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MSCC may be over 20 years old, yet more glitches are still being discovered.

 

A while ago, Tyler posted a video of a variation of the convergence glitch using teeth and ice blocks:

(it also works with tanks, by the way)

 

I decided to make a level using the glitch.  I filled the rest of the level with an ice slide inspired by Chased by...the Exit?  However, halfway through my slide, I realised that I was stuck in the middle of the map.  Rather than rebuilding the slide, I added a teleport to continue the slide elsewhere.  This had the side effect of preventing the glitch from working properly (it requires teleports), so I added a small mechanism involving a tank.

 

The result is a multible tank glitch style glitch demonstrated in the following video.  The video is in odd-step, as Chip gets killed by a block in even-step:

 

Does anyone have any idea what causes this?

 

 

 

I know the date, but this is not a joke.  You can download the level here:

http://cczone.invisionzone.com/index.php?/files/file/448-teleport-explosion-glitch-demo/

 

Unfortunately it needs to be approved by a moderator...

 

 

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This is a variation of the whole one-tile-displayed-as-another glitch.  I played with this a little in "Get out of my way, Chip!" (geodave2 level 24).  This is a rather interesting variation you're playing with, but I think it's the same mechanism / glitch in the code.

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Wha... what... was... that...

 

But that's really cool, I wish I knew how to set stuff like that up then my levels would be worth something.

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Wha... what... was... that...

 

But that's really cool, I wish I knew how to set stuff like that up then my levels would be worth something.

Instruction on how to do that are available here:

 

http://chipschallenge.wikia.com/wiki/Multiple_Tank_Glitch

 

However, such levels are not solvable in Tile World and therefore have no chance of being included in CCLP4.

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Oh god what is that nightmare, also is it anything like the glitch that spawns a chip/block hybrid thing?

I don't think it is related to the chip/block hybrid, this uses a completely different mechanism.  But both glitches can produce some very weird levels.

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