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Showing content with the highest reputation since 12/24/2019 in all areas

  1. 3 points
    CCLP1 MS: #1 (Key Pyramid): 168 (b) #2 (Slip and Slide): 180 (b) #3 (Present Company): 183 (b) #4 (Block Party): 207 (b) #5 (Facades): 232 (b) #6 (When Insects Attack): 185 (b) #7 (Under Pressure): 185 (b) #8 (Switcheroo): 230 (b) #9 (Swept Away): 228 (b) #10 (Graduation): 320 (b) #11 (Basketball): 226 (b) #12 (Leave No Stone Unturned): 289 (b) #13 (The Monster Cages): 262 (b-1) #14 (Wedges): 206 (b) #15 (Twister): 315 (b)
  2. 3 points
    CCLP1 - 5,905,110 CCLP4 - 5,894,060
  3. 2 points
    Hey Tom, I want to start by thanking you for all you've done for CC Zone over the years, especially in carrying the financial burden and in donating your spare time. I understand that there is a real financial cost associated with keeping CC Zone open in its current form and totally get that you don't want to continue paying for a website that is of no use to you. That said, I am sad to hear that you've decided to close CC Zone without giving the community any opportunity to discuss alternatives. As IHNN mentioned above, there's been a number of scattered attempts in the last few months trying to get ahold of you to discuss some options about migrating CC Zone to a cheaper host and completely offloading your financial burden. To make this possible, I'd need to coordinate with you to get a database backup of the full forum from InvisionZone and am hoping you would be open to doing this so that the community does not need to start over on a new forum with all the past history lost. If you are interested in discussing the details further, please get in touch with me either on our CCBBC Discord or by email: cowman133@gmail.com. I had sent you an email last week about this very predicament, but am unsure if you saw it. Thanks, Cowman
  4. 2 points
    CCLP1: #1 (Key Pyramid): 152 #2 (Slip and Slide): 110 #3 (Present Company): 176 #4 (Block Party): 194 #5 (Facades): 213 #6 (When Insects Attack): 174 #7 (Under Pressure): 176 #8 (Switcheroo): 215 #9 (Swept Away): 201 #10 (Graduation): 256 #11 (Basketball): 209 #12 (Leave No Stone Unturned): 233 #13 (The Monster Cages): 240 #14 (Wedges): 172 #15 (Twister): 191 #16 (Tetragons): 256 #17 (Tiny): [985] #18 (Square Dancing): 235 #19 (Feel the Static): 279 #20 (Chip Suey): 323 #21 (Generic Ice Level): 146 #22 (Repair the Maze): 226 #23 (Circles): 194 #24 (Chip's Checkers): 198 #25 (Mind Lock): 92 #26 (Trafalgar Square): 71 #27 (Teleport Depot): 229 #28 (The Last Starfighter): 221 #29 (Sky High or Deep Down): 246 #30 (Button Brigade): 83 #31 (Quincunx): 64 #32 (Nitroglycerin): 240 #33 (Spitting Image): [896] #34 (Just a Bunch of Letters): 270 #35 (Mystery Wall): 329 #36 (Rhombus): 213 #37 (Habitat): 220 #38 (Heat Conductor): 364 #39 (Dig and Dig): 209 #40 (Sea Side): [914] #41 (Descending Ceiling): 147 #42 (Mughfe): 348 #43 (Gears): 200 #44 (Frozen Labyrinth): 263 #45 (Who's the Boss?): 231 #46 (Sapphire Cavern): 263 #47 (Bombs Away): [874] #48 (Sundance): 156 #49 (49 Cell): 115 #50 (The Grass Is Greener on the Other Side): 143 #51 (H2O Below 273 K): 180 #52 (The Bone): 274 #53 (Start at the End): 275 #54 (Mini Pyramid): 184 #55 (The Chambers): 298 #56 (Connect the Chips): [949] #57 (Key Farming): 233 #58 (Corral): 261 #59 (Asterisk): [963] #60 (Guard): 212 #61 (Highways): 365 #62 (Design Swap): 268 #63 (New Block in Town): 159 #64 (Chip Kart 64): 18 #65 (Squared in a Circle): 363 #66 (Klausswergner): 255 #67 (Booster Shots): 202 #68 (Flames and Ashes): [694] #69 (Double Diversion): 257 #70 (Juxtaposition): 315 #71 (Tree): 237 #72 (Breathing Room): 141 #73 (Occupied): 377 #74 (Traveler): 311 #75 (ToggleTank): 173 #76 (Funfair): 259 #77 (Shuttle Run): 1 #78 (Secret Passages): 386 #79 (Elevators): [930] #80 (Flipside): 313 #81 (Colors for Extreme): [651] #82 (Launch 😞 61 #83 (Ruined World): [879] #84 (Mining for Gold Keys): 342 #85 (Black Hole): 878 #86 (Starry Night): 250 #87 (Pluto): 313 #88 (Chip Block Galaxy): [732] #89 (Chip Grove City): 182 #90 (Bowling Alleys): 203 #91 (Roundabout): 300 #92 (The Shifting Maze): 627 #93 (Flame War): 203 #94 (Slime Forest): 390 #95 (Courtyard): 135 #96 (Going Underground): 239 #97 (Gate Keeper): 266 #98 (Rat Race): 194 #99 (Deserted Battlefield): [928] #100 (Loose Pocket): 271 #101 (Time Suspension): [745] #102 (Frozen in Time): [898] #103 (Portcullis): [890] #104 (Hotel Chip): 514 #105 (Tunnel Clearance): 162 #106 (Jailbird): 262 #107 (Paramecium Palace): 277 #108 (Exhibit Hall): 261 #109 (Green Clear): 332 #110 (Badlands): [733] #111 (Alternate Universe): [926] #112 (Carousel): 414 #113 (Teleport Trouble): [896] #114 (Comfort Zone): 257 #115 (California): 134 #116 (Communism): 303 #117 (Blobs on a Plane): 117 #118 (Runaway Train): 81 #119 (The Sewers): 213 #120 (Metal Harbor): [663] #121 (Chip Plank Galleon): 235 #122 (Jeepers Creepers): 474 #123 (The Very Hungry Caterpillar): 42 #124 (Utter Clutter): 424 #125 (Blockade): 170 #126 (Peek-a-Boo): 284 #127 (In the Pink): 213 #128 (Elemental Park): 385 #129 (Frogger): 256 #130 (Dynamite): [760] #131 (Easier Than It Looks): 46 #132 (Spumoni): 399 #133 (Steam Cleaner Simulator): 333 #134 ((Ir)reversible): 314 #135 (Culprit): 298 #136 (Whirlpool): [758] #137 (Thief Street): 151 #138 (Chip Alone): 445 #139 (Assassin): 221 #140 (Automatic (Caution) Doors): 548 #141 (Flush): 97 #142 (Bummbua Banubauabgv): 352 #143 (Amphibia): [701] #144 (The Ancient Temple): 195 #145 (Chance Time!): 201 #146 (Cineworld): 310 #147 (Thief, You've Taken All That Was Me): 740 #148 (The Snipers): 289 #149 (Clubhouse): 355 CCLP4: #1 (Molecule): 111 #2 (Pixelated Fire): 171 #3 (Fossilized Snow): 164 #4 (Oasis): 149 #5 (Non-Dimensional Layer): 206 #6 (Proving Grounds): 270 #7 (In the Pool): 73 #8 (The Fourth Dimension 😞 290 #9 (Pinball): 186 #10 (Stuck in Emerald): 20 #11 (Keyboard Malfunction): 125 #12 (Rivets): 181 #13 (Encased in Carbonite): 135 #14 (Poly-Gone): 227 #15 (Cross Back): 231 #16 (Reservoir Frogs): 177 #17 (The Three Trials): 168 #18 (Inferno Dynamics): 160 #19 (Conservation of Keys): 104 #20 (It's No Skin Off My Teeth): 267 #21 (Glacial Palace): 198 #22 (Bodyguards): 171 #23 (Western Standards of Living): 227 #24 (It's Easy Being Green): 264 #25 (Difficulty Switch): 267 #26 (Shrub): 158 #27 (Suburban Legend): 312 #28 (Zephyr Heights): 169 #29 (Flipper Departments): 145 #30 (Hoodwinked): 29 #31 (Big Boulder Alley): 213 #32 (Blended Brussels Sprouts): 83 #33 (Tool Shed): 138 #34 (Frozen Waffle): 110 #35 (Chasing Chips): 314 #36 (One Who Raids Tombs): 52 #37 (Tropical Hibiscus): 220 #38 (Detonation Station): 15 #39 (In the Walls of Gravel Castle): 157 #40 (Periodic Lasers): 122 #41 (Ghetto Piranha): 244 #42 (Nova Prospect): 95 #43 (Coral Reef): 271 #44 (Blobfield): 388 #45 (Seven-Layer Salad): 47 #46 (Exclusive Or): 211 #47 (Antidisruptive Caves): 212 #48 (Key Insight): 224 #49 (Block Parking): [798] #50 (Secret Underground Society): 100 #51 (Ice in a Blender): 237 #52 (It Suits the Purpose): 54 #53 (Protect Your Fortress): 20 #54 (Split Path): 133 #55 (If I Ran the Zoo): 479 #56 (Fireworks Factory): 438 #57 (Bisection): 112 #58 (Ruinous Plaza): 21 #59 (Blockpick): 169 #60 (Flippant): 130 #61 (Blue Tooth): 370 #62 (Block Unpuzzle): 84 #63 (Pneumatic Diversity Vents): 273 #64 (Excuse Me): 162 #65 (Duplex): 109 #66 (Anaconda): 252 #67 (Nuclear Energy for Dummies): 228 #68 (Cold Fusion Reactor): [836] #69 (Ball in an Awkward Place): 354 #70 (Science Museum): 205 #71 (Puuf): 147 #72 (Sewerway): 335 #73 (Sealed Doors in the Spacecraft): 211 #74 (Technopathic): 187 #75 (Unmitigated Hint Factory Disaster): 142 #76 (Flow State): 147 #77 (Brick Block Facility 😞 194 #78 (Aquatic Ruins): 173 #79 (Spring 😞 269 #80 (Monster Swapper): 186 #81 (Estranged for a Season): 271 #82 (Puzzle Box): [655] #83 (Frozen Over): 349 #84 (Forsythia): 289 #85 (Nectar Meadow): 381 #86 (Cyprus): 62 #87 (And the Walls Kept Tumbling Down): 446 #88 (Empty Rooms): 190 #89 (Diametric Opposition): 234 #90 (Wretched Hive of Scum and Villainy): 312 #91 (How to Retune Your Harp): 299 #92 (Fire Is My Enemy): 156 #93 (Bombs Are a Beautiful Thing): 345 #94 (Ditchdigger): 357 #95 (Ravaged): 295 #96 (Lean Thinking): [736] #97 (Lockdown): 92 #98 (Clay Tunnel): 351 #99 (Ice Cavern): 106 #100 (One Tank's Adventure): 565 #101 (Condo Management): 161 #102 (The Key Issue): 259 #103 (Malachite): 287 #104 (Dual): 157 #105 (Living Things): 21 #106 (Gridlock): 175 #107 (Combinations): [550] #108 (Scatterbrained): 394 #109 (Shemozzle): 9 #110 (Keyrithmetic): [859] #111 (Water Bottle): 152 #112 (Triple Mint Slurpee): 421 #113 (Half of You, Half of Me): 273 #114 (Repugnant Nonsense): 120 #115 (Overlap): [802] #116 (They're Not Called Blocks for Nothing): 179 #117 (Greenian Motion): 216 #118 (Chip Controls): 191 #119 (Strandquist): 375 #120 (Construct-a-Sokoban): 490 #121 (Death and Destruction): 259 #122 (Jigsee): 319 #123 (Life Is Not a Puzzle): 341 #124 (Air Bubble): 36 #125 (Beautiful Struggle): 302 #126 (Bind Mender): 91 #127 (Wrong Exit): 201 #128 (Mindless Self-Indulgence): 347 #129 (Undefined Fantastic Object): 68 #130 (Bam Thwok): 279 #131 (Jigsaw): 324 #132 (Monorail): 390 #133 (Monochrome): 252 #134 (Pushover): 328 #135 (Propaganda): 122 #136 (Seeing Red): 230 #137 (The Longest Track): [-223] #138 (Zipper): 194 #139 (Unravel): [956] #140 (Repair the Automatic (Caution) Doors): 551 #141 (World of a Thousand Flames): 368 #142 (Stratagem): 43 #143 (Color Coordination): 362 #144 (Paradigm Shift): 409 #145 (Hacked Save File): 393 #146 (Japanese Game Show): [466] #147 (Gimmick Isle): 476 #148 (Gravity Well): 306 #149 (Mental Marvel Monastery): 293
  5. 2 points
    CC1 (Lynx) #29 (ARCTICFLOW): 287 (+1, b) 5,898,000 CC1 (Steam) #29 (ARCTICFLOW): 292 (+1, bc) #129 (LOBSTER TRAP): 287 (+1, b) 5,971,930 CCLP1 (MS) #76 (Funfair): 384 (+1, bc) 6,006,020 CCLP2 (Lynx) #40 (Traps II): 252 (+2, b) #82 (The Block Stops Here LX): 246 (+1, bc) #102 (Chip’s Fight): 364 (+2, b) 6,043,430 CCLP3 (MS) #71 (How to Get Around in Venice): 432 (+26, b) #109 (Hidden Depths): 410 (+1, b) #111 (Bustin’ Out): 629 (+6, b) 6,093,990 CCLP3 (Lynx) #23 (Map the Path): 241 (+1, b) #71 (How to Get Around in Venice): 418 (+24, b) 6,079,320 CCLP4 (MS) #77 (Brick Block Facility): 504 (+4, b) #99 (Ice Cavern): 302 (+1, b) #138 (Zipper): 471 (+1, b) 6,111,280 (7 unreported seconds) CC2 (Steam) #46 (LONG LOST FRIEND): 27180 (+90, bc) | 418 (+9, bc) #102 (OBSTACLES): 57290 (+10, b) | 427 (+1, b) #142 (FISH AND CHIPS): 71300 (+10, b) | 30 (+1, b) #143 (CAVERNS): 74740 (+50, bc) | 324 (5, bc) #144 (THE VILLAGE): 75000 (+20, bc) | 87 (+1, bc) #157 (SWIVEL MOTEL): 81280 (+30, b) | 278 (+3, b) #158 (NO EASY TASK): 81170 (+30, b) | 217 (+3, b) #168 (PHASE FOUR): -1 | 334 (+1, bc) 14,537,071 (score) | 37,654 (time)
  6. 1 point
    CC1 (MS) CC1 (Lynx) CC1 (Steam) CCLP1 (MS) CCLP1 (Lynx) CCLP3 (MS) CCLP3 (Lynx) CCLP4 (MS) Just kind of... had a few things lying around. I knew I shouldn't have tried routing.
  7. 1 point
    Since this site is getting deleted soon and no one will see this, I'm gay
  8. 1 point
    I'm picking out these 3 parts of the message to respond to because I feel like those are the important parts. Bitbusters.club does exist now, but it doesn't contain a forum and in fact links to CCZone in many places. It also doesn't host sets itself (barring the contents of the now defunct Yahoo groups). Nobody is going to make you continue paying for CCZone, but that doesn't mean that full ownership of the site couldn't be transferred to someone who would- I know that interests come and go and the community greatly appreciates what you've done for it over the years. As for backing everything up- a few people have been trying to do exactly that by getting in contact with you, to get a database backup, knowing that the site was a financial burden!
  9. 1 point
    CC1 (Lynx) #77 (INVINCIBLE CHAMPION): 479 (b+1) (Routing champion sharpeye shocks the world with a dank amount of b+1) CC1 (Steam) #77 (INVINCIBLE CHAMPION): 479 (b+1) (What in the world?)
  10. 1 point
    CCLP4 (MS) #121 (Death and Destruction): 440 (+1, b+1) joint record with Shane C. 6,111,370 (7 unreported seconds)
  11. 1 point
    Hello, fellow chipsters Martin here to wish you all a Happy New Year 2020! Keep Chip's Challenge coming.
  12. 1 point
  13. 1 point
    CCLP4 (MS) #68 (Cold Fusion Reactor): [984] (+2, b) #103 (Malachite): 605 (+3, b+1) 6,111,310 (7 unreported seconds)
  14. 1 point
    CCLP4 (MS) #68 (Cold Fusion Reactor): [984] (bc)
  15. 1 point
    CC2: 88 (ESCAPE): 49110 (+20, b) | -1 total score: 14,534,841 total time: 37,513
  16. 1 point
    CCLP3 Lynx: #134 (We'll Be Right Back): 215 (+6, b+6) 6,079,890 - 136 b
  17. 1 point
  18. 1 point
    CC1 Lynx #36 (LADDER): 241 #50 (DIGDIRT): 319 #55 (POTPOURRI): 68 #56 (DEEPFREEZE): 150 #60 (SCOUNDREL): 232 #70 (NIGHTMARE): 136 #74 (PLAYTIME): 355 #77 (INVINCIBLE CHAMPION): 478 #79 (DRAWN AND QUARTERED): 218 #97 (METASTABLE TO CHAOS): 290 #114 (BAD LEVEL): 174 CCLP1 Lynx #125 (Blockade): 207 #131 (Easier Than It Looks): 103 #137 (Thief Street): 178 CCLP3 Lynx #6 (Thieves and Teleports): 90 #19 (Super Chip): 168 #25 (Recess): 99 CCLP4 Lynx #1 (Molecule): 163 #2 (Pixelated Fire): 249 #7 (In the Pool): 91
  19. 1 point
    CCLP3 (MS) 027: 235 (+64, b) [Jumble] 104: 317 (+170, b) [Civilization of Creatures] 120: 628 (+256, b) [Twisted Chambers] 6,070,540 (128 bolds) 711 total MS bolds. I believe that's tied first
  20. 1 point
    CCLP1 Lynx #48 (Sundance): 180 #67 (Booster Shots): 386 #79 (Elevators): [958] #85 (Black Hole): [969] #96 (Going Underground): 407 #100 (Loose Pocket): 334 #102 (Frozen in Time): [943] #103 (Portcullis): [978] #105 (Tunnel Clearance): 235 #123 (The Very Hungry Caterpillar): 58 CCLXP2 #1 (A Fleeting Memory): 348 #4 (Force World): 234 #5 (Suction Ride): 371 #7 (Slightly Mad): 246 #9 (Maze of One Way): 196 #10 (Who Needs a Flipper?): 366 #13 (The Serial Port): 337 #15 (Debug File *): 234 #20 (Ranger Denmark *): 292 #135 (Meme): 495
  21. 1 point
    I have a lot of unreported CCLP1 Lynx scores it seems. Here are some old bolds plus a few new ones I just got. CCLP1 Lynx #1 (Key Pyramid): 168 #2 (Slip and Slide): 179 #3 (Present Company): 183 #4 (Block Party): 201 #5 (Facades): 232 #7 (Under Pressure): 184 #8 (Switcheroo): 229 #9 (Swept Away): 225 #11 (Basketball): 225 #13 (The Monster Cages): 263 #15 (Twister): 306 #17 (Tiny): [989] #25 (Mind Lock): 138 #27 (Teleport Depot): 276 #36 (Rhombus): 216 #43 (Gears): 206 #50 (The Grass Is Greener on the Other Side): 166 #63 (New Block in Town): 169 #72 (Breathing Room): 180 #77 (Shuttle Run): 6
  22. 1 point
    This is one of the 35 best possible routes that would score 444 in everyone's favorite Chip's Challenge level #23, Blobnet. However, it has been shown by computer search through all the possible random seeds, that this score is not in fact possible to achieve in the original game.
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