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Tile World 2.1 has been released. This release was created by Eric Schmidt (me), with assistance from Madhav Shanbhag. http://www.pillowpc2001.net/TW2/download.html From the Changelog: * Main window layout changed; in particular, passwords are visible. * Fixed Lynx toggle wall bug: if a level stopped running the instant a toggle button was pressed, the walls would toggle the next time play started. * When selecting a level set, the game now tries to start on the level the player left off from, rather than the earliest unsolved level. * MS mouse emulation bug fixed. (report and fix from David Stolp) * Some "stuck key" problems fixed, such as Alt-Tab on Windows 7. * The fileio.c patch, which fixes a .tws corruption problem on 64-bit Linux, has been applied. * Added the ability to disable the display of CCX text when visiting or completing a level. * Added ability to view CCX text via menu options. * Messages displayed when winning, dying, or running out of time are now customizable via external file. * When playback of the solution to the last level in the set finishes, the congratulatory message box wouldn't appear. Now it does. * In Lynx mode, it is now possible to select the starting direction for the "random" force floors, by using the "f" key. * Added settings file. There are currently two settings: (i) whether to display CCX text, and (ii) sound volume. * Debug/cheat keys completely disabled for releases. * In pedantic Lynx mode, when an entity attempts to leave the map, rather than play being halted, a warning is printed on stderr, and play continues as in non-pedantic mode. * "Goto" menu item renamed "Enter Password", and greyed out during play. (Before, it could be selected, but it would not do anything.) * Miscellaneous code changes not visible to users, to eliminate compiler warnings and for other reasons.