels from this set can be considered as a "mix" between the difficulty levels of JoshL4 and 5.
     
    2 NEW LEVELS
     
    These were very last minute creations. Thanks to the inspiration I got from seeing Jeffrey's medley levels from two of his sets, I just had to attempt to make two of my own - one for JoshL5 levels, and one for JoshL6 levels. For the most part, I am fairly proud of these but they could have been better. The difference between the two levels is the JoshL5 medley uses 16 8x8 sections while the JoshL6 medley uses 16 7x7 sections. Some edits were made to both of these, but they both still are fun to play and neither of them aren't too difficult. If you know what you're doing that is.
     
    This will ultimately be my final CC1 set. So don't be expecting a JCCLP3 because that will never happen. All in all though, I had so much fun making these levels, you wouldn't believe how important these levels are to me. If CC2 never released, I wouldn't have stopped designing levels for CC1. JoshL7 would have been a thing and just might be, you never know with me. I might get bored with CC2 in the future. But one thing is for certain and that is I will never ever get tired of this game or this community. It's just way too important to me to let go.
     
    But for now, all good things must come to an end. I hope to retain the design style I learned from designing CC1 levels into my CC2 content and hope they become just as enjoyable!
     
    Thanks for sticking around with me and my levels for all these years. I wouldn't have made it this far without this community.
     
    ~Josh Lee [Flareon350]

    144 downloads

    0 comments

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  18. Not_CCLP4

    Grandiosely envisioned and hastily constructed by the CCLP4 staff as our April Fools 2016 joke. This set is intended to be awfully bad. Likewise this is not CCLP4 and definitely will not be like the real thing. First, last, and only version released April 1, 2016.

    64 downloads

    1 comment

    Submitted

  19. Graue1_LYNX_CCLP4

    This is a modified version of Scott Feeney's set, Graue1_LYNX, with a few levels modified so they will work in MS and be eligible for CCLP4.

    34 downloads

    0 comments

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  20. MyDisplayName Levels

    25 levels submitted for CCLP4. Enjoy!

    53 downloads

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  21. tensorpudding-cclp4.zip

    A set of 40 levels solvable in MS or Lynx rulesets
     
    The levels vary in difficulty from very short and easy to long and rather difficult.
     
    This set is formally submitted for inclusion in the Chip's Challenge Level Pack 4.

    48 downloads

    0 comments

    Submitted

  22. 263739's CCLP4 Submissions

    this is a description because it needs one

    63 downloads

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  23. GAP_CCLP4

    It's 11 PM before the end of February. So I guess I'm not late for the submission.
     
    I submit these levels for CCLP4!
     
    - Step Aside
    - Fire Factory
    - Glacier Islands
    - Newbie Zone
    - Nailed It
    - Turning Tables
    - Floor Holes
    - Swift Motion
    - Black Planet
    - Step Aside Further
    - Protect Me as I Protect You
    - Taking Coins Out of A Bottle
    - The Living Corpse
    - Unlimited Generator
    - Hypercomplex Maze
     
    (also, please use the name "Gigih Agung Pradipta" instead of "BlazingApollo" for listing purpose, I'm not using that nick anymore)

    62 downloads

    0 comments

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  24. eabcclp4.dat

    This set is for CCLP4 consideration and has a word document to go along with it with notes/information/questions about the set and some of the levels in it. (At the time of uploading this I do not know where/how to attach said word file though, so I am attaching it as screenshots for now).

    51 downloads

    0 comments

    Submitted

  25. BrandonL1

    This set was created by my brother, Brandon Lee, which I am uploading on his behalf. Contains 22 levels to be considered for CCLP4.

    52 downloads

    0 comments

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