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Everything posted by pillowpc2001

  1. Stupid deaths.

    Ouch...that's why I'm quite content with my 291.
  2. Rejecting levels from MikeL3?

    (I was going to post this in the Level Discussion forum, but I couldn't make a poll there...) In a rare turn of events, I might have 2 potential level ideas I might try and find time to work on in the next month or so... However, MikeL2 is unofficially "done" at an even 200 levels and I don't really want to add to the end of MikeL3 since it ends like CC1 with a buried exit. Since I don't expect new level ideas to be a common enough event to call for a MikeL4, I thought maybe I would add them into MikeL3 and get rid of two of the levels from there. Which levels would you not miss if they disappeared from MikeL3? Or should I just add them to MikeL2...or make a MikeL4 even if it does end up being a tiny set? I've put some of my least favorites of MikeL3 in the poll, but if there are any others you'd like to see replaced, feel free to post them as well...
  3. Rejecting levels from MikeL3?

    Well, as it turns out, there might be *3* new levels (2 of which are done but not yet tested, and one which still has to be made yet), and I've decided to add them to both MikeL2 and MikeL3; that way, someone who plays MikeL2 but not MikeL3 will still be able to play the new levels without having to use the other set, and vice versa. (I'll also be adding Stadium Seating, my favorite of the MikeL3 "exclusives", to MikeL2. ) The levels I think I'm going to reject from MikeL3 (based on a combination of John's response, where the levels should be in the set based on difficulty, and if it had a time limit that could be used for one of the new levels (for compatibility with pie guy's site)) are #20 Block N Roll II, #46 Hint, and #65 Toggle Tactics II.
  4. DAC files?

    Yes, the CCLP3 DAT file should be in the DATA folder of your Tile World folder; the DAC files are used by Tile World to tell it whether to play in MS or Lynx.
  5. YouTube channel for Custom Levels

    Ah yes, I remember those days too...back before these fancy Dropboxes and Gmails...
  6. March 2013 Create Competition - Short and Sweet

    I could extract the files with 7-Zip, but not Windows' built-in zip file opener/extractor...
  7. YouTube channel for Custom Levels

    I always wondered that too...
  8. Why would anyone ever use Bing?

    Reminds me of a tweet I saw once where someone said they hate Verizon, and somehow Verizon found it and replied to it offering support.
  9. Name that Design Element

    It's at pie guy's site and the Yahoo group: http://www.ecst.csuchico.edu/~pieguy/chips/overall.php?set=EricS1 http://games.groups.yahoo.com/group/chips_challenge/files/EricS1.dat
  10. The CC Zone custom levelset award suggestion thread

    I second that.
  11. September 2012 survival competition

    Not exactly on topic, but right when I just clicked on this thread about the survival competition, "Survivors" by Collin Raye came on my iPod.
  12. Do you use sounds in MSCC?

    The bomb sound file should be HIT3.wav in the folder you have MSCC in... If you have one of the complete Windows Entertainment Packs including Jezzball, it should have a file JEZZDEAD.wav which is actually the same sound effect - if you make a copy of this file and rename it HIT3, that should give you the bomb sound effect... Hope that helps!
  13. Windows 8 Support

    If you were talking to me, I was actually asking Michael about how he ran MSCC on Windows 7... Not exactly on topic, but what CC Zone thread is...
  14. Windows 8 Support

    Do you have 64-bit Windows 7? If so, what's the workaround you're using?
  15. December 2012 Time Trial competition

    Hmmm, maybe scratch that - not quite sure how to solve #2...
  16. December 2012 Time Trial competition

    Whoops, I didn't realize the competition ended today already... Would it be possible to extend it to the end of the month? I'd make an attempt if it was...
  17. End of the world thread

    I thought it was supposed to be midnight tonight...so it could still happen yet for those of us in the US.
  18. MO1

    It can actually be even quicker if you use the 18,9 block to hit the tank button... Also, #23 might be slightly busted since you don't need to step on the thief, which means you don't need to recollect the boots in the final rooms... (And not a bust, but I can't see why #22 would be unsolvable in Lynx...nor can I figure out the "code". )
  19. Windows 8 Support

    I don't have Windows 8, but I'm pretty sure TW2 (as well as any CC program aside from MSCC itself) should work just fine on it (assuming it's the full/desktop version of Windows 8 - the "Windows RT" tablet version would not be able to run TW2).
  20. MO1

    Finally got back to playing this set today after starting it a month or so ago... I noticed #12 has 2 more chips required than available (which I see has already been mentioned) and in #13 it's possible to go back through the slide and avoid the maze, if you step down off of 21,15, then jump back on and go backwards from 20,15. This should be fixable by changing either 21,17 or 2,1 to a wall...
  21. geodave4

    Well, this is quite an old thread , but I just noticed in the new level 24 that the chip required count is 0, which I'm guessing it should be 1?
  22. what was I thinking when I made this level?

    I feel this way about a lot of my levels (mainly a lot of the pointless early MikeL2 filler levels), but probably my biggest "what was I thinking?" level is MikeLrejects #323, which would have been a typical "Jumble" level if it weren't for all of its glaring errors - it has a "Button Blocker"-based room that is completely pointless because there are no toggle walls to be controlled beyond that point, a room with a chip that is impossible to get out of, and a shortcut partway through the level that was supposed to be Lynx only - using block slapping to push a block with fire underneath to get to an early exit....but Chip still has fire boots at this point in both rulesets.
  23. Yeah, I remember an old version of ChipEdit calling walkers dumbbells...
  24. TCCLPRejects

    Oh, I was thinking maybe the idea had come up in a discussion somewhere and then you and Tyler both ended up deciding to make it without the other realizing, which would've been less of a coincidence...but nope, it really was the biggest coincidence ever. BTW, Tyler, I just got 87 on level 89 (Lesson 1 Alternate) and didn't need the chips - is this a bust?
  25. TCCLPRejects

    TCCLPRejects #92 and JCCLPRejects #22 - biggest coincidence ever?