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Showing results for tags 'idea'.
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It involves fatal items hidden under blocks, and junctions that have exits that lead to dead-ends with no way back. So basically not possible without a tonne of guesswork. But the hint tells you to where to find a map of the level online, and then play the level whilst reading the map to tell you where to go.
Often when I make levels, it's getting started which is the tricky part. I find once I've got started the ideas just flow and I just build on it. I have found if I try to convert one of my levels for CC1 over to CC2 as accurately as I can, I find that (due to many reasons) it just won't work in CC2. So I make little modifications to make it work and I end up with a completely different level For example my CC2 level 33 came about by trying to convert level 25 from CheeseT1.dat, but they are both completely different:
BitBuster suggested I start this thread. Anyways, this was discovered in the CCZone level up thread when I mentioned the fact that "pink balls" and level 69 don't go together... because, you know.. ugh. Post your findings of these in here! Bounce City should have just been level 68. Just NO.