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Showing results for tags 'linux'.
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TW2 is available as a precompiled binary for Windows. In Linux, you have to compile it yourself. However, someone added TW2 to the ArchLinux User Repository (AUR). This makes it easier to compile it in ArchLinux and its deriviates, like Manjaro. Here are some instructions: 1: Make sure yaourt is installed. You may do this by typing the command "sudo pacman -S yaourt". 2: Download TW2 by typing "yaourt -S tworld2". 3: Whey you will be asked if you want to edit pkgbuild, choose yes. You may use any text editor, but I recommend Mousepad or GEdit. 4: Remove the lines "patch -p1 < ../../tworld2-iceblock.patch" and "patch -p1 < ../../tworld2-vimkeys.patch". 5: Save the file and close the editor. 6: If you are asked again if you want to edit pkgbuild, choose no. 7: Choose yes at all future prompts and enter your password when requested. And TW2 should work fine! You may then install CCLP2 and CCLP3 by typing "yaourt -S tworld2-levels-cclp". Please ignore the quotes for all commands. Unfortunately, this is for TW2.0. It does not work with the newly released TW2.1. I hope this will be useful.
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I found Tile world through the Ubunutu software center and it works great on this Computer. Except one major problem: How do you play custom levelsets? Despite trying for a long time I can't figure out for the life of me how the Ubunutu file system works and I don't know "where" to put levelsets. Or how to get an editor working for that matter... I'm guessing that's impossible however. can anybody help me out?