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  1. Today
  2. CCLP1 #68 (only odd numbers of blocks allowed): [949] (+2, b) 6,006,010 - 143 b
  3. CCLP1: #30 (Button Brigade): 219 #40 (Sea Side): [962] #56 (Connect the Chips): [963] #125 (Blockade): 210 CCLP2: #24 (Sudden Death): 305 CCLP4: #23 (Western Standards of Living): 349
  4. Last week
  5. CC1: #25 (BLINK): 435 #109 (TORTURECHAMBER): 133 #141 (UNDERGROUND): [968]
  6. CC1: #68 (EENY MINY MOE): 489 #143 (STRIPES?): [858]
  7. CC1: #73 (MORTON): 485 CCLP2: #5 (Suction Ride): 377 #22 (How Goes?): 27 #28 (Madness I): 266 #30 (Chase Race): 246 #33 (The Big Button Quest): 76 #35 (Mirror): 446 #39 (Yike-o-Matic): 231 #46 (Hurry Up, Chip!): 40 #69 (So Many Chips!): 238 #73 (Bumble Boy): 232 #79 (Cra-zy): 114 #80 (Frost Swirl): 316 #95 (Learn): 314 #99 (One-Block Sokoban): 269 #108 (Tricks): 344 #126 (Dodge!): 156
  8. CCLP3 (MS) Level 54 (Good Advice) - 286 (+7)(b) Level 105 (Caves) - 205 (+1)(b) Total Score: 6,085,910
  9. CCLP1 MS improvements New total: 6 004 150
  10. Dave: Well if they did it to Dave the Barbarian they will do it to everything Bubbleman: Gliderbot: Jeffrey: Thinking quickly, Dave makes a level using some blocks, some buttons, and a level [...] Level hint: I love the way you hold me *squee* Indy: that hint :WutFace: chipster1059: A sleeping brain produces weird things :sun: [...] Craig: Remember when Rock was considered good enough for an LP? ncrecc: “Vilbig had intended to only use the level as a test for fireballs on WebCC, but the level seemed good enough to include in an actual levelset.” literal test level making it into a cclp chipster1059: Oh wait, you're talking about a level pack...For a moment I thought you were talking about Rock Généreux and his Let's Plays. Josh: Me too rofl Craig: Yep. That’s how good my test levels are. You should see my unreleased beta levels [...] Craig: Here's a question for the next Chuck Sommerville AMA: Is Cake Walk designed based on his marriage? Password is eerily similar to Jen (his wife's name) and it starts out in an aisle. Plus "Cake" could refer to a wedding cake, and "Walk" could be the walk down the aisle. Joshua: maybe NIGHTMARE is designed based on his 1st marriage, or On The Rocks more likely Tyler: what does SOCIALIST ACTION say about him? :thinking: is chuck a comrade Joshua: given the negative light under which our Russian friend Vladimir Gerajkee was portrayed, I don't know if we can draw that conclusion Tyler: is he canonically Russian though? Gerajkee is not a Russian last name nor a last name at all. it is the worst pun of all time
  11. CC1: #22 (FORCED ENTRY): 291 (b-2) #35 (LEMMINGS): 577 #47 (PIER SEVEN): 231 CCLP2: #13 (The Serial Port): 342 #29 (Fire and Water): 169 #107 (Joyride I): 6
  12. CCLP3 (MS) Level 38 (Wireframe) - 309 (+5)(b) Level 60 (Red, Green and Blue) - 258 (+12)(b) Total Score: 6,085,830
  13. CCLXP2 #40 (Traps II): 252 (+2, bc)
  14. CC1: #14 (TELEBLOCK): 204 CCLP1: #39 (Dig and Dig): 237 #41 (Descending Ceiling): 166 #48 (Sundance): 180 #55 (The Chambers): 322 #102 (Frozen in Time): [944] #103 (Portcullis): [977] #142 (Bummbua Banubauabgv): 383 #145 (Chance Time!): 235
  15. Earlier
  16. CCLP2: #1 (A Fleeting Memory): 347 #2 (Naomi's Bug Collection): 243 #3 (Bea's Den): 109 #4 (Force World): 237 #6 (Fixing the Toggle Switch): 163 #9 (Maze of One Way): 197 #10 (Who Needs a Flipper?): 368 #14 (The Parallel Port): 258 #20 (Ranger Denmark): 293 #38 (Mads' Rush I): 11 CCLP3: #6 (Thieves and Teleports): 93 #9 (Redoubled Effort): 111 #19 (Super Chip): 174 #22 (Damp): 110 #25 (Recess): 99 #32 (Pearl Diving): 157 CCLP4: #7 (In the Pool): 93 #15 (Cross Back): 260 #19 (Conservation of Keys): 187
  17. My play-through of CCLP4 is done. It's time to return to optimizing and perhaps even routing. New bolds in CCLP4: #66 (Anaconda): 264 #142 (Stratagem): 43 Full submission of CCLP4 scores:
  18. CCLP3 MS #111 (Bustin' Out): 624 (+1, b) tykl 6,070,890 - 114 b CCLP4 MS #27 (Suburban Legend): 402 (b) #130 (Bam Thwok): 561 (b) 79 solved, 76 b
  19. CC1 (Lynx) #12 (HUNT): 269 #48 (MUGGER SQUARE): 271 #61 (RINK): [921] #65 (AMSTERDAM): 383 75 b CCLP3 (Lynx) #23 (Map the Path): 241 (b+1) 16 b
  20. Well, I guess I have to report CC1 Lynx now. CC1 (Lynx)
  21. pieguy

    Pieguy's scores

    CCLP3 MS: #71 (How to Get Around in Venice): 432 (+1, jb w/ James+Jeffrey) Already on the scoreboard, but adding here for posterity. #134 (I guess I came right back): 220 (+24, b+11) 6094490
  22. CCLP3 (MS) Level 23 (Map the Path) - 245 (+1)(b) Total Score: 6,085,660 CCLP2 (MS) Level 85 (Follow the Glacier Brick Road) - 302 (+5)(b-4) Total Score: 6,019,920
  23. Results! The king is back. Did you ever leave? 1. pieguy 226 + 171 + 118 = 515 2. Bacorn 226 + 170 + 116 = 512 3. Ihavenoname248 225 + 169 + 117 = 511 4. RB3ProKeys 223 + 168 + 118 = 509 5. ruben 222 + 169 + 117 = 508 5. Miika 223 + 168 + 117 = 508 These small levels proved to have quite a few variations to try, even with such a tool at SuCC. Ruben also sent in Lynx scores of 220 + 169 + 113, plus I had weaker times of 196 + 167 + 104. I enjoyed the ability to discuss the other levels on Discord. We also had a nice spreadsheet collecting everyone's reported scores, thanks for that! I'll try to post new levels for this month within a week. Meanwhile, you can keep talking (and perhaps sharing) your routes on these levels. -Miika -------- Here are pieguy's routes for you to view in SuCC: Search AND Destroy (#4, 226) r-r-l-r-l-r-l-r-r-l-r-l-r-u-r-r-r-r-d-l-d-l-u-u-u-u-u-u-r-u-l-l-r-l-l-r-r-d-d-d-d-d-l-d-l-d-l-r-l-r-l-l-l-d-d-d-r-r-l-l-d-d-d-r-r-r-r-r-r-r-r-u-u-u---d-d-r-r-r-u-u-u-u-u-u-u-u-l-l-l-r-r-u-u-u-l-l-l-l-l-l-l-d-l-d-d-u-u-l-u-r-r-r-u-r-r-d-d-l-u-u-u-u- Caught on the Flipside (#5, 171) u-r-u-u-u-d-l-l-d-d-r-d-l-d-l-d-d-u-r-r-u-u-l-u-r-d-d-d-d-d-r-r-r-r-l-l-l-l-l-d-l-u-u-d-r-r-u-u-r-r-r-r-l-l-l-l-d-d-l-l-u-u-u-d-r-u-u-l-l-r-u-r-r-r-l-l-l-u-u-u-u-l-l-l-l-r-r-r-r-r-u-r-u-d-d-u-l-l-d-d-l-l-l-l-r-r-r-r-u-u-r-r-d-d-d-u-l-d-d-r-r-r-r-r-d-u-l-l-l-l-d-l-l-l-l-l-l-u-d-r-r-r-r-d-d-l-l-l-l-d- Catalyst (#6, 118) d-l-d-d-d-l-d-l-l-l-l-d-u-l-u-l-u-r-r-r-u-r-r-r-r-r-r-l-l-u-u-u-l-u-l-l-d-d-d-u-u-u-l-l-d-l-d-l-d-r-r-r-d-r-r-l-d-r-r-r-r-u-r-d-d-u-l-l-u-u-u-l-l-l-d-d-l-d-r-r-d-l-u-r-r-r-r-u-r-d-d-d-u-u-l-l-d-d-d-l-l-l-u-u-d-l-d-l-l-l-u-u-r-r-u-l-r-r-r-r-r-u-r-d-d-d-d-u-u-u-l-l-d-d-d-l-l-l-u-u-l-u-r-r-r-r-r-u-r-d-d-d-d-d-r-d-d-l-d-l-l-l-u- Here's also Bacorn's slightly quicker 226 on level 4: r-r-l-r-l-r-l-r-r-u-d-d-r-r-r-r-u-l-d-l-u-u-u-u-u-u-r-u-l-l-r-l-l-d-l-d-d-u-u-l-u-r-r-u-r-d-r-d-d-d-d-d-l-l-d-l-r-l-r-l-l-l-d-d-d-r-r-l-l-d-d-d-r-r-r-r-r-r-r-r-u-u-u-d-d-r-r-r-u-u-u-u-u-u-u-u-l-l-l-r-r-u-u-l-u-l-l-l-l-u-l-l-d-d-r-d-r-u-u-u-u-u And RB3ProKey's alternate, slightly slower 118 on level 6: d-l-d-d-d-l-d-l-l--ll-u---l-u-l-u-r-r-r-u-r-r-d-l-r-u-r-r-r-r-r-l-d-l-d-d-d-l-l-l-u-u-d-u-d-d-l-l-l-u-u-r-r-u-r-r-r-r-r-r-u-r-d-d-u-l-u-u-l-u-l-l-l-d-d-u-u-l-l-l-d-l-d-r-r-r-d-r-r-r-r-r-u-r-d-d-d-u-u-u-l-l-u-u-l-u-l-l-l-l-d-r-r-d-d-l-d-r-r-r-r-r-u-r-d-d-d-d-u-u-u-l-l-d-d-d-l-l-l-u-u-l-u-r-r-r-r-r-u-r-d-d-d-d-d-r-d-d-l-d-l-l-l-u
  24. CCLP2 MS improvements. New total: 6 050 000
  25. I'm guessing they'd still take a thousand years. If each man screws in a lightbulb and takes a thousand years to do so, and there are still the same amount of men as there are lightbulbs, I don't get how all of the sudden they can do it faster, in 100 years (unless they get better with practice, which could be the case). But this would only be possible in the distant future, where human life longetivity would theoretically reach approximately 1000 years, but even more than 1000 because first you'd have to wait for them to become men, and that time changing the bulbs wouldn't include their food and poo breaks. And even more, if the 100 men are 100 of the previous men, let's just say around 2220 years minimum: 1000 years to screw in bulbs the first time, 1000 years to screw in bulbs the second time, and around 200 years worth of food and poo breaks (this right here is just a wild guess), plus 20 because they're men, not boys. So life expectancy would have to round to about 2220 or more if they get to retire after screwing in the bulbs (after all, the poor fellas deserve it). And if we include sleep/rest time, we spend about a third of our life sleeping, so that would add about 333 years, so it would add up to 2553+ years of life expectancy. What was I talking about again? Oh, yeah. They'd still take 1000 years to do it which, according to an online time converter, is 525,949,200 minutes. What do you wish there was a Chip's Challenge tileset of?
  26. Yep, which is why I suggest you suppress your ability to heal a broken heart and never attempt to practice it. Abstract concepts like time tend to be very controlling, sometimes abusive lovers. Never mind what horrifying half-corporeal beings you'd produce if you ever decided to have kids together. If a thousand men can screw in a thousand lightbulbs in a thousand years, how many minutes does it take for a hundred men to screw in a hundred lightbulbs?
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