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Found 4 results

  1. Ah, the joys of February. Some people look forward to skiing. Some perhaps wait for Valentine's Day. But what do Chipsters do? We wait for a Walls of Competition! Your task is to pick a level from CCLP4 and use its arrangement of walls to create a new level. You can pick any level from the range #1-#149, then delete anything you want except for any walls, and finally rebuild it into a new level. If you wish, you can also pick another prominent tile in the level and replace it with some other tile exactly. You might know the drill by now, on this our fifth year visiting this theme, but this time I thought we could be a bit more lenient on the rules. If you have already made a level that fits the criteria you may submit it here. I see three reasons to allow them this time around: 1) CCLP4 just came out under a year ago. (Not sure how that helps, but it is a factor that has not been true previously.) 2) I haven't yet seen any of these levels even if they have been released. (Assuming I will judge the competition this factors in.) 3) I was asked if this could be done this time. (I love to accommodate you all.) Other than that, my main instruction is to keep your submissions fun. You may also write a short explanation on if and how a particular wall arrangement inspired your new level with those walls. (I don't think it will be extra credit directly, but it will give me more insight and perhaps appreciation for what you make, and I may take that into consideration in the rankings.) The deadline is March 4th where you live. Please send your submissions to valeosote at hotmail dot com. Ask away with any other questions! -Miika Technical notes:
  2. Were you expecting this? Four years and counting, did you spot the pattern? Your task is to pick a level from CCLP1 and use its arrangement of walls to create a new level. You can pick any level from the range #1-#149, then delete anything you want except for any walls, and finally rebuild it into a new level. If you wish, you can also pick another prominent tile in the level and replace it with some other tile exactly. There's something extra fun about taking someone else's creation and turning it upside down to create something totally new. Or you can take your own creation and tweak it a bit, who knows? This restriction of using the same walls from a different level has proven to be a fun one. You don't need to take it too literally, but I'll notice if you don't. I will judge the submissions myself during March 2017 (or when I am done with CCLP4 voting). I've said before that "I enjoy it when the new level takes the existing wall configuration and does something different with it than the original", but also keep in mind that the level should be fun first and clever second. But sometimes CC levels are clever enough to be fun. And there are many types of fun to be had in CCLP1. I don't know what I'm talking about. I'll just flip a coin to decide the winner, I guess. (And no, I did not do that last year, no matter what you might think of the results!) In any case, carve out some time from your schedule, push back arbitrary (voting) deadlines if needed, and get to work! Notes: -Submissions are open through March 6th where you live! -Do not make a overly difficult level. A moderate difficulty is fine but then it would be nice if it wasn't too long. -The level must be solvable, but does not need to work in both MS and Lynx. You may even use invalid tiles if you wish. -The level should preferably be new, and it would be nice if you didn't release it before I do. If you complain nicely, I'll listen. -Please give the level a new name, time limit and set a new password. Don't forget! -You may submit more than one entry, but please keep the levels distinct from each other. Your best two entries is recommended. -Points may be deducted for late entries, but will be accepted until I judge the levels. -Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants. -Please ask about other unclear situations. You may also check the previous competitions if similar situations were already discussed. Email and attach your submissions to valeosote at hotmail dot com. I will strive to reply with a confirmation that I have received your entry. I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "February Create - Zelda" Everyone is welcome to join! -Miika
  3. Version (1.0)

    32 downloads

    These are the levels from the February 2016 Create Competition. Gnome & The Trouble with Mirrors by chipster1059 The Salt Mines & Solitary Refinement & Mathematical Mastermind by Ihavenoname248 Mental Marvel Monastery & Tropical Hibiscus & Fire is My Enemy by Flareon350 Coda Liabli & Cornerstone by KeyboardWielder Tesseract & Sonic Resonance by RB3ProKeys Ice Block Corner by M11k4 The levels are based on the wall arrangements from CCLP3. Thanks to all the participants! Enjoy! -Miika
  4. Does the title of the thread give it away? If not, then this will: Your task is to pick a level from CCLP3 and use its arrangement of walls to create a new level. You can pick any level from the range #1-#149, then delete anything you want except for any walls, and finally rebuild it into a new level. If you wish, you can also pick another prominent tile in the level and replace it with some other tile exactly. We continue our fun series that was started two years ago. As was the case before, by 'walls' I specifically mean the normal wall tile, but you can choose to keep other walls intact too, particularly in levels where the walls mainly aren't the basic ones. You may add new walls, but I would rather you didn't. I will judge the submissions myself during of March 2016. I enjoy it when the new level takes the existing wall configuration and does something different with it than the original. For example, that is probably easier to do if you don't use a level that doesn't have many walls. There are many interesting levels to choose from, so I can't wait to see what you guys come up with! Notes: -Submissions are open through March 6th where you live! -Do not make a overly difficult level. A moderate difficulty is fine but then it would be nice if it wasn't too long. -The level must be solvable, but does not need to work in both MS and Lynx. You may even use invalid tiles if you wish. -The level must be new; it must not have been released earlier. Don't share the level before the competition is over. -Please give the level a new name, time limit and set a new password. Don't forget! -You may submit more than one entry, but please keep the levels distinct from each other. Your best two entries is recommended. -Points may be deducted for late entries, but will be accepted until I judge the levels. -Entrants receive the normal prizes: the "You're Winner!"-award, Chip Cup points, and "Tool Box"-award for first time entrants. -Please ask about other unclear situations. You may also check the previous competitions if similar situations were already discussed. Email and attach your submissions to valeosote at hotmail dot com. I will strive to reply with a confirmation that I have received your entry. I prefer if you use your username and this competition in the subject. Keep it short and simple, something like: "February Create - Jude" Everyone is welcome to join! -Miika
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