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Everything posted by geodave

  1. July2014cc-geodave.ccl View File my submission for July create competition. Submitter geodave Submitted 07/10/2014 Category CC1 Levelsets  
  2. geodave5.dat

    Verified solvable in lynx
  3. geodave5.dat

    Version 1.0.6


    My latest levelpack released as it's being built.
  4. HTML Level Viewer

    This is a proof of concept in its early stages. It's possible to build a full cc editor using only javascript and HTML5. tiler.html tiler.zip
  5. Any way to make monsters skate?

    Melinda doesn't slide on ice
  6. geodave5

    Okay so there's only a couple levels, but this is designed to hold submissions for CCLP5. If that ever happens.
  7. CC2 Community Pack Survey

    Anyone have any thoughts about these things? 1. Warp exits 2. Multiple hints 3. Lesson levels 4. Cyphers
  8. geodave5.dat

    geodave5.dat View File version 1.02 contains 2 not-fully-tested levels. Submitter geodave Submitted 10/02/2018 Category CC1 Levelsets  
  9. CC2 Community Pack Survey

    Okay I didn't read EVERYTHING above, so I might be repeating some stuff. Let's get creative with the name...like CC2 Ragnarok. 169 levels is my vote. 100x100 no. 100x4 sure. Limit the total area to 2000 tiles. CC1 boots is probably a bad idea. 10x10 viewport. Let's be CC2. I also would consider split-screen levels. Weird tiles okay...but severly limited.
  10. July2014cc-geodave.ccl

    Version 1.0


    my submission for July create competition.
  11. Dave's score

    Cclp4 lynx 62680 total 1. 117 2. 149 3. 107 4. 126 5. 220 6. 261 7. 77 8. 277 9. 82 10. 37 11. 58 12. 142 13. 65
  12. Count to 1,000

    Area code of tampa
  13. Do you think aliens exist?

    Alternately, couldn't it be possible that life used to exist, but the conditions that permitted it to exist long ago became unstable and disappeared? Highly likely. But it's also possible that life is all over the place, but doesn't possess the technology to contact us.
  14. Count to 1,000

    Reverse (abs (Flareon350) + 8) plus a couple because I was slow.
  15. Let's travel around the world

    I think my Dad's family is from there.
  16. For example, does it become a blob at some point? And, if it does, can it spread slime?
  17. Count to 1,000

  18. Count to 1,000

  19. Making level maps

    No, sorry. That looks similar to c4 codes. Did that not work? Btw, i find it easier to just use ccedit.
  20. Making level maps

    Well, once it's converted to .dat, there are several mapmaker tools out there.
  21. SO that's done

    I did have a few I liked quite a bit. However I've since forgotten. Until one comes up for discussion.
  22. SO that's done

    Just finished voting on CCLP4. And by "finished" I mean finished with the first round. I intend to go back and update. Some basics: 1. I don't have to finish a level to rate it. This explains why I finished first. Finishing levels can be very time consuming. If I can't figure out what the level is about in a few tries, I mark it with 3s and move on. 2. Any level I've played before may not get played at all before voting. I probably already know how I feel about it. 3. A level ending in ing is scored with great skepticism. If you don't know why...lucky you. 4. I didn't rate all of my own levels a 5...wait, maybe I did. I took care to submit only levels I personally thought were very fun this time around. Given enough time, I'll go back and perhaps update my votes, but they are good enough if I don't.
  23. Pointless CC Trivia Thread

    It has been almost three years since this thread had a new post, yet it was quoted today in Skype.