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Found 4 results

  1. 545 downloads

    This is my second release, after the very appreciated Rock-Alpha. 50 levels ready for you to play, many of which you may have already seen around either from Rock-cclp1 or my 5x5 concept set.. They should all be Lynx-compatible, and if you see any flaw in there, just tell me about it, but there shouldn't Just make sure there's 105 chips required in Boa Boa Boa and 6 in Impulse, so you don't have any bad surprise Official thanks to James Anderson, Marc Larivière, J.B. Lewis, Andrew Gapic and Josh Lee Hixson, each of them for various reasons. Cheers and enjoy! This is rockdet signing out, see ya around! ©2012-2013 Rock Généreux
  2. Version 1.0

    12 downloads

    This TWS file is not to claim any award. It is simply a solution guide for CCLXP2 Beta. All 149 levels have been solved, but not optimized.
  3. http://cczone.invisionzone.com/index.php?/files/file/297-nebuchadnezzar-beta/ Here is my second level pack of ten levels. Feedback is much appreciated as I'm very bad judging my own levels. This one doesn't contain any tricks or jokes. It's a little more influenced from newer levels I've played and watched LP's of recently. It's intended for playing under either rule-set, except for one level; Perpetual which works but doesn't look as cool in MS. Please let me know of any other inequities or busts. It's "beta" because I always anticipate problems I forgot and intend to fix things when people report them. I may be adding one or two more levels to it. Or I might just put them in my third set. Since I’ve been playing all kinds of new levels in this voting and watching videos of various well designed level sets, I’ve gotten a much better idea of what makes a fun chips challenge level. It may take longer, however, to actually begin designing better levels of my own. Taking a look over it now that it's done, there seems to be a lot of bombs and dodging type levels. However, it's nothing like blob net or really difficult dodging. Most of my levels are on the easy side. Also thanks to those that played my first one and gave input. and happy 100th post to me!
  4. Version 1

    60 downloads

    Here is my second level pack of ten levels. Feedback is much appreciated as I'm very bad judging my own levels. This one doesn't contain any tricks or jokes. It's a little more influenced from newer levels I've played and watched LP's of recently. It's intended for playing under either rule-set, except for one level; Perpetual which works but doesn't look as cool in MS. Please let me know of any other inequalities and busts. thanks for playing.
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