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cybersmack last won the day on February 13 2015

cybersmack had the most liked content!

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About cybersmack

  • Rank
    LESSON 4
  • Birthday 11/20/1995


  • Country
    United Kingdom

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  1. Bit busy at the moment so haven't had a chance to check out everyone else's levels just yet, but I'd like to nominate a couple of mine which have a special place in my heart: Cybersmack I: #1: Beehive (needs 3) #10: Floccinaucinihillipilification (needs 3) (maybe a kinda difficult puzzle) #38: Carousel (needs 3) #41: Lockdown (needs 2) Thanks
  2. Posted them in the Downloads section there now. Hope this is alright. http://cczone.invisionzone.com/index.php?/files/file/534-cybersmacks-cclp4-submissions/
  3. Version 1.8


    These are the levels I submit to CCLP4. They all feature in Cybersmack I, although some of them have been edited for compatibility or other reasons. The levels aren't in any particular order, so don't expect a difficulty curve. Enjoy, thanks!
  4. Hey guys, got some levels I want to submit. How would I go about doing this?
  5. Hey guys, I'm not sure I'd have enough time to be part of the staff on this, but I'd love to submit some levels. I will have a shortlist of submissions compiled for you guys before the end of November if that is timely enough? If it needs to be in sooner please let me know! Thanks
  6. I can absolutely see your point. I wanted to throw in a couple of on-the-rocks-esque levels to give the set some variety. I'm going to patch up the non-Lynx for CCLP4 soon. Thank you very much for your kind words
  7. Hi guys. I haven't heard any feedback about my first set, Cybersmack I, since it was released. This may be a bad sign, or it may simply be because the release of CC2 has put CC1 levelsets on the back-burner. I'd really love to hear your thoughts on the levels. Your likes, dislikes, feelings about the set overall, etc. as I am going to compile a shortlist of submissions for CCLP4 when we get to level selection process (yes, I know we're a long way from there...) So yes, Cybersmack I - discuss! EDIT: If you haven't played it yet, check it out here! http://cczone.invisionzone.com/index.php?/files/file/464-cybersmack-i/
  8. Cybersmack I has been released. It has 100 levels, ranging from very easy to very, very difficult. I'd love to hear any feedback you have about the levelset. While I've playtested the whole set, certain things may have escaped my attention since then, so please message me if you find anything which you may think is a bug! Thanks for all your support in the long time it has taken me to make this set. Enjoy
  9. Version 1.0.0


    My first levelset, Cybersmack I. Please leave any feedback you have about the set, especially anything you expect to be a bug. Enjoy ------------------------------------ I consent to any of these levels being used in upcoming community CC1 levelsets.
  10. Hey guys, really pleased to see some support and anticipation for this set. I've decided that before everyone goes crazy over CC2, I'm going to drop Cybersmack I some time in the next few days, just whenever I get a chance to test all the levels. Here's another few screenshots. EDIT: there was a slight mistake in the first screencap, fixed now
  11. Thank you for bringing that to my attention Chipster. Lynx compatibility is something I have not considered throughout the creation of the set. This is because I was not at all familiar with the Lynx ruleset when I started designing levels for this set. I would imagine that many of my levels are not at all compatible with Lynx, and would require complete redesigns. Really, all I want to do is release the set as promptly as possible, especially as it is my first. However, I would definitely consider making a Lynx-compatible version of the set after its release. The set will consist of just 100 levels. I'm mainly focussed on making a final few levels which slot nicely into the difficulty curve before release - that way I can start focussing on Cybersmack II and/or a Lynx-compatible version of this set
  12. I joined this site around 18 months ago with the hope of getting some of my levels entered into CCLP1. Of course, it was waaaaay past the submissions date by this stage, but nonetheless I began work on my first level pack, Cybersmack I. After a long hiatus, I decided to return to designing levels a few months ago. The pack hasn't exactly went in the same direction as it was originally intended, but I've managed to create a set of almost 100 levels (arranged in a difficulty curve of sorts) which I am happy with. I am currently working to finish the last few levels of the set. I'm not entirely sure when it will be released, but I decided to let the community know about it with a couple of screenshots that will hopefully gather interest. Watch this space guys
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