Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 05/14/2018 in all areas

  1. 1 point
    I went ahead and sat down and played the first 10 levels of the newly up-to-date version of this set posted. Needless to say, they were a lot of fun! Here's some of my feedback on them. 1. I liked the teleporting bit at the end of the level, very good use of such a small space. 2. The open endedness of this level is enjoyable. I wasted one yellow key at the end and still managed to exit, but it might be worth throwing in another behind the socket? 3. I solved this with 12 seconds left lol but I liked this one. It's worth keeping 4. That random force floor is a little iffy with that walker there you can totally kill the teeth in the fire in MS, though I'm sure you were aware of this already 5. That block section 6. What an interesting puzzle! This one took me a few tries. Loved the clues to the entry points too! 7. In my opinion, this was more or less a more obvious implantation of Jeffrey's Enemy Without and I like it for that reason. 8. Fully solved this one (I never did when it was sent to me), and I really like it! 9. Outstanding level. It took the already good concept in Andrew's Conveyor Craze and just made it better, due to its size. This is one I'm hoping to see in CCLP5 someday. 10. Lol this level. I really don't know how I feel about it but it's not a bad level by any means. Though... that slide does get filled up quite a bit.
  2. 1 point
    Hey Josh it's very nice to see you making levels again after youre JoshL7 set. Having played the first 10 levels, I am having lots of fun with them. 1. Interesting and not too straightforward level as the first one. At first I was stumped at the trap section with the glider but it was a dumb oversight. Still a fun level. 2. Easy and nice blue level. 3. Pretty simple bomb maze type of level. I read the hint too and that teleport was kind of mean. 4. Very interesting title and easy green lock maze. If this were to be a 149 set it should be in the 63 slot or 114 for a JoshL2 reference. 5. Fun key lock type of level and nice blue aesthetic. I think the title Medallion is more of a yellow type thing but blue is still fine. 6. Really liked this level and the puzzle at the end was awesome. The chip collecting part is sort of nerve wracking but not too bad 7. Very interesting twist to a teeth chasing while chip collecting level. With me being a huge Super Mario fan, this feels like I am jumping into bunch of invisible blocks. 8. Fun puzzle sections rolled into one level. 9. This level is a LOT LOT easier than Color Wheel. Luckily, I didn't FRET about this level though. 10. Intuitive "Wrong Exit" type of level. Would be a hard 1st level if you were to release a CCLP3 wall order though.
×