About This File
Roughly two years ago, I attempted at a project that would have been my ultimate CC1 set - Walls of CCLP1. I was inspired enough by Joshua Bone's Walls of CC1 to attempt it but as a CC1 set. However, after about 20 levels were made, I lost sight of the project for one reason or another and aborted it completely. Though I savaged most the levels made for it and placed them into JoshL6-extended, but the thought of doing a walls of set with a different set of walls remained in the back of my mind since then.
Then Walls of CCLP4 came out. That... brought back the inspiration to try a walls of set again. Though, I had already placed the ones with CCLP1's walls into JoshL6 so reattempting it, didn't make much sense. CC1's and CCLP2's walls is already being done by Joshua Bone and mobius respectively as CC2 sets. J.B. started up his own Walls of CCLP1 set, which is better suited for him than me. So what other official set is left?
I initially planned to not release this till it was completely done, however, iterative releases are a fun way to get other members involved with the process of any set and honestly aren't done much anymore these days. This first release holds 40 levels - I'm planning on releasing another update once 70-80 levels is reached, which should provided plenty of time to make any adjustments and/or fixes to these levels, if any exist.
Feedback is very appreciated! Any input on how the levels play out, look, etc. would be helpful to make this set as good as it can be.
What's New in Version 0.1.2 See changelog
Technicolor Theatre: re-fixed the blue lock/walker maze corner in MS.
Magnetic Workout: thief tile placed after first flipper to prevent bust towards the end of the level.
Digitized Disaster: adjusted aesthetics to prevent getting trapped in the teleports upon exiting.
The Internal 3D Dungeon: fixed sardine can room to be possible (for real this time, I solved the whole thing).