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uyjulian last won the day on May 23 2015

uyjulian had the most liked content!

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About uyjulian

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    United States

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    United States
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    Messing with computers; playing video games

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  1. Most of the contents of the website are being moved to https://bitbusters.club/. For the rest of the content, they can still be accessible with the Wayback Machine.
  2. Thanks for maintaining your website! Your website was one of the first websites that I bumped into when looking for CC resources a long time ago.
  3. The current version of the program expired today. You will need to wait for a new version.
  4. .pzm files are just the Lua export of Puzzle Studio. It's like JSON. Also, not all of the elements of Puzzle Studio are compatible with Chip's Challenge 2. You can find CC Creator here: http://www.pillowpc2001.net/CCCreator/
  5. Why would you want to do that? You can use chips.dat directly with Tile World.
  6. uyjulian

    Anders Kaseorg

    https://mosh.org/ https://github.com/andersk https://www.google.com/search?q=Anders+Kaseorg What a guy. I was looking at the authors list for mosh and I saw that guy's name, and I was thinking, "isn't he the guy that did the newsgroup website?"
  7. It seems that the yahoo group has been deleted. I archived the mailing list and the downloads here: https://sites.google.com/site/awertyb/puzzle-studio I'm probably also going to restructure the game a bit. First order of business is to get rid of the confusing elements. CopyCat will be one of the first to go.
  8. You might have better luck here: http://web.archive.org/web/20081227173514/http://z10.invisionfree.com/CCzone/index.php Sadly, it seems like only the front page was archived.
  9. The new IP board theme looks pretty nice! I also no longer have issues logging in with mobile connections, where an IP address may change.
  10. Check this out http://cczone.invisionzone.com/index.php?/topic/1323-tile-world-211-ported-to-qt5-and-cmake-mac-version/
  11. Have fun with the source code, which is located here. Continuous sounds are disabled because they lag the game. You can download the pre-built Mac version here. I'll make a git repository later. To build the source code, extract it, then you can run cmake . make
  12. I've lost the link a long time ago. The difference between 1 and 2 is that 2 uses a Qt-based GUI and has some bugfixes. I'm thinking of rewriting the build system to use CMake, but who knows what I have time for.
  13. gameMusic1 and backgroundMusic are royalty-free, but fileSelect and gameMusic2 are ripped from video games (Dragon Quest V and Mario's Picross, respectively)
  14. The source code download links will be moved here: https://sites.google.com/site/awertyb/puzzle-studioto clean up my Github. Yahoo group messages/files archive and puzzlestudio.org archive will also be there. Download the game (Windows only) SHA256: e6826bc4b9cd20e7586951d990cd4eca37d24b3020592d093ea7642d2bd87a97 Download Yahoo group archive (messages/downloads) SHA256: c391a89a0dc710f03831031f786201835b5aa6319abadeecf08926c729a26fcb Download Puzzlestudio.org archive SHA256: 681ea28ac0c7acf3210b2dd05c15867a1fa779d6a730f960d3a08e43ccda5ced Download Git archive SHA256: e8ed5aa273bf44f807aaab07e2a81b53428116327be4e358493693d6701ce554
  15. All right, new repo is here: https://github.com/uyjulian/NewPuzzleStudio I decided to start a new repo because the old one was getting too big (40MB!), so git operations took a while.
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