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Blog Comments posted by chipster1059

  1. I don't know what I expected, but I still feel kinda disappointed not to have received any replies to this post.  I guess this is for the best: since nobody is pressuring me to stay, I can safely leave without worrying about hurting anyone.


    This is probably my last login for a while, unless something dramatic happens.  Goodbye everyone.

  2. So you're gonna leave before CCLP4 is out? That's a shame. I'm also extending JoshL6 to 149 levels that I hope to have done by the end of the year so you'll also miss out on that as well as some other CC2 updates maybe, if they ever happen.

    CCZone has died down quite a bit yes but that's not really a good enough reason to just leave, unless it's temporary. No matter how dead this site is or how busy I will ever be, I will always come on every day just because I appreciate the game and love the community and vice versa.

    Maybe if you got Skype and were added to the CCBBC Skype group you'll realize the community isn't as dead as you think.


    I don't know if I would leave permanently or temporarily; this is something I will have to decide. I don't see real life getting less busy anytime soon, but hopefully I would still manage to come back for CCLP4, I would love to play it. However, I almost certainly won't be there for CCLP5, CC2LP2, or whatever the next official set ends up being.


    A JoshL6 update would probably be very fun, but considering how busy I am, I might not necessarily be able to play it. I haven't made any significant progress in JCCLP2 since I last reviewed some levels...


    I may check out the Skype group if time allows. How exactly do I join?


    To second what Josh said, the community is still active. Not only does a lot of discussion take place on Skype, but most people are busy with CCLP4 voting and so everything else to do with the game is on the backburner right now (and thus there's nothing really to post about).

    On another note: if you're bored with both the CC Zone awards leaderboard and custom levels, you could always try your hand at the actual CC leaderboards for a new experience that you might enjoy :) (That also goes for you, whoever else ends up reading this comment. Yes, you! There's a reason people have been improving their CC scores for over 20 years: it's fun!)

    I have done a little optimizing of some easy official levels. I should report my scores...

  3. I've been wanting to make a post about this for a long time.  Here are my thoughts on the subject.


    MS is perhaps my least favourite ruleset, because it's just so full of glitches.  Like you, I especially hate slide delay.  Boosting can also be a pain in some levels.  Perhaps the only levels I prefer in MS are so called "insane levels".


    When I first started playing in Lynx, I was absolutely annoyed at the animations, although I got used to them and now I like them.  Perhaps the only problem I find with it is splash delay, and explosion delay.


    So Steam is probably my favourite ruleset.  It's also got wall slapping, which makes blue wall levels a whole lot less frustrating, and shorter animations.  Also, CC2 supports some tile combinations that were invalid in Lynx, such as objects on locks or water, which gives the designer more freedom without having to worry about ruleset compatibility.  There are a few annoying things with CC2, such as the recently discovered force floor bug (it completely ruined one of my level ideas) and I find block slapping harder than in Tile World, but overall I think it's better.  Thank you for posting this.

    • Upvote 2

  4. Thanks for the review!

    You do have a point that several rooms and the overall organisation are not that good.  Looking back at this level, it feels like I was in a hurry when I designed the rooms with the CC2 buttons.  I didn't even realize about the pink button!  I'm especially ashamed of the wire and mimic rooms.

    As for the transmogrifer, I simply put it to give the player the choice between Chip in Melinda.  You may notice that it is also present in a certain number of my levels, when it doesn't really alter gameplay.

    Anyway, thanks for such a long and detailed review, I will try to improve future levels.

  5. We all have times in life when we can't be as active as we'd like. One of the cool things in CC is that is often brings people back, even if just for a short stay. So don't worry if you have to focus on other things when it's wise. On the other hand, if you do know something like that is coming up, a brief good bye statement is also appreciated, but not required. I fear we will be seeing you around for years to come ;)


    P.S. I also only play CC.

    i will post about it if I'm forced to leave again, but hopefully that won't happen anytime soon.

  6. This is a nice read.  Thanks for posting.


    And your first set is still online: http://groups.yahoo.com/neo/groups/chips_challenge/files/25 levels.dat


    As for some fun sets, I would recommend either JCCLP (a very popular 149 level set) or MewtwoDX1.dat (which is also the oldest set still available on the Internet).





    Thanks again for posting!

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