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Flareon350

Acropolis Pack - Discussion

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This is the official discussion thread for CCLP4 voting's Acropolis Pack. Feel free to share your thoughts, opinions, and comments on the levels here!

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Here is my review of this set.

 

 

Acropolis review:
1. As Two Paths Become One.
I loved this level!  Beyond the (unintentional?) Spice Girls reference, it's just a good CC level.  Fairly easy (I gave it a 2), but nicely combining basic CC concepts with an interesting twist.  And exit under a block is still fun, if not clever any more.  5
2. Twin Pines Mall.
It's difficult to follow a level I really liked, but I've played this level before and never really ?liked it.  I've just seen so many Pigeon-Holes-style levels, and this one isn't as good as others.  Sorry. 2
3. The Fourth Dimension.
Here is the first case where my ?initial impression was wrong.  I got frustrated with mty fingers and blew by this level the first time, giving it a 3.  It's actually rather clever and a good little maze.  I'll be updating my scores on this one.  4
4. Triplicate
Excellent use of thin walls.  Nice use of the number 3 throughout.  Reasonable and interesting to solve.  5
5. Frozen Pipelines
I.C.You meets Kinetic Aesthetic.  How can I argue with that?  5
6. Divinding
I swear I did not AUTOMATICALLY assume the author of this level and grade accordingly.  HOWEVER, this is a terrible level.  1
7. Milliardaire
A weird little level that feels suspiciously like a Treasury Hunt creation.  Nothing terrible but nothing redeeming.  3
8. Running for the Toggle Switch
I'll admit I can't quite solve this one -- it looks straightforward enough, but if the title is to be believed, I cannot execute the solution.  And I don't see any other solution.  4
9. Serving Fast Food
Too hard to execute, too easy to die.  Concept isn't bad but just too frustrating.  2
10.  Old Fashion
Well, it is an old-fashioned maze, all right.  And well executed.  4
11. Conveyor Craze
An interesting take of ROAD SIGN on crack.  A wee bit frustrating, but that's okay.  4
12. Tropical Paradise
A fun little jaunt.  4
13. Traffic Control
Not completely clear on how to complete this.  Seems ok.  3
14. The Crossing of the Styx
A little tricky to not kill the teeth, or letting it kill me.  An interesting challenge.  4
15. Don't Stop
A little twist on BEWARE OF BUG.  You read the hint you probably die the first time, but once you get it it's easy.  3
16. Comparing
Not exactly sure WHAT I'm comparing, or if this was designed by the King of Ing, but it's okay.  A little too much "move or die" for me.  3
17. Panic Pushing
OK, I have a really strong dislike of levels with a Joyride in them.  That put me off right away.  There's no way to go back and recover on this level.  Not a horrific level, but not exactly a fun one.  2
18.  Riding
The worst of both worlds.  A ridiculous Joyride and a level ending in Ing.  Oh, and just to make things MORE awful, and really stupid time limit.  1
19.  Exconnunicated
Oh what a relief after the previous level!  I've played this particular level many times before and it continues to be a delight.  I don't know if Tyler invented the block removal device at the start but this is the first place I ever saw it.  Excellent.  5
20.  Exchangement Palace
Not sure "exchangement" is a word, but I don't "sustainment" is either and they use it in my industry.  At least there are no "masonary columes" to worry about.  This is a fairly standard swapping and maze level.  3
21.  Pursued by Shadows
Took me a while to get the hang of this one, but I give it merit for being interesting.  If it makes it in it'll take me a long time to complete because I just don't have the dexterity any more.  4
22. Cool Box
Pretty Cool!  Also a pretty ?interesting puzzle with some fun red herrings.  5
23. The Boss
I hated this level the first two times I played it.  Still do.  Stupid teeth.  1
24. Molasses and Black Marker
An interesting game, Professor.  The only winning move is not to play.  But I played anyway and I'm intrigued.  5
25.  Closed Track
I thought this was going to be another of those stupid "don't use up too many popup walls" levels, but surprisingly it isn't.  It's a much more interesting little puzzle.  4
26. Honor Among Thieves
A clone of Thief, You've Taken All That Was Me this is not.  But it is fun.  5
27. Union
Well the hint is quite clear.  If I could just execute it!  Nicely done.  5
28. Minor Infection
I found this one to be initially quite anooying, but it got a bit better.  3
29. Thinner
Ah, the keytrade level.  Not bad.  4
30. Who Ate My Blue Key
Nice.  Challenging but interesting.  5
31. Better Safe Than...
I liked this one.  Nice little puzzle -- not too complex but interesting.  5
32. Chocolate Covered Chocolate
Well, I like the title.  And most of the rest of it.  Just didn't put me over the top.  4
33. Sequence 2
It appears that this is actually impossible in Lynx.  1
34. Forest Guarian's Maze
Change the title to Gate Guardian's Maze and I'll give it a 5.  Meanwhile, it's pretty good.  4
35. Ball in an Awkward Place
Love the title!  Also love the level.  So fun.  5
36. Incisive Paragon
If Memory serves, there have been many such levels in the past.  This one is another one.  3
37. Slacker
Yes I am; thanks for noticing!  Pretty interesting.  4
38. Sokomaze
So basically an Oracle level with bits of Warehouse and bombs.  Cool.  5
39.  Galaxies
Oh the bouncing!  Not a bad design but I'm not shouting either.  4
40.  Overload
Nice to see a walker level that's actually fun!  5
41. Keys to the Kingdom
A fun combination of ideas.  4
42. Rew
Totally designed to make me angry.  1
43. So Close...
Well that was fun.  5
44. Impulse
A clever level layout. 4
45. In the Line of Fire
Not really sure what to do here, but really annoyed.  2
46. Keyrithmetic
Well there's key swaping.  3
47. Silicon Mine
Silicon Yours.  Can't we all just get along?  4
48. Reflecting
Don't exactly LIKE this level, but it's pretty well done.  4
49. Twilight Harbor
Feels suspiciously like that level with the unpronouncable name.  4
50  R.A.I.D. Array
RAID never lived up to its hype.  Neither did this level.  2
 

 

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#7 Milliardaire: I'll say what I said about this level for CCLP1 voting: this is a great exploration-themed level that is robbed of all charm by its time limit. If it had a much greater time limit or none at all, it would be perfect! Please vote for this level with the mindset that the time limit will be changed, like I did.  :star:  :star:  :star:  :star:  :star: !  :)

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