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Unsolvable Level Reports

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CCZone members,

 

If you wish to report an unsolvable level in any custom level set, this is the place to do it. I will maintain a list of all the reported levels on this post as this thread grows. Any fixed levels will be removed.

 

UNSOLVABLE LEVELS REPORTED

 

TomP3 #85: STEEL WORKS

TomP3 #86: FLOORS OF TERROR

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Is TomP3 #85 really impossible? I noticed that the fireballs are too close together to get back out after getting the suction boots and blue key, but I tried starting with a different route - hitting the tank button twice at 28,12 to get the tank to stop at 28,17. This allows me to cross the button at 30,5 without releasing the fireball cloner, at which point I can get the yellow key and move the block to 18,10, which will keep the fireballs from circling. I attempted this a few times but got killed around row 26, so maybe this doesn't really solve the problem (plus I have yet to see a surefire way to safely get three cloned blocks out of 22,28)...

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Is TomP3 #85 really impossible? I noticed that the fireballs are too close together to get back out after getting the suction boots and blue key, but I tried starting with a different route - hitting the tank button twice at 28,12 to get the tank to stop at 28,17. This allows me to cross the button at 30,5 without releasing the fireball cloner, at which point I can get the yellow key and move the block to 18,10, which will keep the fireballs from circling. I attempted this a few times but got killed around row 26, so maybe this doesn't really solve the problem (plus I have yet to see a surefire way to safely get three cloned blocks out of 22,28)...

 

I'm not totally sure on this one. I thought getting to the blocked clones was the impossible part, but you've got an idea of what you're supposed to do at least.

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A few weeks ago I went back to play some random TomP3 levels.. just wondering about this, but is TomP3 Out of Time (#35) possible? If I am wrong, then I am just not boosting fast enough. Was just wondering about that... wanted to put it out there.

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A few weeks ago I went back to play some random TomP3 levels.. just wondering about this, but is TomP3 Out of Time [don't remember level #, will edit post later] possible? If I am wrong, then I am just not boosting fast enough. Was just wondering about that... wanted to put it out there.

 

It is possible. The time limit is as tight as it gets though. You only have 1 second left on the clock by the end.

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It is possible. The time limit is as tight as it gets though. You only have 1 second left on the clock by the end.

 

Ah, I see. I attempted it earlier [about 5 hours ago, didn't get on] and I did beat Out of Time. Yep, had less than a second to go. was a fun challenge ;)

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Does anybody still have that list of what levels were solvable in MS/Lynx on TomP3Lynx for CCLP3 submissions? It would make things quicker for me to work on arranging my TomP2Remix set.

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Hypercomplex Maze is unslovable due to my stupid mistake placing the wrong colored-locks on the mechanism section. The blue key is impossible to get, too. Also, there's one chip which was intended to only obtainable through the final phase. But it's possible to take it before that phase. Also, Michael reported that it is possible to smash the tank button. No problem for that, because you have to block the tank first, so it's useless to do that trick.

 

The level will be updated soon.

Along with the AVI how to solve it.

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I'm stuck on "use the fish" which I know is possible, but I am stuck on. The wiki says I just have to go forward; but at the part with two bricks and that long 1 block scaffold with no ways to help the block and the oddly useless ice is stumping me.

 

For those who dunno what I mean, it's this area:

 

t6hh.png

 

Which is really dang confusing.

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Push the block at the top to the right and pack the dirt down. Then push the one below it up to the end of the ice slide, backtrack, and slide to push it to the right. Simple.

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I am just wondering is "Microprocessor" (93) in Ultimate Chip 4.dat possible? I've tried many times on that level and it doesn't seem to be possible.

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Every level in UC3, UC4 and UC5 are solvable in both rulesets. Not 100% sure on all UC2 levels, but they should at least be possible in MS. UC1 isn't Lynx-compatible but everything is solvable in MS.

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Ok. It is solvable it is just that I need some help on it, no matter how hard I try I cant seem to get it. I'm on "When all you have is a hammer" (134) in UC4 so far and the only level I've skipped is microprocessor (93). I'm stumped

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Kwests in Lynx - level 14. Unsolvable due to:

1. Can't reach suction boots.

2. Can't get past blob clones on ice.

 

Suggested fix: Remove invisible wall at 2,6 (optional add thief at 7,2) Move portal at 27,0 to 26,0.

 

I got help from Miika on this one. It actually is solvable, but I could not find a way.

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Okay, this one is for certain. TS1 Lynx, level 7- Monstrous Whimsy. The blob at 18,31 does not move. I tried re-placing it and tried it in in test mode and it worked. Then while playing the level again it did not move. Replaced it with a south facing blob and it did not work. After trying several times I find it works sometimes. Anyone else experience this? Could it be a glitch like toggle walls being toggled sometimes at the start of a level?

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It does move- if the initial direction chosen is left or right, the blob gets stuck bouncing between the gravel and the chip. If it's up or down, the level works as expected.

 

Not a glitch, not unsolvable, at least not for that reason. I haven't looked at the rest of the level.

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I really like the level up to that point. It gets really hard later by the paramecium and tank. I have solved it before. It's a real drag to get that far through the level and see the blob not bouncing up and down. It could be fixed using a wall tile with the blob on it to start with. Then the blob would have only one choice to go on the ice. There wouldn't be much other stuff to rebuild... something like this:

 

whimsy.jpg

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Alrightee then... I have solved it again and posted a new record on David Stolp's website. (321)

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The Other 100 Tiles #100 (last level) "The Perfect Run".

In Lynx, is the Swip Swap section doable? As far as I can tell, even executing the perfect run, by the time the teeth is spat out the conveyor belt, you cannot get high enough to stop him from wandering back right into your column.

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