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Ihavenoname248

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Everything posted by Ihavenoname248

  1. CCLP3 (MS) 072: 127 (+1, b-5, pc) [Fireball Tourist Trap] 083: 231 (+3, bc) [Billiards] 6,057,330 (116 bolds) 699 lol
  2. CCLP3 (MS) 054: 286 (+88, b) [Good Advice] 109: 409 (+85, b) [Hidden Depths] 6,057,290 (117 bolds) 700 total MS bolds achieved!
  3. CCLP2 (MS) 148: 550 (+1, b) [Neptune] 6,050,970 (145 bolds) CCLP3 (MS) 038: 309 (+93, b) [Wireframe] 042: 422 (+39, b) [Every Trick in the Book] 106: 241 (+136, b) [Oil Rig] 6,055,560 (115 bolds) CCLP1 (Lynx) 113: [964] (+1, b+1) [Teleport Trouble] CCLP3 (Lynx) 106: 226 (+66, b+1) [Oil Rig]
  4. CCLP1 (MS) 113: [973] (+1, bc) [Teleport Trouble] 6,006,030 (149 bolds)
  5. CCLP3 (MS) 082: 506 (+2, b+2) [Mediterranean] 6,052,880 (112 bolds)
  6. CCLP1 (MS) 083: [972] (+1, bc) [Ruined World] 6,006,030 (149 bolds)
  7. CCLXP2 003: 107 (+1, b) [Bea's Den] 006: 163 (+1, b) [Fixing the Toggle Switch] 008: 276 (+1, b) [Use the Fish] 023: 256 (+1, b) [Traps I *] 024: 301 (+1, b) [Sudden Death *] 037: 319 (+1, b) [The Mystery of the Seven Chips] 056: 232 (+1, b) [Planet of the Teeth] 075: 109 (+1, b) [BuggyWall] 076: 232 (+1, b) [Fire Bugs *] 115: 352 (+1, b) [Counter Clockwise] 131: 254 (+1, bc) [Time Bomb LX] 139: 367 (+1, b) [Frostbite LX] CC1 (MS) 136: [915] (+1, b-11) [Doublemaze]
  8. CCLP2 (MS) 094: 776 (+160, b-12, possible+/- 0) [Checkerboard II] 140: 480 (+83, b-4) [Keep Trying] 6,050,960 (145 bolds) Second place.
  9. CCLP1 (MS) 061: 425 (+1, b) [Highways] 6,006,030 (149 bolds) CCLP1 (Lynx) 061: 413 (+1, bc) [Highways]
  10. CCLP2 (MS) 072: 453 (+85, b) [Checkerboard I] 6,048,530 (145 bolds) Can honestly say I would not recommend.
  11. CCLP2 (MS) 148: 549 (+1, bc) [Neptune] 6,047,680 (144 bolds) And in a strange twist, I am now untied first for CCLP2 MS bolds?
  12. You just double click the jar and SuperCC runs. You may need to install Java 8 specifically, though.
  13. CCLP4 (MS) 065: 627 (+3, bc) [Duplex] 6,111,240 (147 bolds) This route is a huge pain in the butt. Has potential to score 629, but a seed search put that at worse than 1/100,000.
  14. CCLP4 (MS)68: [984] (+1, b+1) [Computer Found Route] (except I found it by hand after pieguy noted that his computer search found it)6,111,210 (146 bolds) Will release 984.2 once confirmed. That's a promise. As for looking for it... [12:00 PM] IHNN: As a curiosity, this is the (983) route I was trying for Attachment file type: CCLP4-MS.dacCFR.tws [12:08 PM] IHNN: I wonder how similar that is to 984 [12:08 PM] IHNN: Heading down the left side (and collecting 8, 18 in general) always felt awkward in any route [12:21 PM] pieguy: That's surprisingly similar to the 984 route my computer found - collect the top half, then the bottom half, with 8,18 bridging the gap between the two halves. [12:24 PM] IHNN: Nifty. I suspect that's largely due to the start of the level being possible to get a ton of chips in quick succession
  15. CCLP4 (MS) 68: [983] (+3, b+1) [Cold Fusion Reactor] Route is worth [984] and I will score it eventually, but for now I want to just get this in. 6,111,210 (146 bolds) CCLP4 (Lynx) 68: [965] (+2, b-1, pc) [Cold Fusion Reactor] edit: CCLP4 (Lynx) 68: [966] (+1, bc) [Cold Fusion Reactor] MS soon™
  16. CCLP4 (MS) 107: [889] (+10, bc) [Combinations] 6,111,210 (145 bolds) CCLP4 (Lynx) 107: [884] (+9, bc) [Combinations]
  17. CCLP1 (MS) 068: [949] (+2, bc) [Flames and Ashes] 6,006,020 (149 bolds) edit: Lynx snipe 068: [948] (+2, b+2) [Flames and Pieguy in Ashes] double edit: 068: [949] (+1, b+1) [Heated Report]
  18. CCLXP2133: 818 (+31, b+3) [Block Maze *] (joint bold with James Anderson) edit: 131: 253 (+18, b+4) [Time Bomb LX] second edit: 143: 445 (+1, b) [Trapped]
  19. CCLP2 (MS) 133: 834 (+2, b+2) [Block Maze] (joint bold with James Anderson) 6,047,670 (144 bolds) And with that, I'm finally in every evolution history! More importantly, 4 way tie for 1st in CCLP2 MS bold count lol CC2 045: 129 (+19, b) | 23790 (+190, b) [Middle School] 052: 181 (+13, b) | 32010 (+110, b) [Confusion] 053: 15 (+1, b) | 26650 (+10, b) [Rovers Are The Worst Creature] 095: 81 (+33, b) | 50430 (+2350, b) [Ouroboros] 098: 233 (+110, b) | 51330 (+1100, b) [Sibling Rivalry] 101: 135 (+15, b) | 51850 (+150, b) [Tank Blocker] 102: 427 (+57, b) | 57290 (+2590, b) [Obstacles] 105: 117 (+7, b) | 53670 (+70, b) [All-in-One] 107: 39 (+5, b) | 53890 (+50, b) [Wing and a Prayer] 183: 87 (+47, b) | 92370 (+470, b) [I'm an Idiot] 30,749 seconds | 14,359,254 points And a bunch of CC2 stuff. 99 time/98 score.
  20. CCLXP2 071: 24 (+2, bc) [Mads' Rush II *]
  21. You can slap blocks by walking past a block and holding the key in the direction of that block- so to slap a block on your left, you press and hold up, then while still holding up press and hold left. The block will be pushed without stepping there. Thieves instead of fire would work if they were key thieves and you had to keep a key- can't drop those after all.
  22. The level is currently very busted. 1. You can slap blocks off of the fire to check without stepping onto the tile. 2. The second room lies- there are 2 keys in the second column, not 1. (the block without a key is also a mean trick) 3. The ice blocks in the last room can be pushed onto the fire, which in turn would melt the ice block. As for fixes, 1 and 2 are easily fixed by using canopies (and removing the block sections) but I don't have an easy solution for 3.
  23. CCLP1 (MS) 130: [874] (+1, bc) [Dynamite] 6,006,020 (149 bolds) So I've now confirmed Dynamite 4 times. Is that some kind of record?
  24. CC1 (MS) 024: 430 (+2, bc assuming neither J.B. nor Bacorn change their minds) [Oorto Geld](thank you pieguy, Cake Walk when lol) 5,977,590 (143 bolds)
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