Jump to content

Leaderboard


Popular Content

Showing content with the highest reputation on 11/02/2018 in all areas

  1. 1 point
    *title not final Greetings Chipsters, In honor of CCLP4 submissions being opened three years ago today, I would like to semi-officially open level submissions for the first CC2 community pack. There have been conversations on the Discord about when submissions should open and who would like to be on the CC2LP1* staff and I've expressed my interest in leading the project and have received support from others. So, while the staff is not finalized, I would like to get the ball rolling by opening CC2 pack submissions, which I will maintain in a Google Doc and post here once it's more populated. You can submit your pack by letting me know here or on Discord, or letting someone know who will be sure to let me know Keep in mind the very few current restrictions on what you can submit. Levels that have appeared in an official CC1 pack that have been ported over will not be allowed. Blatant mods of any official CC1 or CC2 will not be allowed and it will be up to the discretion of the staff to decide which levels are too similar to the levels they were based on ("Walls Of" levels are still okay). Levels that are busted or unsolvable (obviously) are not allowed. The decisions for the questions I asked in the survey topic have not been officially made yet, but here are restrictions on levels themselves that will probably be in place based on the current responses, in case you want to plan ahead. CC1 boot levels will be banned, viewport size can be either 9x9 or 10x10, no limit on map size, zero directional blocks and blank no signs are allowed, other hex edited tiles are banned, submitted levels require a recorded solution, inaccessible bonuses are allowed, hide logic is allowed, and RNG setting can be any. Submissions will probably not close for a while (maybe 6 months from now?) so you can relax and focus on designing some fun levels! ~ Tyler Sontag
×