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Ihavenoname248 last won the day on January 28
Ihavenoname248 had the most liked content!
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Rank
MIX UP
- Birthday 08/24/1994
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Country
United States
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Favourite Set
CCLP4
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CCLP4 (MS) 056: 556 (+2, b+2) [Fireworks Factory] (joint bold with Shane Climenhaga) 6,111,110 (145 bolds) CCLP4 (Lynx) 056: 551 (+42, b+5) [Fireworks Factory] (joint bold with Shane Climenhaga) [6:00 PM] IHNN: MS: Shane & Jeffrey Lynx: Jeffrey & Shane Name order correct that way? [6:00 PM] Hornlitz: Order for names would be Me then You for MS, and vice versa for Lynx?
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CCLP1 (MS) 079: [958] (+1, b) [Re-elevating my bold count] CCLP1 (Lynx) 079: [958] (+1, b) [The same thing.] 093: 325 (+3, b) [Flame War] I'm tempted to also go score my 412 Key Color for the partial confirm real quick, but that's a long level and I need rest.
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CC2 097: 115 (+6, b) | 49650 (+60, b) [Think Fast] 116: 103 (+31, b) | 59030 (+310, b) [Ghostbombs] 119: 66 (+8, b) | 65810 (+5730, b) [Ghost] 121: 113 (+1, b) | 61630 (+10, b) [Flip-Flop] 129: 87 (+2, b) | 65370 (+20, b) [Firing Range] 139: 89 (+56, b) | 70390 (+560, b) [RE: Think II] 30,449 seconds | 14,352,234 points Just some random scores I picked up in between testing interactions for the create.
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CCLP4 (MS) 103: 604 (+1, b+1) [Malachite] 6,111,090 (145 bolds) No. My bold.
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CCLP4 (MS) 103: 603 (+1, bc) [Malachite] 6,111,080 (145 bolds) No. My bold.
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CCLXP2 079: 108 (+1, b+1) [Cra-zy]
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I don't know if it's the intended solution, but I was able to find a pretty weird one. If you're wondering how that's possible, well... If that doesn't make much sense, well, not sure what else I can say without giving it all away. The execution on this one is mean!
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CC1 (MS) 127: 454 (+1, b) [Skelzie] 5,977,570 (142 bolds) Finally.
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any way to convert .dat, .c2m, .pzm, and .tws into each other?
Ihavenoname248 replied to papperboy3498's topic in Programs and Editors
http://www.pillowpc2001.net/CCCreator/ Do note that even though you can import a CC1 set and export it as CC2 levels, some differences in button connections (and other assorted quirks) means that there's no guarantee the exported level will be solvable. Likewise, opening a CC2 level and exporting as a CC1 level won't work if the CC2 level has anything that a CC1 level can't do- such as being a size other than 32x32, stacking thin walls and other objects, or even not connecting trap/clone buttons. Puzzle Studio levels would have to be manually recreated and may not always be possible to convert. I've actually never used it, but I know that there are more types of key than in CC1 or CC2, among other things.- 6 replies
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- puzzlestudio
- tile world
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(and 2 more)
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any way to convert .dat, .c2m, .pzm, and .tws into each other?
Ihavenoname248 replied to papperboy3498's topic in Programs and Editors
CCCreator can open .dat, .ccl (both CC1 formats) and .c2m (.c2g support soon?) files. .pzm I don't believe is cross-compatible. .tws is actually Tile World Solution file and it uses .dat/.ccl files, as well as .dac file which are literally just text files that point to a .dat or .ccl in the data folder.- 6 replies
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- puzzlestudio
- tile world
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(and 2 more)
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CCLP4 (MS) 146: [866] (+69, b+10) [Japanese Game Show] 6,111,070 (145 bolds, b-3)
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CC1 (MS) 023: 432 (+1, b-4) [Blobnet] 5,977,560 (141 bolds)
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CCLP4 (MS) 096: [872] (+82, b-14, pc) [Lean Thinking] 114: 525 (+1, b+1) [Repugnant Nonsense] (joint bold with J.B.) 6,111,070 (b, for now)
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CCLP4 (MS) 065: 624 (+4, b+2) [Duplex] 114: 524 (+64, b+2) ([December 19th, 5:16 PM] Jay Bee: I'm 99% sure Repugnant Nonsense will stand) 117: 269 (+1, bc) [Jessi Is the Blob Whisperer] 6,111,060 (145 bolds) (b)