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  1. CC Zone: The Next Level

    1. Announcements

      Any news related things to CC Zone will be announced here. Only staff members can post new topics.

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    2. Competitions

      This is for CC Zone competitions such as Create, Time Trial, and Treasure Hunter. Only staff members can post new topics.

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    3. Feedback

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  2. Chip's Challenge

    1. General Discussion

      Discuss anything about Chip's Challenge and make a poll about it here!

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    2. High Scores

      Post your levelset high scores and bold times here!

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    3. Chip's Challenge 2

      Discuss about anything to do with Chip's Challenge 2 here!

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    4. Chuck's Challenge

      Discuss anything related to Chuck's Challenge here!

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    5. CCLP4 Discussion

      Discuss anything about Chip's Challenge Level Pack 4 here!

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    6. Level Discussion

      Discuss a specific level or levelset in here!

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    7. Under Construction

      Promote your upcoming levelsets and levels here!

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    8. Programs and Editors

      Talk about any editors or programs related to Chip's Challenge or Tile World here!

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  3. Other

    1. General

      While keeping it family friendly, discuss anything that's not Chip's Challenge here!

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    2. Poll Station

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    3. Games & Trivia

      Want to play a game or do a quiz? Post them here! Posts here do not boost your post count.

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    4. Websites

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  • Discord Server: Chip's Challenge Bit Busters Club
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  • Posts

    • It makes me happy to see you're still here from time to time, raising the bar for the rest of us to aspire to reach. Do you have any plans to look at CCLP1 or CCLP4 ever? (CCLP1 in particular would probably take you no time at all to blaze through.) Have you checked out Markus' SuperCC optimization tool; if so how does it compare to your own programs that you no doubt have made? Is there any chance of you ever gracing us with your presence in the Discord server? Hopefully your life is going well; when you achieve world domination please treat us kindly 
    • I saw that as no different than filling a CC1 walls of level with other acting walls- especially as, given the choice between frame block-> colored floor or colored wall, the wall looked nicer. And really, aesthetic variety was the entire reason why the walls, canopies and, speed boots were added, in addition to the uncommented on monsters on walls!  I think that for a future Walls of CC2(LP1) Create, should it happen, there should be some sort of stricter definition for what a wall is and by extension, what you must leave and what you can remove. That, and for wall-less levels leaving something of the original intact in some way, because without that it's just a level that happens to lack walls- and as H2O's level shows, in CC2 it's not that hard to make a level without walls given how many tiles can act as walls in some circumstances.   Anyway, some thoughts on the other levels... I think Miika's is really clever for how it uses the walls, even if the level itself is "ordinary". H2O's is a terrible walls of level (leaving the force floors behind would have allowed something interesting, I think) but a pretty neat level on the whole, which is a funny opposite to Miika's entry. I think Tyler probably should have won on both use of walls and best level, but I guess I'll take the win for... having the best bonus?  
    • Just to be clear, i would like geodavecc2 and geodavekool to be submitted.  These are the steam-shared versions of geodave5 and Oracle of Light and they are better just because.
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