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Hi everyone, just stopping by CCZone: The next level now and then, and this time I'm here to announce a future levelset I have in mind with a theme: The elevator levels. Now, don't ask me why, but lately I have been thinking of elevators (or, how Tom P would say: lifts ) And one day I had, not a brainstorm, but more like a "brain-hurricane" about ideas for elevator themed levels. I hope all of those ideas survive until the day I decide to start making this levelset, because although I'd love to start right now, I'm in a sort of "study or die" situation. But soon, I'll be spending most of my free time on this levelset. I don't know how difficult it will be, depends on my inspiration and how my level-making skills will be (if they improve or stay the same), and, most importantly, on ideas. However, since I've been already having ideas, I think it'll end up a pretty good and fun levelset. I think it'll be realesed in the late months of this year or early days of next year. I estimate it'll be in between 30 and 50 levels, I hope no fewer, because I find less than 30 a little too short. I am looking forward to finishing and sharing this levelset, I'm saying this because my other one which I keep talking about, however, doesn't proceed. About that one, I'll start talking about it again when I see that I'm really going to work on it and put effort into it because I may be getting people's hopes up, for nothing, or for something that's not going happen until a long time. I've been having personal troubles with it (such as lack of inspiration, impatience. doing something else instead of CC, etc.) so that's why it has not been advancing. So , there was a bit of stuff offtopic in that paragraph, now I'm back ontopic. The story will be something like: Chip was just about to exit the Bitbuster's building, he takes the elevator, it stops and stays stranded for some time. He waits. Nothing happens. He lays down. He stares at the ceiling, and is slowly becoming asleep, then he falls asleep, and has a long dream about the levelset, in other words, the levelset is the dream Chip has while sleeping, trapped in the elevator. The rest of the story, I haven't thought of yet, or maybe I have, or maybe,... it's a surprise? Well, there went some of the levelset infomation now, here's an interesting part; I will list some of the possibly future levels' titles: -The right floor... -Riding with other riders -A building with no elevator -A/The secret elevator -An elevator with mirrors -Freefalling elevator nightmare -Going up, going down -Destination: rooftop -Emergency exit -Get to floor 4 b4 4 (before 4 o'clock, this is probably gonna be a race-against-time level) -The need to insert a key -Jump to car #02 -Elevator music -Ding! -Elevator on fire -Shafting -Runaway elevator/(the) escaping elevator/the elevator escapes! If you have any ideas, or title names, feel free to post them! (or questions, suggestions, etc.)
Hello everyone! I know it's been a long time since I put a new version of To100T on CCZone, but I've gotten back into level designing lately, and here are 30 new levels for you to play! As always, have fun and report any praise or criticisms (or bugs or busts) in this thread. This version introduces, alongside many original levels, some levels that are sequels to levels in Pit of 100 Tiles. It also adds as a use for the Secret Hints, so be sure to pay attention to them. The levels have also been reordered. Finally, two of the levels I added contain song lyrics in the titles since the songs were stuck in my head and made me think of the level concepts I would like to thank J.B. Lewis and Michael Warner for playtesting the new levels as I create them. Michael in particular found busts all over the place in Level 62.... The set can be downloaded here: http://cczone.invisionzone.com/index.php?/files/file/230-the-other-100-tiles/ Current version (as of 3:32 PM 9/6/2014): 0.630