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Lynx without animations for “static” tiles

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I absolutely can’t stand playing levels with lots of force floors, toggle walls or water in Lynx, because all of those tiles are very quickly animated. So I modified atiles.bmp by copying the first frame of each such tile into all the subsequent ones. The result is a nice mix of Tile World MS mode and Lynx: “Static” tiles are static, while monsters are animated.


You may download it here: http://cczone.invisionzone.com/index.php?/files/file/417-atilesbmp/. Enjoy!


Out of curiosity, is anyone else getting nauseous from Lynx mode? 

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Hmm... it works for me

It's because all the tilesets have to be approved by a moderator before they can be downloaded.  When Random 8 clicked the link, the file had not been approved yet.

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