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Found 5 results

  1. Version 2.0


    This is the 2nd major set I'm releasing, 5 and a half years after my first major set, Ultimate Chip.dat. This set contains 149 levels, all tested and guaranteed to work under the MS ruleset. I have not tested under the Lynx ruleset, but I've done all I can to try to make the levels compatible. Levels 1-21 were designed around 5 years ago, before my first hiatus. Levels 22-90 were designed between 3 and 2 years ago, when I found the editors on an old flash drive. Levels 91-149 were designed within the past year, once I regained interest in the game. If there's a noticeable shift in design philosophy between sections, this is why. However, I think it works to create a difficulty curve quite nicely. Feedback is always appreciated, and enjoy
  2. Version FINAL-B


    You hold the right arrow key. Stuff happens. Only works in the Lynx ruleset. Designed around the pink ball section seen at the start, because I'd noticed that that sort of thing would only work in Lynx.
  3. 0 downloads

    I think this is the first time I actually ever solved Mazed In.
  4. This is the solution I came up with, in map form, for level 132 of my CC set, Ultimate Chip 2, Master Manipulator. It took me about 20 minutes of tinkering to solve this, and it occurred to me not everyone would want to puzzle this sort of puzzle out, so here's a solution. Floor tiles must be removed, fake wall (wall) tiles must remain, and fake wall (floor) tiles can either be left or removed with no effect on the solution.
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