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A comparison of two versions of a level. 1. The first room in the old version involves placing a block in the tank's way to make it stop, and then pushing the block down so the tank and the block will create an obstacle for the fireball, making it turn left. A complete lack of Lynx compatibility meant this room was erased. 2. Even if the fireball could be directed up in Lynx, the hint tile blocks it from entering the maze proper. This hint tile was moved to the exit room. 3. The exit room and starting room are fireball-shaped in the new version, in order to strengthen the theme. The starting room even has a fireball to dodge – primarily to serve as a visual of how fireballs move (they turn right when they hit an obstacle). 4. One of the block cloners was moved up to make the level Pedantic compatible; the path exiting the maze was modified to allow the fireball to reach the green button target.
© 2012 Grant Fikes
It has been a tradition for me to create a logic puzzle every year based on my upcoming birthday. For example, here is the puzzle I created for my 25th birthday. If logic puzzles confuse you, the rules to this particular puzzle are linked to in the blog post. Your challenge, should you choose to accept it, is to humor me with a CC level. Your level must somehow embed the solution to the above logic puzzle. Fwackoom, level 2 from grant2012.ccl (screenshot available on that page), is an example (albeit not an exciting one) of how a level can embed the solution to this smaller puzzle. Be creative! I will not provide the puzzle's solution on request, although if you send me what you think is the solution, I will tell you whether it's right or not. Also, because I don't want to have to restrict you from uploading your levels to public servers or having nobody playtest your levels, you are allowed to collaborate to solve the puzzle or to create your level. There may or may not ultimately be a prize (consisting of puzzle books), depending on how I feel. Either way, though, you win an internet should you succeed.
Version v 1
106 downloadsInspired by the game Karoshi by Jesse Venbrux, this novel Chip's Challenge level set contains 19 levels, plus one dummy level which is impossible to win (er, lose?). None of the main levels are timed, so this level set is decided not for bold seekers! Then again, it's hardly for exit seekers, either. . .