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Indyindeed

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Indyindeed last won the day on June 23

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About Indyindeed

  • Rank
    DIGGER
  • Birthday April 4

Country

  • Country
    United States

Profile Information

  • Location
    ur mom
  • Favourite Set
    CCLP3
  • Interests
    chips challenge

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  1. Ice blocks, despite their name, are not actually made of ice, but frozen water, and water does not slide on the ground. If a teeth dies and no one's there to see it, does it make a sound?
  2. Very interesting, thanks for sharing. I wonder who assembled this catalog? The alternate names of the monsters are pretty funny; my favorite is "Big Mouth". I don't believe the version of Block Factory seen in the map is an early version, because as you suggested, it was assembled by someone playing through the game and not generated from the level data. The clone machine at (0, 25) was also replaced with a wall, which would not make sense, as it would be bizarre for the level designer to not notice he'd forgotten the clone machine.
  3. I'm sorry everyone, but I don't think I can handle being here (at least in Discord) for a while. For too long I've put up an "internet tough guy" act, especially in Non-CC chatrooms, and I can't take that anymore. I'm going through what's probably the roughest time in my life right now and these are the things that explain why. My hope is that a few years down the road, these things can be forgotten (or better yet, perhaps they already have), and I'll be able to move on in my life. It's a very complicated issue, and I unfortunately can't really tell the whole story because, honestly, I'm not sure if I remember it. Rarely, even outside of the CCBBC Discord, even in real life, I just find myself being too much of a hothead and saying things I wish I could take back. I want to be remembered for the good things I do, not as some weak "tough guy". I'm going to devote the next few days of my life to changing and improving myself. Until then, I'm off.
  4. CC1 (MS) #23 (BLOBNET): 429 (+3) #85 (TELENET): 236 (b) #120 (ALPHABET SOUP): [949] (+2, b) 132 b CCLP2 (MS) #145 (Gauntlet): 453 #148 (Neptune): 550 (+2, b) 121 b CC2 #17 (FROZEN): 10930 | 243 (+90 | +9) #45 (MIDDLE SCHOOL): 23790 | 129 (+20, b | +2, b) #149 (BANQUET HALL): 78730 | 327 (+1520 | +56) #172 (CAMPGROUNDS): 88640 | 245 (+2070, b | +228, b) 10,658,352 | 33,345 (104 | 111 b)
  5. CC1 (MS) #89 (BLOCK BUSTER): 367 (+2) #93 (ROADSIGN): 651 (b) #100 (COLONY): [911] (+1, b) #127 (SKELZIE): 453 (+1) #133 (BLOBDANCE): [885] #138 (PARTIAL POST): 240 (+15, b) #147 (FORCE FIELD): [866] 130 b
  6. CC1 (MS) #136 (DOUBLEMAZE): [897] #144 (FIREFLIES): [832] 127 b
  7. CC1 (MS) #103 (MEMORY): 488 #126 (BLOCK N ROLL): 435 (+6) #139 (YORKHOUSE): [920] #143 (STRIPES?): [858] (+12) 126 b CCLP2 (MS) #117 (CircleMaze): 475 (b-1) #133 (Block Maze): 834 (+2) #138 (Patrolled): 481 121 b
  8. CC1 (MS) #23 (BLOBNET): 426 (+20, b-10, m-18) #24 (OORTO GELD): 430 (+2, b) #89 (BLOCK BUSTER): 365 (b-37) #94 (NOW YOU SEE IT): [906] (+87, b) #110 (CHILLER): 276 (b) #127 (SKELZIE): 452 (b-2) 123 b
  9. CC1 (MS) #23 (BLOBNET): 426 (+20, b-10, m-18) #24 (OORTO GELD): 430 (+2, b) #89 (BLOCK BUSTER): 365 (b-37) #94 (NOW YOU SEE IT): [906] (+87, b) #110 (CHILLER): 276 (b) #127 (SKELZIE): 452 (b-2) 123 b
  10. CC1 (MS) #45 (MONSTER LAB): 292 (+66) #65 (AMSTERDAM): 397 #73 (MORTON): 485 #76 (FOUR PLEX): 416 #138 (PARTIAL POST): 225 (b-15) 120 b CCLP2 (MS) #1 (A Fleeting Memory): 347 #2 (Naomi's Bug Collection): 243 #3 (Bea's Den): 109 #4 (Force World): 237 #5 (Suction Ride): 377 #6 (Fixing the Toggle Switch): 163 #7 (Slightly Mad): 254 #8 (Use the Fish): 302 #9 (Maze of One Way): 197 #10 (Who Needs a Flipper?): 368 #11 (Deconstruction): 411 #12 (Mazed In): 354 #13 (The Serial Port): 342 #14 (The Parallel Port): 258 #15 (Debug File): 237 #16 (Paw-Print Isle): 313 #17 (Double Trouble): 256 #18 (Elemental): 237 #19 (A Sample of Things to Come): 301 #20 (Ranger Denmark): 293 #21 (Block Away!): 264 #22 (How Goes?): 27 #23 (Traps I): 254 #24 (Sudden Death): 305 #25 (Race for the Chips): 269 #26 (Work Fast): 128 #27 (Frozen Floors): 276 #28 (Madness I): 266 #29 (Fire and Water): 169 #30 (Chase Race): 246 #31 (Well of Wishes): 365 (b, m-1) #32 (Tele-Portion): 377 #33 (The Big Button Quest): 76 #34 (Cypher II): 404 #35 (Mirror): 446 #36 (Spy): 447 #37 (The Mystery of the Seven Chips): 324 #38 (Mads' Rush I): 11 #39 (Yike-o-Matic): 231 #40 (Traps II): 249 #41 (Ladder Needs a Wash): 207 #42 (Hmmm!): 246 #43 (Ray of Light): 19 #44 (Fun House Rink): 205 #45 (Breaking the Rules): 138 #46 (Hurry Up, Chip!): 40 #47 (Tele-Rooms): 270 #48 (And Then There Were... Four?): 125 #49 (Just a Minute!!): 30 #50 (Smorgasbord): 428 #51 (The Lake in Winter): 395 #52 (Oracle I): 313 #53 (Security Breach): 58 #54 (Killer Rooms): 302 (b-1) #55 (Dangers of Fire and Beasts): 78 #56 (Planet of the Teeth): 236 #57 (Quad-Boot): 266 #58 (Reversi): 301 #59 (Lot of Danger): 350 (b-3) #60 (Internal Clock): 566 #62 (Chips on the Blocks): 256 #64 (Loop Holes): 348 #65 (Beware of the Teeth!): 38 #66 (Hobgoblins and Chimera): 233 #67 (The One Sensible Chip): 255 #69 (So Many Chips!): 238 #70 (Killer Spiral): 220 #71 (Mads' Rush II): 25 (b-1) #73 (Bumble Boy): 232 #74 (Chip Search): 253 #75 (BuggyWall): 113 #76 (Fire Bugs): 241 #77 (Madd Maze): 244 #78 (The Search for the Exit): 298 #79 (Cra-zy): 114 #80 (Frost Swirl): 316 #81 (Just Enough): 346 #82 (The Block Stops Here): 253 #83 (Warehouse I): 388 #84 (Crypts of Aganorak): 426 #85 (Follow the Glacier Brick Road): 306 #86 (Creative One-Ways): 249 #87 (The Walker Machine): 20 #88 (Don't Get Lost): 317 #89 (The Ghetto Defender): 381 #90 (Marjolaine's Maze): 204 #91 (Tutti-Frutti): 468 #92 (Abandoned Mines): 456 (b-3) #93 (Exit Chip): 388 #95 (Learn): 314 #96 (Glider and Fire): 398 #98 (Loop): 36 (b-2) #99 (One-Block Sokoban): 269 #100 (Torch): 345 #101 (Hard As Rock): 924 #102 (Chip's Fight): 371 #104 (Pyramid): 341 #105 (Yet Another Puzzle): 200 #106 (Bounce): 342 #107 (Joyride I): 6 #108 (Tricks): 344 #109 (Blocked Trap): 567 #111 (Monster Factory): 376 #112 (After the Rainstorm): 144 #115 (Counter Clockwise): 353 #118 (High Security): 189 #119 (Teeth): 280 (b, m-1) #120 (Frost Rings): 335 #121 (Flame Boy): 283 #124 (Paramecia): 228 #125 (Blocks 'n Bombs): 232 #126 (Dodge!): 156 #128 (Fantasy Island): 336 #129 (Miscellaneous): 593 #130 (Frozen Birdbath): 385 #131 (Time Bomb): 241 #132 (Captured): 245 (b-6) #133 (Block Maze): 832 #134 (Microcosm): 361 #135 (Zartacla): 402 #136 (Switch Hit): 423 #140 (Keep Trying): 474 (b-10, m-17) #142 (Chomper Romp): 520 #143 (Trapped): 495 #144 (Wormwood): 539 #148 (Neptune): 548 120 b
  11. CCLXP2 #1 (A Fleeting Memory): 348 #2 (Naomi's Bug Collection): 243 #12 (Mazed In): 354 #22 (How Goes? *): 27 #26 (Work Fast *): 126 #31 (Well of Wishes): 346 (b-4) #32 (Tele-Portion): 369 #40 (Traps II): 250 #45 (Breaking the Rules *): 132 (+1) #46 (Hurry Up, Chip!): 39 (+3) #47 (Tele-Rooms *): 265 #53 (Security Breach *): 57 (+13) #57 (Quad-Boot *): 242 (b-2) #58 (Reversi): 301 #65 (Beware of the Teeth!): 32 #66 (Hobgoblins and Chimera): 231 #67 (The One Sensible Chip): 250 #69 (So Many Chips!): 238 #70 (Killer Spiral *): 208 #71 (Mads' Rush II *): 24 (b+1) #73 (Bumble Boy *): 231 #74 (Chip Search *): 245 (b-1) #79 (Cra-zy): 108 #85 (Follow the Glacier Brick Road *): 285 #87 (The Walker Machine LX): 31 #89 (The Ghetto Defender): 379 #98 (Loop *): 36 #99 (One-Block Sokoban *): 265 #100 (Torch): 347 #104 (Pyramid *): 339 #108 (Tricks *): 345 (b-1) #125 (Blocks 'n Bombs *): 227 (b-2) #126 (Dodge!): 156 #129 (Miscellaneous): 595 #130 (Frozen Birdbath LX): 381 #131 (Time Bomb LX): 240 (b-9) #132 (Captured LX): 256 #134 (Microcosm *): 359 #135 (Zartacla): 495 63 b cclp2 ms is hopefully not far off
  12. CC1 (MS) #25 (BLINK): 435 #30 (MISHMESH): 454 #32 (SCAVENGER HUNT): 379 #37 (SEEING STARS): 597 #44 (REFRACTION): 146 #45 (MONSTER LAB): 226 (b-66) really don't feel like doing the grind #47 (PIER SEVEN): 231 #64 (SPOOKS): 548 #67 (CHIPMINE): 518 #71 (CORRIDOR): 355 #90 (PLAYHOUSE): 318 #91 (JUMPING SWARM): 367 #92 (VORTEX): 444 #99 (CATACOMBS): 379 (b-1) #100 (COLONY): [910] (b-1) i attempted to copy 911 using the guide on the wiki but kept losing track of chip's position, will most likely score 911 another day #119 (SLIDE STEP): 210 #120 (ALPHABET SOUP): [947] (b-2) #121 (PERFECT MATCH): [968] #126 (BLOCK N ROLL): 429 (b-14) #141 (UNDERGROUND): [968] #143 (STRIPES?): [846] (b-12) same story as colony 116 b (+15) cclp2 ms coming soon probably
  13. Released a minor update to Indy's Challenge - level 5 (Non-Layer Dimension) should now have a working replay.
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