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Chips Challenge 2 CC2 stupid copyright

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#1 random 8

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Posted 15 November 2012 - 07:10 PM

I saw a page on the wiki saying there's a thread in these forums on Puzzle Studio. It linked to what I think is its old location, however, and I couldn't find one here (via search box)....

So, uhmm, how's the progress?
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#2 random 8

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Posted 02 December 2012 - 02:57 AM

Are any of the people working on Puzzle Studio even on these forums?
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#3 uyjulian

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Posted 03 December 2012 - 01:06 AM

To play and download Puzzle Studio, please visit this page for more information:

https://sites.google...b/puzzle-studio


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#4 random 8

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Posted 03 December 2012 - 02:11 AM

(Y)
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#5 uyjulian

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Posted 03 December 2012 - 02:31 AM

To play and download Puzzle Studio, please visit this page for more information:

https://sites.google...b/puzzle-studio


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#6 AdrenalinDragon

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Posted 06 December 2012 - 06:40 PM

I haven't added a Puzzle Studio forum yet. So, it's the project still alive or has it been abandoned in favour of Chuck's Challenge 3D now?
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#7 uyjulian

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Posted 07 December 2012 - 07:48 PM

I haven't added a Puzzle Studio forum yet. So, it's the project still alive or has it been abandoned in favour of Chuck's Challenge 3D now?


Depends.

I'll still work on it when I have access to computers with git installed.
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#8 xwfh2000

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Posted 21 December 2012 - 04:52 AM

I am.

https://github.com/j...ly/PuzzleStudio


Greatwork! I think I should learn lua.
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#9 uyjulian

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Posted 18 January 2013 - 06:14 PM

anybody want to know how to use git? If you don't know how, I can tell you.
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#10 xwfh2000

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Posted 20 January 2013 - 12:49 AM

anybody want to know how to use git? If you don't know how, I can tell you.

Is something about LUA?I'like to learn
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#11 mobius

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Posted 20 January 2013 - 03:33 AM

You should learn Lua. It's easy for me. It took me 1 week to learn.


Would the same go for some one who doesn't know any programming languages? I take it its not like a reuglar/or full fledged language?
I wouldn't mind learning about this 'git' and stuff. (heh I have no idea what this is but I have downloaded puzzle studio a long time ago and checked it out a little). Is there a place to discuss aspects of it? Like what kind of features we'd like or dislike..
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#12 random 8

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Posted 20 January 2013 - 06:11 AM

Is there a place to discuss aspects of it? Like what kind of features we'd like or dislike..


Why not here?
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#13 mobius

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Posted 20 January 2013 - 08:23 PM

okay, dumb question on my part.

here are some ideas I thought of which I don’t know are good or not without testing

-teleporter connection being selectable. In other words, instead of teleporters always going in reverse reading order, the level designer can decide where they go.

-(I saw this on that video of the canceled official CC2) blocks that can only be pushed in one or two directions (horizontally, vertically)

-chips over water, ice, fire. etc. Pretty much a lot the “invalid” tiles [the things that are logical anyway, if that makes sense…] If a chip can be placed on water, and chip doesn’t have flippers should he be able to get the chip or not?
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#14 random 8

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Posted 20 January 2013 - 10:52 PM

-(I saw this on that video of the canceled official CC2) blocks that can only be pushed in one or two directions (horizontally, vertically)


I'm guessing you mean this video:
http://www.youtube.com/watch?v=ywG8J-v0F-M

-chips over water, ice, fire. etc. Pretty much a lot the “invalid” tiles [the things that are logical anyway, if that makes sense…] If a chip can be placed on water, and chip doesn’t have flippers should he be able to get the chip or not?


The video has an example of chips on recessed walls (0:45-0:50) and a key on water (~1:20).
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#15 xwfh2000

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Posted 21 January 2013 - 03:10 AM

1.Puzzle studio is 3D-like game, it's cool, but all of its 3D graphic is paste 6 same 2D images to an cubic, some time it make player confusing especially the blocks with arrows. when a bunch of 3D block accumulate together , it's hard to distinguish their borders。
2.The map during play is about 10*10, you have to patrol the level ,many times to catch the whole scene, it's too small comparing to level size which is up to 32*32.
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#16 uyjulian

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Posted 22 January 2013 - 05:06 PM

Would the same go for some one who doesn't know any programming languages? I take it its not like a reuglar/or full fledged language?
I wouldn't mind learning about this 'git' and stuff. (heh I have no idea what this is but I have downloaded puzzle studio a long time ago and checked it out a little). Is there a place to discuss aspects of it? Like what kind of features we'd like or dislike..

it's an object orenated language, it's easy to learn.

1.Puzzle studio is 3D-like game, it's cool, but all of its 3D graphic is paste 6 same 2D images to an cubic, some time it make player confusing especially the blocks with arrows. when a bunch of 3D block accumulate together , it's hard to distinguish their borders。
2.The map during play is about 10*10, you have to patrol the level ,many times to catch the whole scene, it's too small comparing to level size which is up to 32*32.

it's so people with big tv screens can't cheat

okay, dumb question on my part.

here are some ideas I thought of which I don’t know are good or not without testing

-teleporter connection being selectable. In other words, instead of teleporters always going in reverse reading order, the level designer can decide where they go.

-(I saw this on that video of the canceled official CC2) blocks that can only be pushed in one or two directions (horizontally, vertically)

-chips over water, ice, fire. etc. Pretty much a lot the “invalid” tiles [the things that are logical anyway, if that makes sense…] If a chip can be placed on water, and chip doesn’t have flippers should he be able to get the chip or not?

if you want, program it, it's open source
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#17 uyjulian

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Posted 22 January 2013 - 05:09 PM

Is something about LUA?I'like to learn

git is a program that lets you easily manage open-source things.

EDIT: fixed the 2 i
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#18 uyjulian

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Posted 23 January 2013 - 12:09 AM

To play and download Puzzle Studio, please visit this page for more information:

https://sites.google...b/puzzle-studio


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#19 xwfh2000

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Posted 23 January 2013 - 02:48 AM

Anyone want a download link ?
http://dl.dropbox.co...udio-master.zip

I‘ll try it tonight.
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#20 xwfh2000

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Posted 23 January 2013 - 03:00 AM

it's so people with big tv screens can't cheat

But if we decide to add some new elements, like lasers, jump box, sticky blocks and others like big circuits , the map displayed seems too small. If people have large screen, the "big tile" may cause people dizzy. we have big screens and high resolution than past, why not make full use of it?
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Also tagged with one or more of these keywords: Chips Challenge 2, CC2, stupid copyright

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