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chipster1059

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chipster1059 last won the day on November 28

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About chipster1059

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    CCLP4

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  1. CC1 MS IMPROVEMENTS 136: [906] (+[7]) 138: 240 (+1) 148: [625] (+[45]) New total: 5 977 070 CCLP3 MS IMPROVEMENTS 5: 394 (+4) 10: 76 (+5) 27: 228 (+4) 34: 861 (+15) 42: 416 (+24) 45: 410 (+1) 50: 152 (+3) 69: 420 (+8) 79: 311 (+13) 85: 507 (+2) 91: 229 (+6) 116: 297 (+14) New total: 6 082 970 CCLP4 MS 71: 176 72: 358 73: 261 74: 336 75: 416 76: 394 77: 490 78: 507 79: 356 80: 286 81: 312 82: [907] 83: 439 84: 397 85: 411
  2. Navigate to the CC2 sets folder. This will most likely be C:\Program Files (x86)\Steam\steamapps\common\Chip's Challenge 2\data\games Delete the save.c2l file. The next time you try to launch the game, it will load the main set.
  3. In order for levels edited in CCCreator to be playable in-game, you have to File > Export them, as "CC2 Level".
  4. Interesting. Although, every single message you linked brings up an error message; at least they're archived elsewhere. And yes, the November 17 file has been archived at bitbusters.club. I got the email notification for it and sent it to Cowman for safekeeping on the site.
  5. Most of the messages I remember were from a bot about new file uploads. I didn't know there was any useful information on solving CCLP2 levels. I have all the messages stored offline; any useful info in them could probably get put in the wiki. Anyway here's a Python script that can easily download all messages in a Yahoo group and put them in a text file: https://github.com/andrewferguson/YahooGroups-Archiver
  6. CCLP3 MS IMPROVEMENTS 3: 312 (+6) 26: 389 (+11) 27: 224 (+14) 46: 278 (+1) 50: 149 (+7) 54: 279 (+14) 64: 319 (+33) 65: 67 (+5) 78: 409 (+18) 84: 346 (+1) 87: 396 (+1) 95: 381 (+1) 97: 482 (+5) 113: 407 (+1) 121: 64 (+22) 145: 697 (+16) New total: 6 081 980 CCLP4 MS 56: 549 57: 448 58: 335 59: 339 60: 210 61: 533 62: 341 63: 506 64: 311 65: 561 (66 already reported) 67: 306 68: [973] 69: 394 70: 361
  7. CCLP3 MS IMPROVEMENTS 15: 195 (+2) 17: 97 (+23) 36: 219 (+1) 39: 37 (+1) 53: 312 (+3) 55: 237 (+8) 59: 322 (+3) 60: 258 (+6) 61: 318 (+4) 86: 392 (+2) 94: 280 (+6) 122: 502 (+10) 124: 503 (+6) 128: 433 (+1) 148: 320 (+6) New total: 6 080 420 CCLP4 MS IMPROVEMENTS 41: 307 42: 237 43: 422 44: 411 45: 359 46: 251 47: 353 48: 288 49: [900] 50: 334 51: 392 52: 100 53: 309 54: 208 55: 534
  8. C1059-CC2 has been updated, with a total of 235 levels. The new levels are 221, 222, 225 to 228, 233, 242. Most of the other changes involve fixing busts discovered during CC2LP1 voting. There are still other busts that haven't been fixed yet; these will most likely come in the next update. Please let me know if any of the levels mentioned here remain busted though.
  9. CC1 MS IMPROVEMENTS 89: 389 (+16) 120: [949] (+[2]) 127: 453 (+1) 146: 707 (+2) 147 [963] (+[47]) New total: 5 977 060 CCLP3 MS IMPROVEMENTS 4: 245 (+1) 5: 390 (+34) 15: 193 (+9) 16: 254 (+2) 18: 345 (+3) 31: 211 (+1) 53: 309 (+1) 56: 317 (+11) 60: 252 (+105) 138: 139 (+1) New total: 6 079 600 CCLP4 MS 26: 250 27: 399 28: 403 29: 309 30: 61 31: 392 32: 311 33: 215 34: 177 35: 356 36: 459 37: 380 38: 196 39: 436 40: 130
  10. CC1 MS IMPROVEMENTS 132: 683 (+7) New total: 5 976 870 CCLP3 MS IMPROVEMENTS 2: 342 (+1) 4: 244 (+4) 5: 356 (+82) 8: 111 (+2) 13: 107 (+10) 18: 342 (+40) 31: 210 (+1) 49: 306 (+2) 53: 308 (+19) 75: 314 (+1) 84: 345 (+8) 93: 39 (+1) 96: 515 (+1) 138: 138 (+4) New total: 6 077 920 CCLP4 MS 11: 347 12: 226 13: 211 14: 334 15: 260 16: 280 17: 251 18: 221 19: 187 20: 317 21: 303 22: 238 23: 349 24: 379 25: 407
  11. CCLP1 MS IMPROVEMENTS 64: 45 (+1) 73: 415 (+2) 74: 352 (+1) 135: 382 (+2) 141: 261 (+7) New total: 6 004 320 CCLP3 MS IMPROVEMENTS 2: 341 (+29) 12: 125 (+24) 14: 347 (+4) 28: 392 (+13) 30: 232 (+1) 31: 209 (+3) 37: 135 (+1) 41: 209 (+7) 44: 217 (+5) 48: 391 (+6) 58: 244 (+17) 62: 488 (+8) 67: 190 (+2) 81: 113 (+1) 96: 514 (+10) New total: 6 076 160 CCLP4 MS 1: 169 2: 251 3: 218 4: 224 5: 276 6: 310 7: 93 8: 333 9: 242 10: 74
  12. CC1 MS IMPROVEMENTS 23: 426 (+3) 115: [919] (+[7]) 126: 436 (+5) 146: 705: (+5) New total: 5 976 800 CCLP1 MS IMPROVEMENTS 13: 263 (+1) 24: 343 (+1) 105: 255 (+2) New total: 6 004 190 CCLP2 MS IMPROVEMENTS 77: 244 (+1) New total: 6 050 010 CCLP3 MS IMPROVEMENTS 1: 192 (+24) 6: 93 (+3) 7: 152 (+4) 9: 111 (+3) 11: 448 (+7) 19: 174 (+4) 20: 223 (+1) 21: 211 (+1) 22: 110 (+1) 24: 221 (+2) 25: 99 (+2) 35: 59 (+1) New total: 6 074 850
  13. By default, traps and clone machines are paired in reading order; for flame jets it's more complicated. However, you can create custom links with pink buttons instead. You'll have to use the wire tool to draw a wire from the buttom to the trap/cloner/flame jet. You might also want to check out CCCreator, an alternate CC2 editor that many have found to be easier to use than the official one: https://cccreator.bitbusters.club/
  14. CCLP3 MS. These are mostly initial scores with maybe a few bolds? This was my least favourite official set to play through, so these scores most likely won't be improved upon for a long time. Total: 6 047 320
  15. CCLP1 MS improvements New total: 6 004 150
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