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rubenspaans

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Everything posted by rubenspaans

  1. Ruben's official set scores

    CCLP4-Lynx #149 (Mental Marvel Monastery): 508 (+1, bc) (ty Shane) 6,097,730 100 bolds (again)
  2. Ruben's official set scores

    The three first posts in this thread pretty much follow the same layout as J.B's score thread - one post per ruleset that contain a list of all my scores. I'll try to keep it somewhat up to date, but it's not high priority. Green=bold, red=non-bold. MS ruleset scores: CC1 #1 (LESSON 1): 83 #2 (LESSON 2): 90 #3 (LESSON 3): 89 #4 (LESSON 4): 116 #5 (LESSON 5): 85 #6 (LESSON 6): 94 #7 (LESSON 7): 139 #8 (LESSON 8): 96 #9 (NUTS AND BOLTS): 306 #10 (BRUSHFIRE): 51 #11 (TRINITY): 211 #12 (HUNT): 270 #13 (SOUTHPOLE): [982] #14 (TELEBLOCK): 204 #15 (ELEMENTARY): 89 #16 (CELLBLOCKED): [971] #17 (NICE DAY): 83 #18 (CASTLE MOAT): 553 #19 (DIGGER): 171 #20 (TOSSED SALAD): 340 #21 (ICEBERG): 119 #22 (FORCED ENTRY): 293 #23 (BLOBNET): 429 #24 (OORTO GELD): 428 #25 (BLINK): 435 #26 (CHCHCHIPS): 254 #27 (GO WITH THE FLOW): 147 #28 (PING PONG): 239 #29 (ARCTICFLOW): 302 #30 (MISHMESH): 454 #31 (KNOT): 6 #32 (SCAVENGER HUNT): 379 #33 (ON THE ROCKS): [459] #34 (CYPHER): 297 #35 (LEMMINGS): 577 #36 (LADDER): 232 #37 (SEEING STARS): 597 #38 (SAMPLER): 462 #39 (GLUT): 17 #40 (FLOORGASBORG): 195 #41 (I.C. YOU): 172 #42 (BEWARE OF BUG): 187 #43 (LOCK BLOCK): 126 #44 (REFRACTION): 146 #45 (MONSTER LAB): 292 #46 (THREE DOORS): 222 #47 (PIER SEVEN): 231 #48 (MUGGER SQUARE): 277 #49 (PROBLEMS): 162 #50 (DIGDIRT): 318 #51 (I SLIDE): 655 #52 (THE LAST LAUGH): 382 #53 (TRAFFIC COP): 478 #54 (GRAIL): 326 #55 (POTPOURRI): 70 #56 (DEEPFREEZE): 162 #57 (STRANGE MAZE): 229 #58 (LOOP AROUND): 550 #59 (HIDDEN DANGER): 368 #60 (SCOUNDREL): 288 #61 (RINK): [930] #62 (SLO MO): 282 #63 (BLOCK FACTORY): 477 #64 (SPOOKS): 548 #65 (AMSTERDAM): 395 #66 (VICTIM): 292 #67 (CHIPMINE): 518 #68 (EENY MINY MOE): 489 #69 (BOUNCE CITY): 229 #70 (NIGHTMARE): 136 #71 (CORRIDOR): 355 #72 (REVERSE ALLEY): [955] #73 (MORTON): 485 #74 (PLAYTIME): 359 #75 (STEAM): 479 #76 (FOUR PLEX): 416 #77 (INVINCIBLE CHAMPION): 481 #78 (FORCE SQUARE): 480 #79 (DRAWN AND QUARTERED): 220 #80 (VANISHING ACT): 733 #81 (WRITERS BLOCK): [416] #82 (SOCIALIST ACTION): 969 #83 (UP THE BLOCK): 298 #84 (WARS): 580 #85 (TELENET): 236 #86 (SUICIDE): 381 #87 (CITYBLOCK): [430] #88 (SPIRALS): 317 #89 (BLOCK BUSTER): 379 #90 (PLAYHOUSE): 318 #91 (JUMPING SWARM): 367 #92 (VORTEX): 444 #93 (ROADSIGN): 650 #94 (NOW YOU SEE IT): [896] #95 (FOUR SQUARE): 335 #96 (PARANOIA): 320 #97 (METASTABLE TO CHAOS): 290 #98 (SHRINKING): 338 #99 (CATACOMBS): 380 #100 (COLONY): [890] #101 (APARTMENT): 240 #102 (ICEHOUSE): 177 #103 (MEMORY): 488 #104 (JAILER): 235 #105 (SHORT CIRCUIT): 255 #106 (KABLAM): [904] #107 (BALLS O FIRE): 260 #108 (BLOCK OUT): 278 #109 (TORTURECHAMBER): 133 #110 (CHILLER): 276 #111 (TIME LAPSE): [963] #112 (FORTUNE FAVOURS THE): [985] #113 (OPEN QUESTION): 462 #114 (DECEPTION): 172 #115 (OVERSEA DELIVERY): [796] #116 (BLOCK BUSTER II): 712 #117 (THE MARSH): [940] #118 (MISS DIRECTION): 260 #119 (SLIDE STEP): 210 #120 (ALPHABET SOUP): [945] #121 (PERFECT MATCH): [968] #122 (TOTALLY FAIR): 272 #123 (THE PRISONER): 272 #124 (FIRETRAP): 667 #125 (MIXED NUTS): [828] #126 (BLOCK N ROLL): 438 #127 (SKELZIE): 453 #128 (ALL FULL): 315 #129 (LOBSTER TRAP): 286 #130 (ICE CUBE): [931] #131 (TOTALLY UNFAIR): 26 #132 (MIX UP): 678 #133 (BLOBDANCE): [833] #134 (PAIN): [137] #135 (TRUST ME): 293 #136 (DOUBLEMAZE): [832] #137 (GOLDKEY): 392 #138 (PARTIAL POST): 240 #139 (YORKHOUSE): [911] #140 (ICEDEATH): 263 #141 (UNDERGROUND): [968] #142 (PENTAGRAM): [968] #143 (STRIPES?): [760] #144 (FIREFLIES): [827] #145 (Thanks to...): [990] #146 (CAKE WALK): 705 #147 (FORCE FIELD): [464] #148 (MIND BLOCK): [462] #149 (SPECIAL): 949 Total score: 5,977,120 117 bolds (110 timed, 7 untimed) CCLP1 #1 (Key Pyramid): 168 #2 (Slip and Slide): 180 #3 (Present Company): 183 #4 (Block Party): 207 #5 (Facades): 232 #6 (When Insects Attack): 185 #7 (Under Pressure): 185 #8 (Switcheroo): 230 #9 (Swept Away): 228 #10 (Graduation): 318 #11 (Basketball): 226 #12 (Leave No Stone Unturned): 289 #13 (The Monster Cages): 260 #14 (Wedges): 206 #15 (Twister): 311 #16 (Tetragons): 278 #17 (Tiny): [990] #18 (Square Dancing): 264 #19 (Feel the Static): 351 #20 (Chip Suey): 378 #21 (Generic Ice Level): 175 #22 (Repair the Maze): 330 #23 (Circles): 226 #24 (Chip's Checkers): 342 #25 (Mind Lock): 139 #26 (Trafalgar Square): 173 #27 (Teleport Depot): 283 #28 (The Last Starfighter): 269 #29 (Sky High or Deep Down): 326 #30 (Button Brigade): 219 #31 (Quincunx): 131 #32 (Nitroglycerin): 263 #33 (Spitting Image): [956] #34 (Just a Bunch of Letters): 289 #35 (Mystery Wall): 379 #36 (Rhombus): 219 #37 (Habitat): 332 #38 (Heat Conductor): 479 #39 (Dig and Dig): 237 #40 (Sea Side): [962] #41 (Descending Ceiling): 166 #42 (Mughfe): 416 #43 (Gears): 206 #44 (Frozen Labyrinth): 360 #45 (Who's the Boss?): 279 #46 (Sapphire Cavern): 286 #47 (Bombs Away): [919] #48 (Sundance): 180 #49 (49 Cell): 421 #50 (The Grass Is Greener on the Other Side): 167 #51 (H2O Below 273 K): 254 #52 (The Bone): 309 #53 (Start at the End): 405 #54 (Mini Pyramid): 230 #55 (The Chambers): 322 #56 (Connect the Chips): [963] #57 (Key Farming): 290 #58 (Corral): 319 #59 (Asterisk): [970] #60 (Guard): 263 #61 (Highways): 421 #62 (Design Swap): 346 #63 (New Block in Town): 174 #64 (Chip Kart 64): 43 #65 (Squared in a Circle): 428 #66 (Klausswergner): 285 #67 (Booster Shots): 292 #68 (Flames and Ashes): [947] #69 (Double Diversion): 288 #70 (Juxtaposition): 422 #71 (Tree): 292 #72 (Breathing Room): 183 #73 (Occupied): 417 #74 (Traveler): 346 #75 (ToggleTank): 243 #76 (Funfair): 374 #77 (Shuttle Run): 8 #78 (Secret Passages): 533 #79 (Elevators): [957] #80 (Flipside): 390 #81 (Colors for Extreme): [865] #82 (Launch ): 94 #83 (Ruined World): [970] #84 (Mining for Gold Keys): 474 #85 (Black Hole): 971 #86 (Starry Night): 306 #87 (Pluto): 555 #88 (Chip Block Galaxy): [905] #89 (Chip Grove City): 337 #90 (Bowling Alleys): 325 #91 (Roundabout): 349 #92 (The Shifting Maze): 820 #93 (Flame War): 323 #94 (Slime Forest): 475 #95 (Courtyard): 308 #96 (Going Underground): 405 #97 (Gate Keeper): 363 #98 (Rat Race): 323 #99 (Deserted Battlefield): [983] #100 (Loose Pocket): 332 #101 (Time Suspension): [819] #102 (Frozen in Time): [944] #103 (Portcullis): [977] #104 (Hotel Chip): 597 #105 (Tunnel Clearance): 255 #106 (Jailbird): 369 #107 (Paramecium Palace): 329 #108 (Exhibit Hall): 292 #109 (Green Clear): 430 #110 (Badlands): [804] #111 (Alternate Universe): [953] #112 (Carousel): 481 #113 (Teleport Trouble): [967] #114 (Comfort Zone): 313 #115 (California): 414 #116 (Communism): 518 #117 (Blobs on a Plane): 241 #118 (Runaway Train): 97 #119 (The Sewers): 318 #120 (Metal Harbor): [775] #121 (Chip Plank Galleon): 280 #122 (Jeepers Creepers): 650 #123 (The Very Hungry Caterpillar): 60 #124 (Utter Clutter): 531 #125 (Blockade): 210 #126 (Peek-a-Boo): 354 #127 (In the Pink): 415 #128 (Elemental Park): 566 #129 (Frogger): 271 #130 (Dynamite): [807] #131 (Easier Than It Looks): 105 #132 (Spumoni): 441 #133 (Steam Cleaner Simulator): 466 #134 ((Ir)reversible): 332 #135 (Culprit): 365 #136 (Whirlpool): [850] #137 (Thief Street): 179 #138 (Chip Alone): 513 #139 (Assassin): 258 #140 (Automatic (Caution) Doors): 811 #141 (Flush): 249 #142 (Bummbua Banubauabgv): 383 #143 (Amphibia): [788] #144 (The Ancient Temple): 414 #145 (Chance Time!): 235 #146 (Cineworld): 379 #147 (Thief, You've Taken All That Was Me): 834 #148 (The Snipers): 370 #149 (Clubhouse): 418 Total score: 6,001,010 69 bolds (59 timed, 10 untimed) CCLP2 #1 (A Fleeting Memory): 347 #2 (Naomi's Bug Collection): 243 #3 (Bea's Den): 109 #4 (Force World): 237 #5 (Suction Ride): 377 #6 (Fixing the Toggle Switch): 163 #7 (Slightly Mad): 254 #8 (Use the Fish): 302 #9 (Maze of One Way): 197 #10 (Who Needs a Flipper?): 368 #11 (Deconstruction): 406 #12 (Mazed In): 354 #13 (The Serial Port): 342 #14 (The Parallel Port): 258 #15 (Debug File): 237 #16 (Paw-Print Isle): 313 #17 (Double Trouble): 256 #18 (Elemental): 237 #19 (A Sample of Things to Come): 301 #20 (Ranger Denmark): 293 #21 (Block Away!): 264 #22 (How Goes?): 27 #23 (Traps I): 254 #24 (Sudden Death): 305 #25 (Race for the Chips): 269 #26 (Work Fast): 128 #27 (Frozen Floors): 276 #28 (Madness I): 266 #29 (Fire and Water): 169 #30 (Chase Race): 246 #31 (Well of Wishes): 365 #32 (Tele-Portion): 377 #33 (The Big Button Quest): 76 #34 (Cypher II): 404 #35 (Mirror): 446 #36 (Spy): 447 #37 (The Mystery of the Seven Chips): 322 #38 (Mads' Rush I): 11 #39 (Yike-o-Matic): 231 #40 (Traps II): 249 #41 (Ladder Needs a Wash): 207 #42 (Hmmm!): 246 #43 (Ray of Light): 19 #44 (Fun House Rink): 205 #45 (Breaking the Rules): 138 #46 (Hurry Up, Chip!): 40 #47 (Tele-Rooms): 270 #48 (And Then There Were... Four?): 125 #49 (Just a Minute!!): 30 #50 (Smorgasbord): 428 #51 (The Lake in Winter): 395 #52 (Oracle I): 313 #53 (Security Breach): 58 #54 (Killer Rooms): 302 #55 (Dangers of Fire and Beasts): 77 #56 (Planet of the Teeth): 236 #57 (Quad-Boot): 266 #58 (Reversi): 301 #59 (Lot of Danger): 351 #60 (Internal Clock): 566 #61 (Icy Moat): 421 #62 (Chips on the Blocks): 256 #63 (Jungle): 128 #64 (Loop Holes): 348 #65 (Beware of the Teeth!): 38 #66 (Hobgoblins and Chimera): 233 #67 (The One Sensible Chip): 255 #68 (Madness II): 268 #69 (So Many Chips!): 238 #70 (Killer Spiral): 220 #71 (Mads' Rush II): 25 #72 (Checkerboard I): 370 #73 (Bumble Boy): 232 #74 (Chip Search): 253 #75 (BuggyWall): 113 #76 (Fire Bugs): 241 #77 (Madd Maze): 243 #78 (The Search for the Exit): 295 #79 (Cra-zy): 114 #80 (Frost Swirl): 316 #81 (Just Enough): 318 #82 (The Block Stops Here): 252 #83 (Warehouse I): 371 #84 (Crypts of Aganorak): 426 #85 (Follow the Glacier Brick Road): 305 #86 (Creative One-Ways): 249 #87 (The Walker Machine): 20 #88 (Don't Get Lost): 317 #89 (The Ghetto Defender): 381 #90 (Marjolaine's Maze): 204 #91 (Tutti-Frutti): 468 #92 (Abandoned Mines): 443 #93 (Exit Chip): 388 #94 (Checkerboard II): 707 #95 (Learn): 314 #96 (Glider and Fire): 397 #97 (Roller Coaster): 258 #98 (Loop): 37 #99 (One-Block Sokoban): 269 #100 (Torch): 345 #101 (Hard As Rock): 918 #102 (Chip's Fight): 366 #103 (Island Hopping): 347 #104 (Pyramid): 341 #105 (Yet Another Puzzle): 147 #106 (Bounce): 342 #107 (Joyride I): 6 #108 (Tricks): 344 #109 (Blocked Trap): 565 #110 (It's a Kind of Magic): 456 #111 (Monster Factory): 375 #112 (After the Rainstorm): 144 #113 (Oorto Geld II): 636 #114 (Joyride II): 81 #115 (Counter Clockwise): 353 #116 (Turn Turn Turn): 262 #117 (CircleMaze): 459 #118 (High Security): 189 #119 (Teeth): 271 #120 (Frost Rings): 335 #121 (Flame Boy): 283 #122 (Warehouse II): 182 #123 (BlockSlide): 701 #124 (Paramecia): 228 #125 (Blocks 'n Bombs): 232 #126 (Dodge!): 156 #127 (Escape from Chipkatraz): 112 #128 (Fantasy Island): 336 #129 (Miscellaneous): 593 #130 (Frozen Birdbath): 385 #131 (Time Bomb): 241 #132 (Captured): 246 #133 (Block Maze): 832 #134 (Microcosm): 361 #135 (Zartacla): 402 #136 (Switch Hit): 422 #137 (Iron Mysticus): 397 #138 (Patrolled): 481 #139 (Frostbite): 370 #140 (Keep Trying): 418 #141 (Oracle II): 426 #142 (Chomper Romp): 518 #143 (Trapped): 495 #144 (Wormwood): 533 #145 (Gauntlet): 456 #146 (Run-a-Muck): 220 #147 (Cloner's Maze): 754 #148 (Neptune): 530 #149 (Key Color): 397 Total score: 6,037,690 105 bolds CCLP3 #6 (Thieves and Teleports): 93 #72 (Fireball Tourism): 117 Total score: 41,100 1 bold (1 timed, 0 untimed) CCLP4 (to come later)
  3. Ruben's official set scores

    CCLP4-Lynx #69 (Ball in an Awkward Place): 392 (+1, bc) #94 (Ditchdigger): 502 (+4, bc) #149 (Mental Marvel Monastery): 507 (+9, b+1) 6,097,720 100 bolds (95 timed, 5 untimed)
  4. Ruben's official set scores

    CC2 #031 (ICE DANCING): -1 (no change, b) | 41550 (+10, b+10) 37622 seconds / 14,536,261 points 333 bolds (168 time, 165 score)
  5. Ruben's official set scores

    CC2 #031 (ICE DANCING): 93 (+1, b+1) | -1 (no change, b) 37622 seconds / 14,536,251 points 333 bolds (168 time, 165 score)
  6. Ruben's official set scores

    CC2 #088 (ESCAPE): -1 | 49110 (+10, b+10) 37621 seconds / 14,536,251 points 333 bolds (168 time, 165 score)
  7. Ruben's official set scores

    CC2 #088 (ESCAPE): -1 | 49100 (+10, b+10)
  8. Ruben's official set scores

    CC2 #035 (CHIPS?): 38 (+1, b) | 17880 (+10, b) #088 (ESCAPE): -1 | 49090 (+740, b+50) 37621 seconds / 14,536,231 points ? bolds (will recalculate later)
  9. Ruben's official set scores

    CC1-Lynx #100 (COLONY): [911] (+1, bc) tyjb 5,897,870 136 bolds (114 timed, 22 untimed) CCLP1-Lynx #116 (Communism): 534 (+1, b+1) #127 (In the Pink): 413 (+2, bc) #143 (Amphibia): [850] (+6, b) tyja 6,000,070 138 bolds (119 timed, 19 untimed)
  10. Ruben's official set scores

    CCLP2-Lynx #125 (Blocks 'n Bombs *): 229 (+2, b+2) 6,042,100 134 bolds
  11. CC2 Community Pack Survey

    What should the set be named? I'm fine with a recognizable name like CC2LP1. How many levels? No strong opinion on this, but somewhere between 149 and 200 sounds good. Allow levels with CC1 boot rules? I tend towards no, but exceptions could be made for levels that make good use of it. Consistent viewport size (9x9 or 10x10)? Using both in the same set is fine with me. Map size limit? Namely, should the 40x40 limit from the CC2 main game be retained? Allow levels up to 100x100. Levels that overstay their welcome by being too large will be voted out anyway. Should any tiles or techniques be banned? Some "unsupported" tiles are innocuous, like the zero-directional block or the blank "no" sign, but hex editing can lead to weird and wild tiles, as seen in TSAlpha's Enter the Void. Don't ban tiles that can be useful (this includes the zero-directional block and the blank "no" sign). Stuff that appears to be bugged or has very obtuse behaviour should probably be avoided. I haven't actually played any custom levels that have voodoo tiles, but they probably go in this category. There also are some non-obvious techniques, like block slapping and the gimmicks in TSAlpha's Great Job CC2! levels, that may not be well-suited for an official pack. Maybe we should stick to tradition and keep that no levels should require block slapping to be solvable. For bonuses and easter eggs, every sensible technique should be allowed. Levels that require blowing up clone machines and putting different things on them to be solvable should be allowed since CC2 has a couple of them. Maybe we should even allow splitscreen levels. I don't know enough about warp exits to comment on that. Multiple hints is fine. Any other standards that should be set in place? In general, I'm in favour of having fewer constraints so that people can be more creative.
  12. Ruben's official set scores

    CC2 #120 (FOURSOME): 280 (+1, b-4) | 62800 (+10, b-40) #138 (CONSTRUCTION ZONE): 227 (+1, b-1) | 71270 (+10, b-10) #169 (BOMBS QUAD): 776 (+2, b-1) | 92260 (+20, b-10) #177 (MINE CHALLENGE): 138 (+26, b-2) | -1 (no change) #185 (SLAMBAM): 387 (+63, bc) | 96370 (+630, bc) 37620 seconds / 14,535,481 points 347 bolds (175 time, 172 score)
  13. Ruben's official set scores

    CCLP3-Lynx #100 (Sardines): 220 (+8, b+2) #121 (Jaywalker): 61 (+24, bc) 6,065,380 95 bolds
  14. Ruben's official set scores

    CCLP2-Lynx #124 (Paramecia *): 223 (+1, bc) 6,042,080 134 bolds
  15. Ruben's official set scores

    CCLP2-MS #37 (The Mystery of the Seven Chips): 324 (+2, b) 6,037,710 CCLP2-Lynx #37 (The Mystery of the Seven Chips): 319 (+1, b) #138 (Patrolled): 483 (+15, b+3) #148 (Neptune): 544 (+9, b+4) 6,042,070 134 bolds
  16. Ruben's official set scores

    CC2 #143 (CAVERNS) 323 (+4, b+3) | 74730 (+40, b+30) 37527 seconds / 14,534,811 points 347 bolds (175 time, 172 score)
  17. Ruben's official set scores

    CCLP4-Lynx #52 (It Suits the Purpose): 93 (+1, bc) 6,097,580 101 bolds (96 timed, 5 untimed)
  18. Ruben's official set scores

    CC2 #17 (FROZEN): 251 (+4, b) | 11010 (+40, b) #55 (T-N-T TIME): 84 (+1, b) | 28340 (+10, b) 37523 seconds / 14,534,771 points 348 bolds (176 time, 172 score)
  19. Ruben's official set scores

    CC1-Lynx #110 (CHILLER): 270 (+2, b) 5,898,870 139 bolds (116 timed, 23 untimed) CC1-Steam #110 (CHILLER): 270 (+2, bc) 5,971,500 138 bolds (109 timed, 29 untimed) CCLP4-Lynx #108 (Scatterbrained): 515 (+1, bc) 6,097,570 101 bolds (96 timed, 5 untimed) CC2 #141 (LOGIC PRISON): 657 (+2, bc) | 77070 (+20, bc) #198 (CHIP OFF THE BLOCK): 85 (+1, b) | 99850 (+10, b) 37518 seconds / 14,534,721 points 346 bolds (175 time, 171 score)
  20. Ruben's official set scores

    CCLP4-MS #2 (Pixelated Fire): 251 (+2, b) #30 (Hoodwinked): 61 (+2, b) #51 (Ice in a Blender): 391 (b-1) #52 (It Suits the Purpose): 97 (b-6) #53 (Protect Your Fortress): 326 (b-6, pc) #54 (Split Path): 197 (b-12) #55 (If I Ran the Zoo): 535 (b-14) #56 (Fireworks Factory): 548 (b-6) #57 (Bisection): 455 (b-4) #58 (Ruinous Plaza): 327 (b-19) #59 (Blockpick): 348 (b-7, pc) #60 (Flippant): 210 (b) #61 (Blue Tooth): 532 (b-4) #63 (Pneumatic Diversity Vents): 510 (b-2) #64 (Excuse Me): 313 (b-8) #65 (Duplex): 564 (b-58) #66 (Anaconda): 264 (b) #67 (Nuclear Energy for Dummies): 309 (b-8) #68 (Cold Fusion Reactor): [867] (b-115) #69 (Ball in an Awkward Place): 392 (b-7) #70 (Science Museum): 364 (b-15) #72 (Sewerway): 359 (b-4) #73 (Sealed Doors in the Spacecraft): 263 (b-3) #74 (Technopathic): 329 (b-7) #75 (Unmitigated Hint Factory Disaster): 416 (b-11) #76 (Flow State): 385 (b-12) #77 (Brick Block Facility ): 498 (b-2) #78 (Aquatic Ruins): 506 (b-14, pc) #79 (Spring ): 369 (b-10) #80 (Monster Swapper): 289 (b-3) #81 (Estranged for a Season): 302 (b-14) #82 (Puzzle Box): [861] (b-76) #83 (Frozen Over): 434 (b-23) #84 (Forsythia): 392 (b-5) CCLP4-Lynx #79 (Spring ): 362 (+3, bc) #99 (Ice Cavern): 287 (+1, bc) 6,097,560 100 bolds (95 timed, 5 untimed)
  21. Ruben's official set scores

    CC1-Lynx #124 (FIRETRAP): 661 (+2, b) 5,897,850 138 bolds (115 timed, 23 untimed) CC1-Steam #124 (FIRETRAP): 661 (+3, bc) #146 (CAKE WALK): 708 (+1, b+1) 5,971,480 137 bolds (108 timed, 29 untimed)
  22. Ruben's official set scores

    CCLP3-Lynx #10 (Annoying Wall): 85 (+1, bc) 6,065,060 93 bolds
  23. Ruben's official set scores

    CCLP3-Lynx #10 (Annoying Wall): 84 (+7, bc) 6,065,050 93 bolds
  24. Ruben's official set scores

    CC1-MS #24 (OORTO GELD): 428 (+3, b-2) tyjb #64 (SPOOKS): 548 (+1, b) tykl #146 (CAKE WALK): 705 (+4, b-12) 5,977,120 (I'm in top 10 again!) 117 bolds, I think (110 timed, 7 untimed)
  25. Ruben's official set scores

    CC1-Lynx #116 (BLOCK BUSTER II): 697 (+1, b+1) 5,897,830 137 bolds (114 timed, 23 untimed)
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