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CCLP4: Blobs Edition View File Well, it's finally here. The sequel to CCLP1: Blobs Edition you've all been waiting for has arrived. A long time ago, Josh (Flareon350) released a set called CC1: Blobs Edition, as a joke. The premise was that the levels were the exact same as the original CHIPS.DAT, but every monster was replaced with a blob. Some other changes were made as well to make the levels solvable or easier to complete. Following this, Michael Warner released CCLP2: Blobs Edition, following the same trend. Years later, Jeffrey Bardon released CCLP1: Blobs Edition after its release in 2014. Everyone in the CC community realized CCLP3: Blobs Edition would require insane amounts of luck to complete levels such as You Can't Teach an Old Frog New Tricks, and thus, there was no one to assemble such a set. Yet despite CCLP4's release, it still hadn't received its very own Blobs Edition set... until now. PLEASE NOTE!!! Not all levels in this set are solvable! Unlike previous Blobs Edition sets, this one has absolutely no changes made to level design other than the fact that all monsters are blobs. Some levels are unsolvable, some are majorly busted, and some require insane amounts of luck to complete. With that said, play at your own risk. All monsters should be replaced with blobs. If I missed a few, please let me know via the CCBBC Discord group. Submitter Indyindeed Submitted 09/28/2018 Category CC1 Levelsets
Version v. blobs
129 downloadsBecause CC1 Blobs was SO much fun (which it was, outside a few levels), and because CCLP1 exists and I was wondering how a couple levels would fare if their monsters were replaced with blobs, and because I was bored one day, I made this between 256 Lynx attempts on The Last Starfighter. Note: I was REALLY bored, because I made a CCX file to go with it, complete with a short, silly little storyline that goes absolutely nowhere. Blobs. Blobs, everywhere. Most levels just had monsters replaced with blobs/blobs added, though about a dozen required larger changes to keep functional despite the changes. I tried to make these as non-intrusive as possible. Some levels had their time limit removed, a few untimed levels had one added. Some levels where the blobs would all die/be a non-factor in solving had a shortcut added (ie: fireboots in Quincunx and Amphibia, skates in Whirlpool). Additionally, some key colors were changed, as well as a few other minor tweaks in an effort to make every level solvable in Lynx. Naturally, I haven't tested this, but they should be. Blobs blobs blobs blobs blobs blobs. Nothing was done about busts introduces by the addition of blobs. This does make a joke of levels like Funfair, but nothing was done about busts like this in CC1Blobs (Monster Lab, Memory, Perfect Match, Firetrap and All Full are affected from full bust to minor bust). In the interest of redesigning as few levels as possible, these were left alone. Finally, Colors for Extreme and Chip Alone outright did not work without sizable changes to the method of solving, due to relying on a glider and 2 fireballs, respectively. I kept a puzzle aspect intact, though the solution follows some of the same steps it is ultimately different-I felt this was the best compromise to make in the interest of making a solvable level. BBBB L OOO BBBB SSS B B L O O B B S SB B L O O B B S BBBB L O O BBBB SSS B B L O O B B SB B L O O B B S SBBBB LLLLL OOO BBBB SSS
68 downloadsThis is Zane K's revenge levelset for any luck-based level or levelset. This set has only 8 levels, but all of them require patience, rage, patience, rage, rage, and death. Two of these levels have been remade and are from CC1 [blobnet and Blobdance]. Bloblake has been remade, now even HARDER! [with permission from Rock] If you have heart problems or trouble with vision, do not play. Seizures may occur - I am not responsible for any fatal results. Play at your own risk! Enjoy - or don't. It's up to you - but you will recieve great pride from me if you manage to complete all eight levels! -Zane/IceyLava