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Found 40 results

  1. CCZ-TT-1710.ccl

    Version (1.0)

    18 downloads

    Here are two levels for you to compete with, and a bonus level that shows the inspiration for the first level. 17.5 A - Bargain Brinks by lookatthis and Miika 17.5 B - Time Trial Mix III by Miika (kind of) Bonus: Brinks by lookatthis (#41 of 60_Minutes.dat) This time we are primarily competing in MS, but your Lynx solutions are always welcome as well! For more details on the competition, check out its thread. Enjoy!
  2. Let's kick-off this season with a Time Trial! http://cczone.invisionzone.com/index.php?/files/file/641-%7B?%7D/ The theme for this competition, Piecing it Together, has a double meaning. First, the levels themselves are pieced together from other levels. The first level, Bargain Brinks, is a take on a level called Brinks by lookatthis; instead of nine rooms I picked my favorite four and combined them. I also added a few chips to the rooms and a mechanism that discourages flooding the rooms. The second level, Time Trial Mix III, is a mix of time trial levels from 2010, creating a whole new challenge. I think it also comes together feeling a bit like those levels from back then, much like the previous two levels in this series. Secondly, when you set out to plan a solution to either of these levels but particularly the first one, you need to stitch together separate parts of the solution. I considered offering smaller practice levels for each room of the first level but as there was toggles involved and other complexities, I felt it was best to leave that up to you. I do want to stress though that you should create such versions of the level yourself to practice on. I didn't even make it possible for you to practice the rooms out of order, so to maximize your enjoyment with this level, don't force yourself to play the same rooms over and over again in linear order, but rather practice and plan them out separately first. The second level may be attacked similarly with couple of the sections, but it's not quite as necessary if you aren't going for the absolute best time. The point is that any good optimizer should learn to make use of their editor to practice different parts of a level, and if you haven't done that before you should try it with these levels. The main competition will be in MS, but I think this time we can safely throw in any Lynx solutions to the same pool. (This means the levels are probably solved quicker in MS, but if you submit a Lynx solution, I won't rank them separately.) The deadline for this competition is the end of October. I might award some extra Chip Cup points if you get your solutions in early. You can send them to me at valeosote at hotmail dot com. See below for more technical details. That's mainly what I had in mind. I'm excited that CCLP4 has been out for some months now and we can start something like this without needing to fear everyone still being busy on that. Don't get me wrong, I certainly am not yet done with CCLP4, but feel like something like this complements working on that nicely. Will love to hear any and all feedback and thoughts you have on these levels. Keep your eye out for more competitions starting soon! Enjoy! -Miika More technical details:
  3. Here are two paths designed to be played in MS. Which do you think is quicker? After drawing this picture, I found an improvement to one of the routes. It takes some understanding of the level to do so, but if you can find how to improve either route, leave a comment. If you are stumped and want to know what I found, check the video posted in the competitoin's thread for the answer.
  4. Here is the path used by the quickest submitted Lynx solution to the first Time Trial level of May 2017. The colors indicate the order in which the route was built, in the order red, orange, purple, and blue. This route is ten seconds quicker in MS than Lynx, but still it can be improved upon in MS, making it interesting to compare this with the MS routes posted. There is a video uploaded with this path executed, so check the competitoin's thread for that and other info.
  5. CCZ-TT-1705.ccl

    Version (1.1)

    24 downloads

    Here are two levels for you to compete with, and a bonus level that shows the inspiration for the second level. 17.4 A - Frozen Polyominoes by Miika Toukola 17.4 B - Linked Lite by lookatthis and Miika Bonus: Linked by lookatthis (#26 of 60_Minutes.dat) This time we are primarily competing in Lynx, but your MS solutions will be interesting to see as well. For more details on the competition, check out its thread. Enjoy!
  6. May 2017 Time Trial

    This one's a good one. http://cczone.invisionzone.com/index.php?/files/file/621-%7B?%7D/ This time we are running the competition in Lynx! (Of course I forgot to change the file to default to that, so that's why the version is 1.1.) The first level in MS would just have a touch too much boosting so I thought more people would enjoy it in Lynx. I will of course still be interested in seeing your MS routes, so send those too even if we are concentrating on Lynx in the competition. (I'll even try to figure out what your route is worth in Lynx for you if you want.) The first level, Frozen Polyominoes, is one of those chip collecting levels with shapes, but this time the chips surround the shapes instead of forming them. Can you recognize this set of polyominoes, that is, what characteristic defines them? The second level, Linked Lite, is a shortened version of one found in lookatthis's 60 Minutes.dat. I found it to be a fun monster manipulation level, and I hope you will too. Usually we add up the remaining seconds on the levels to determine a score, but this time the disparate nature of the levels calls for something a bit different. A gain of one second in the first level does not feel the same as in the second one, due to both the open nature of the first one and the equalizing last room of the second one. Thus, we'll see what happens if we consider the seconds in the first level to be twice as valuable than those in the second for scoring purposes. Enjoy! -Miika Details (including the deadline of JUNE 11th):
  7. Here is one of the routes that was submitted to the March 2017 Time Trial that scored bold. Can you find a way to improve two more moves and score a new record?
  8. New Time Trial levels! http://cczone.invisionzone.com/index.php?/files/file/617-%7B?%7D/ You may notice something a bit odd about the levels. First, they may seem familiar. This is because they are heavily based on previous Time Trial levels. I took two levels with heavy random components and edited them to something a bit more predictable. Thus they feel a bit different than ones I might have built myself from scratch, but also they have a quality that is hard to capture in new levels. The other odd thing is that the set does not just have these two levels. First, there is more than one version of both of these Time Trial levels. This is to provide simpler still simpler versions if you don't want to combat the boosting and monster timing. The competition is about optimizing the first two levels, Not Random and Dissenter, but if you can score a better time on the alternate versions (levels #3-5), then we'll count those as your score for that level instead. So instead of Not Random, you may solve either Simply Not Random or Still Not Random; and instead of Dissenter you may solve Simply Dissenter. Note that the time limits for the alternate versions of the levels are slightly lower than that of the main two levels, so the optimal should not be better on them (even without taking into account stuff like boosting differences). If you provide solutions for all the levels, we'll just count the one that gives you the best score, but I may post your other scores too. I realize that this is the last month of CCLP4 voting, so I hope you can juggle your time between all these interesting activities. The deadline for this competition is May 3rd. Please send your submissions, either in tws or avi or some other form, to me at my email valeosote at hotamail dot com. Finally, what about levels #6-11? You'll have to check the April Create Competition thread for info on that! Enjoy! -Miika UPDATE: the first level (and it's other version, #3) has gotten an update. Solutions from the original will still be accepted, but discouraged. Details below in a new post. Other technicalities and details:
  9. CCZ-TT-1704.ccl

    Version (2.0)

    35 downloads

    The levels for the April 2017 Time Trial. Not Random - by SugarHue123 and Miika Toukola (three versions of this level, #1, #3, #5) Dissenter - by Miika Toukola, inspired by Tom Patten (two versions of this level, #2, #4) Also, the templates for the April 2017 Create Competition are included in this file (levels #7-11). Check the competitions subforum for threads on both these competitions! Enjoy! UPDATE: the final room in the first level proved to be too annoying, so the update removed two of the pink balls there from the monster list. Previous solutions should not be affected, nor anything in Lynx, but now in MS the level is slightly more reasonable.
  10. TT 17.1 A - What Lies Beneath

    The winning path to the first Time Trial level of February 2017. The level was designed by Ihavenoname248 and this route constructed by M11k4. The time limit on the level 350 and this route is worth 305.4 MS. What do you think is the best path that does not utilize the hidden chips?
  11. CCZ-TT-1703.ccl

    Version (1.0)

    19 downloads

    Two levels by Ihavenoname248 for the March 2017 Time Trial. Encased, Just in Case - chips are all along a maze, but what's the fastest way to pick them up, particularly considering you can talk short cuts through the walls? Deflection Field - find a dozen chips, dodge some balls, and make your way to the Exit. For further details on the competition itself, check out its thread.
  12. As it's the last month of CCLP4 voting, the levels this month aren't very heavy to optimize. http://cczone.invisionzone.com/index.php?/files/file/612-%7B?%7D/ Enjoy! -Miika EDIT: A new Mini Time Trial is announced a few posts down in this thread! Technicalities and details:
  13. February 2017 Time Trial

    Here we go! http://cczone.invisionzone.com/index.php?/files/file/605-%7B?%7D/ I guarantee these two levels to be really fun! Standard Trial Trial rules apply, see below. I want to take a moment and talk about the future of these competitions. It always takes some effort to run these things, and I've been doing these for some years now. Of course I haven't done it alone, but nevertheless at the very least I've felt a personal responsibility of the bigger picture. The participation levels also fluctuate somewhat and recently we've been at a lull. However, I enjoy these and hope you do too! So what am I getting at? I've decided I have to stop organizing these competitions... at some point. And rather than have that point come up suddenly, I'm announcing it now and will run a certain number of them before I am done. How many competitions do I have left in me? 100. Yes, including this time trial, I will organize one hundred more competitions. This gives me a clear goal to work towards. I already have at least a tenth of them planned, and I think there are some fun ones ahead. How many will you be a part of? Let the countdown begin! Enjoy! -Miika Below: The person with the highest combined remaining time on the two levels wins! There may be a tie in overall score. This competition is primarily meant for MS rules. You may send in a Lynx solution too, but it will be judged separately, with the quickest solution possibly being awarded 5 Chip Cup points. and it will be judged in the same category even though the route is possibly worth more in MS. Please send your solutions (either the tws file or avis) to my own email valeosote at hotmail dot com. I will strive to respond to your message by a confirmation that your score has been recorded. The levels aren't too hard to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. You may enter if you solve at least one of the levels, but solving both will obviously place higher. Submission deadline is March 5th, 2017 where you live. I will judge the submissions without warning during the following days but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in early rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it. This is part of the 2017 season of the Chip Cup. Winner will be awarded 15 points, second place 12, third 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a Time Trial earlier receive the "Run, Chip, Run" award. The designer of the levels and any others who have seen the levels in advance, may enter the competition. Please be fair and do not abuse this rule; it is meant to maximize the fun, not provide an advantage. The levels may receive an update within the first week of their release. This will only be done if there is some significant problem with the first versions of the levels. Please contact me if you suspect something is off. Do not post your solutions or solution times or share them with others before the competition results are announced. All times will be published at the same time, and the quickest solutions will eventually be released. As an exception to the above rule, a participant may 'freeze' their scores at some point after submitting their own solutions. They will not be able to submit any more updates after this, but they may talk about the levels and their times with other people who have frozen their entry. I may update a public list of people who have frozen their score.
  14. CCZ-TT-1702.ccl

    Version (1.0)

    29 downloads

    Here are the levels for the February 2017 Time Trial. What Lies Beneath (by Ihavenoname248) The Half-Living Corpse (by BlazingApollo, shortened by Miika) Check the thread for more details, as they come available. Hope you enjoy!
  15. As we wait for a proper Time Trial, here's a more casual one. http://cczone.invisionzone.com/index.php?/files/file/583-%7B?%7D/ Just solve the second level, Twice the Fun, and post your scores below. We'll figure out the rest later, but I think this is a shorter competition that is open through Sunday. Enjoy! -Miika
  16. December 2016 Time Trial

    It's that time of year again, when, uhm, oh... we all get to participate in a Time Trial! These two fun levels (Red, Brown and Red and Demolitions Expert) come from Ihavenoname248 (who is, in some corners of the universe, secretly known as Jeffrey Bardon). It's been some time since we've had a competition involving this sort of manipulation and here I think it's presented in a way that isn't chaotic or too daunting. If you didn't guess from the names, they are a couple of small cloning levels and I think it's the perfect theme to finish off the year. http://cczone.invisionzone.com/index.php?/files/file/594-%7B?%7D/ We'd love to hear your comments on the levels even if you don't consider Time Trials your favorite cup of tea! Enjoy! -Miika Technical notes:
  17. CCZ-TT-1612.ccl

    Version (ver 1.0)

    24 downloads

    The levels for the December 2016 Time Trial, by Ihavenoname248. Check the thread for details!
  18. Some of us have been discussing about occasionally running shorter and more casual competitions. We finally got around to doing that on the Skype chat group, but figured it would be fun to share the opportunity with the rest of you as well. The level is by Flareon350 and it nicely combines collecting two types of objects. You can download it here: http://cczone.invisionzone.com/index.php?/files/file/583-%7B?%7D/ This is a mini competition, so the rules are a bit different than proper Time Trials. We hand out some Chip Cup points as a small participation award, but more likely just playing a fun level is a bigger incentive for joining. You don't need to send or post your solution anywhere, just post your time below in this thread (or you may post other people's scores if they post them somewhere else first). So sharing scores while the competition is running is ok, but let's not share solutions just yet. After the deadline, it would be nice to see the quickest solution posted somewhere Here are how we'll try to give out Chip Cup points: 5 points - first to report the best time in either MS or Lynx 4 points - anyone who eventually scores a best time 3 points - anyone who had a pretty good time 2 points - anyone who solved the level (but I guess they didn't have a good time with it?) 1 point - anyone else who comments on having played the level Let's see how this works. Oh, and I guess we need a deadline for scores, let's say the end of July where you live. And thanks to Josh for letting us use your level! Enjoy! -Miika
  19. CCZ-TT-1605.ccl

    Version (2.0)

    44 downloads

    Welcome to the May 2016 Time Trial! The two levels in this set are: 16.2 A - Off the Humble Shelf - by Miika Toukola 16.2 B - Time Trial Mix II - by Miika Toukola, compiled from pieces by Tom P and SugarHue123 Play them, send your solutions, and wait for the results. More info here. Enjoy! -Miika
  20. May 2016 Time Trial

    Time Trial Time! This time I believe we have a couple cool levels for you. And I know it's not quite May yet, but I have this ready so I thought I'd share them already! The first level, Off the Humble Shelf, is more of a puzzle of how to get all these blocks moved, but works also for competing on the quickest time. My inspiration for this come from Lessinath's use of blocks on popup walls in a couple levels. The second level, Time Trial Mix II, is a continuation of a concept from last year, where I took some old Time Trial levels and built a new one using pieces from the old ones. This one is quite a bit more linear to solve than the first one, as that's how many of these old levels also worked. I wonder what you will think about this mix of old and new? http://cczone.invisionzone.com/index.php?/files/file/562-%7B?%7D/ As a twist to this month's competition, I thought we could try a bonus category of solving the levels in Lynx. The players are still ranked by their MS times, but a one-and-done bonus of five Chip Cup points will be awarded to the person with the quickest solution in Lynx (no award for second place). Who's interested in going for that? Standard technicalities apply: 1) The person with the highest combined remaining time on the two levels wins! Players will be ranked according to how fast they solve the levels. Scores for each level will be ranked separately and then combined in some overly clever way. There may be a tie in overall score. 2) You may enter in either MS or Lynx. The players will be ranked by their MS times if they have one, and if not their Lynx time will count as their MS time, with the caveat that if it exceeds the best reported MS time, then it is considered equal to that time. 3) Please send your solutions (either the tws file or avis) to my own email valeosote at hotmail dot com. It would be good to include at least your username from here, perhaps even in the subject line, like 'May TT - pieguy'. I will strive to respond to your message by a confirmation that your score has been recorded. 4)Do not post your solutions or solution times or share them with others before the competition results are announced. All times will be published at the same time, and the quickest solutions will eventually be released. 5) The levels aren't overly complicated to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. You may enter if you solve at least one of the levels, but solving both will obviously place higher. 6) This is part of the 2016 season of the Chip Cup. Winner will be awarded 15 points, second place 12, third 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a Time Trial earlier receive the "Run, Chip, Run" award. As explained above, an additional 5 points will be awarded for the person or persons who submit the quickest Lynx solution. A randomly chosen entrant will receive a super prize! 7) Submission deadline is May 31st, 2016 where you live. I will judge the submissions without warning the during the following days but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in early rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it. 8) The designer of the levels, may enter the competition, as long as he feels to not have gained any significant advantage as a result of having some advanced knowledge of the levels or of seeing someone else's submissions. 9) The levels may receive an update within the first week of their release. This will only be done if there is some significant problem with the first versions of the levels. Please contact me if you suspect something is off. 10) A participant may 'freeze' their scores at some point after submitting their own solutions. They will not be able to send in any more updates after this, but they may talk about the levels and their times with other people who have frozen their entry. I may update a public list of people who have frozen their score. Enjoy! -Miika UPDATE, 2h after first release: first level updated a bit, but if you didn't see the first version, don't worry about it UPDATE: Some scoring changes and an extra prize announced; details below!
  21. CCZ-TT-1603

    Version

    27 downloads

    "Cycloids", the level for the March 2016 Time Trial competition. See competition thread for details.
  22. March 2016 Time Trial

    First Time Trial starts in late February and only has one level—this year is off to a pretty slow start. See what i did there? *cough* Anyway, here's the level: http://cczone.invisionzone.com/index.php?/files/file/541-ccz-tt-1603/ Now, if you've already looked at the level before reading this, or your name is Jeffrey Bardon, you probably know that something is odd about the level: Chip is missing. That's because you get to place him on the map! You can place him anywhere you want, as long as it's not one of the places marked with an X in this image. You also can't place him where a creature or block is, and the level must remain Lynx-playable (specifically: he must be on the top layer, and if you wish to place him on a non-floor tile, that tile must be moved to the bottom layer). Put in more simple terms, you cannot place Chip such that the level can be solved in less than a second, or such that the tank mechanism no longer works. Technically technical technicalities, technically copied from technically Miika technically: 1) The person with the highest time wins! Ties will not be broken. 2) You may enter in either MS or Lynx, with the former being the primary rules. This means that any Lynx solution times that exceed the best MS solution time will be considered equal to that MS time, but otherwise all the times will be compared together in one category. 3) Please send your solutions (either the tws file or avis), along with either your starting position stated in the email body or a .dat/.ccl showing your starting position, to my own email, ryanDOTrandom8ATyahooDOTcom. Do not post your solutions or solution times or share them with others before the competition results are announced. All times will be published at the same time, and the quickest solutions will eventually be released. I will strive to respond to your message by a confirmation that your score has been recorded. 4) The level isn't too hard to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. 5) This is part of the 2016 season of the Chip Cup. Winner will be awarded 15 points, second place 12 points, third place 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a Time Trial earlier receive the "Run, Chip, Run" award. 6) Submission deadline is end of March, 2016 where you live. I will judge the submissions without warning during the following days but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in earlier rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it. 7) The designer of the level may enter the competition, but he chooses not to, so whatever. 8) The level may receive an update within the first week of its release. This will only be done if there is some significant problem with the first version of the level. Please contact me if you suspect something is off. 9) A participant may 'freeze' their scores at some point after submitting their own solutions. They will not be able to send in any more updates after this, but they may talk about the levels and their times with other people who have frozen their entry. I will update a public list of people who have frozen their scores. ----- People who have frozen their scores:
  23. December 2015 Time Trial

    Anyone craving for a Time Trial? I am. It's time we finish off the year with a bang! I made two levels for you to try. The first is a simple 'dodge the monsters'-level, which I was happy make a bit more chaotic with an addition of a toggle button. The second level is an item fetcher I really enjoyed playing, and even optimizing it wasn't quite as bad as I thought it could be. Give them a go! http://cczone.invisionzone.com/index.php?/files/file/519-%7B?%7D/ Deadline is the first weekend of January. Send your solutions to me at valeosote at hotmail dot com, thank you. No freezing of scores this month, to keep the suspense at the end of the year. Standard technicalities apply: 1) The person with the highest combined remaining time on the two levels wins! There may be a tie in overall score. 2) You may enter in either MS or Lynx, with the former being the primary rules. This means that any Lynx solution times that exceed the best MS solution time will be considered equal to that MS time, but otherwise all the times will be compared together in one category. 3) Please send your solutions (either the tws file or avis) to my own email valeosote at hotmail dot com. (Avoid the other emails this time, sorry.) Do not post your solutions or solution times or share them with others before the competition results are announced. (This month, we won't use 'freezing' of scores.) All times will be published at the same time, and the quickest solutions will eventually be released. I will strive to respond to your message by a confirmation that your score has been recorded. 4) The levels aren't too hard to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. You may enter if you solve at least one of the levels, but solving both will obviously place higher. 5) This is part of the 2015 season of the Chip Cup. Winner will be awarded 15 points, second place 12, third 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a Time Trial earlier receive the "Run, Chip, Run" award. 6) Submission deadline is January 3rd, 2016 where you live. I will judge the submissions without warning the during the following days but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in early rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it. 7) The designer of the levels, may enter the competition, as long as they feel to not have gained any significant advantage as a result of having some advanced knowledge of the levels. 8) The levels may receive an update within the first week of their release. (Note that the levels are not being released all at once this time.) This will only be done if there is some significant problem with the first versions of the levels. Please contact me if you suspect something is off. Enjoy! -Miika
  24. CC-TT-1215.ccl

    Version zip

    39 downloads

    Two levels for the December 2015 Time Trial: 15.8 A - Seven is Not Nine 15.8 B - Point Break Check the thread for details on the competition (This download is a zip file that also includes two dac files. If you just want the ccl file, click on the first version on the right.)
  25. October 2015 Time Trial

    Another month, another Time Trial! Thanks to Jeffrey (IHNN) for allowing two of his Ultimate Chip 5 levels to be used. You can download them here. http://cczone.invisionzone.com/index.php?/files/file/506-%7B?%7D/ Technicalities copied from Miika: 1) The person with the highest combined remaining time on the two levels wins! There may be a tie in overall score. 2) You may enter in MS or Lynx, with the former being the primary rules. This means that any Lynx times that exceed the best MS solution time will be considered equal to that MS time, but otherwise all the times will be compared together in one category. 3) Please send your solutions (either the tws file or avis) to my own email ivorydreams at me dot com. Do not post your solutions or solution times or share them with others before the competition results are announced. All times will be published at the same time, and the quickest solutions will eventually be released. I will strive to respond to your message by a confirmation that your score has been recorded. 4) The levels aren't too hard to solve. Don't be afraid to send in your solutions even if you sense they aren't perfect, and simple casual solutions are also appreciated. You may enter if you solve at least one of the levels, but solving more will obviously place higher. 5) This is part of the 2015 season of the Chip Cup. Winner will be awarded 15 points, second place 12, third 10 points, and so on. If you win a competition here for the first time, you receive the "You're Winner!" award. All participants who haven't participated in a Time Trial earlier receive the "Run, Chip, Run" award. 6) Submission deadline is November 15, 2015 where you live. I will judge the submissions without warning the during the following days but will accept submissions until I do. If you need a more specific time, you can always ask. To avoid losing on time (it is a time trial after all), get your solutions in early rather than later! You can send in improvements while the competition is running, so there is no downside to sending in something you know might not be your best effort if you had forever to work on it. 7) The designers of the levels, may enter the competition, as long as they feel to not have gained any significant advantage as a result of having some advanced knowledge of the levels. 8) The levels may receive an update within the first week of the competition. This will only be done if there is some significant problem with the first versions of the levels. 9) A participant may "freeze" their scores at some point after submitting their own solutions. They will not be able to send in any more updates after this, but they may talk about the levels and their times with other people who have frozen their entry. I will update a public list of people who have frozen their score. People who have frozen their scores so far: Hornlitz, IHNN, Syzygy, J.B. Lewis.
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