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CCLP3 Lynx:

#10 (Annoying Wall): 85 (+8, b)
#17 (Lot in Life): 95 (+5, b)
#34 (Motion Blur): 861 (+1, b+1)

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CCLP3 Lynx:

#36 (Zelgon's Lair): 215 (+2, b)
#38 (Wireframe): 308 (+3, b)
#42 (Every Trick in the Book): 407 (+3, b+1)
#44 (Tiny Spirals): 217 (+2, b)
#46 (Get a Clue): 275 (+1, b)
#47 (Flame Thrower): 370 (+1, b)
#50 (Once Upon a Troubadour): 159 (+9, b)

47 b

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CCLP3 Lynx:

#48 (All About Buttons): 388 (+2, b)
#52 (Dolly Mixtures): 365 (b)
#53 (Backtrack): 302 (b)
#54 (Good Advice): 272 (b)
#55 (Construct-a-Maze): 235 (bc)
#56 (Item Unlocker): 306 (b)
#57 (Beachballs): 193 (b)
#58 (Bowling): 241 (b)

55 b

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CCLP3 Lynx:

#45 (Block Head): 409 (+5, b)
#61 (Bump and Run): 306 (b)
#62 (Go Back to Start): 480 (b)
#65 (Countdown): 65 (b)
#66 (The Aftermath): 283 (b)
#67 (The Haunted House): 188 (b)
#68 (Incident on a Bridge): 428 (b+1)
#69 (Coal Mine): 422 (b)

63 b

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CCLP3 Lynx:

#70 (On the Coast): 404 (bc)
#73 (Take the I Train): 265 (b)
#74 (Niche): 268 (b)
#75 (Chip Alone: Lost in Chip City): 307 (b)
#77 (Oh-Ho!): 189 (b)
#78 (Slide Show): 384 (b+2)
#79 (Clear the Way): 305 (b)
#81 (Possible): 104 (b)

71 b

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CCLP3 Lynx:

#51 (Dancing on Ice): 304 (b)
#84 (No End in Sight): 339 (b)
#87 (Block and Key): 400 (b+2)
#88 (Which One Next?): 752 (b)
#89 (Replay II): 394 (b)
#90 (Lichenstein): 207 (b)
#93 (Shattered): 31 (b)
#95 (Waste of Space): 370 (b)

79 b

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CCLP3 Lynx:

#59 (Air Pocket): 318 (b)
#64 (Producing): 310 (bc)
#83 (Billiards): 224 (b+1)
#86 (To Catch a Thief): 383 (b)
#92 (Bolkonski): 395 (bc)
#94 (Mistakes): 269 (b+3)
#96 (In the Limelight): 514 (b)
#98 (Mouth-Watering): 491 (b)

87 b

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CCLP3 Lynx:

#82 (Mediterranean): 483 (bc)
#97 (Jumble II): 475 (b)
#99 (Freezer): 309 (bc)
#104 (Civilization of Creatures): 307 (b)
#108 (Magic Trick): 395 (b)
#111 (Bustin' Out): 603 (b+1)
#112 (Pushy): 216 (b)
#115 (Triple Maze): 828 (b)

95 b

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CCLP3 Lynx:

#103 (Prison Break): 300 (bc)
#106 (Oil Rig): 225 (bc)
#116 (Mini Challenges): 284 (b)
#119 (Elite): 480 (b)
#120 (Twisted Chambers): 615 (bc)
#121 (Jaywalker): 62 (b+1)
#122 (Manic Depression): 504 (bc)
#124 (Jumble III): 500 (b)

103 b

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CCLP3 Lynx:

#49 (All About Blocks): 292 (+2, b)
#114 (Lead Us Not into Temptation): 515 (b+1)
#117 (Mice Are Good for Something): 628 (bc)
#126 (Marooned): 132 (b)
#127 (Beat the Heat): 431 (bc)
#132 (Commit Suicide?): 336 (b)
#138 (Waterslide): 136 (b)
#148 (Diabolical): 317 (b)

111 b

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CCLP3 Lynx:

#129 (Everybody Get Dangerous): 514 (b)
#131 (Mental Blocks): 640 (b)
#134 (We'll Be Right Back): 194 (b)
#135 (Color Wheel): 702 (b+3)
#140 (Yet Another Yet Another Puzzle): [341] (bc)
#142 (Mudpie): 527 (bc)
#145 (Recurring Dream): 712 (bc)
#146 (Suspended Animation): [681] (bc)

122 b

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CCLP3 Lynx:

#100 (Sardines): 220 (bc)
#101 (The Ghosts at the Massingham Mansion): 606 (bc)
#139 (Rotation): 518 (bc)
#141 (Bug Arranging): 334 (b+2)
#149 (Mr. McCallahan Presents): 760 (b+1)

127 b

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CC1 Lynx:

#13 (SOUTHPOLE): [981] (b)
#16 (CELLBLOCKED): [971] (b)
#33 (ON THE ROCKS): [631] (bc)
#94 (NOW YOU SEE IT): [906] (b)
#100 (COLONY): [911] (b)
#106 (KABLAM): [903] (b)
#111 (TIME LAPSE): [961] (b)
#117 (THE MARSH): [923] (b)
#120 (ALPHABET SOUP): [942] (b)
#121 (PERFECT MATCH): [966] (b)
#125 (MIXED NUTS): [821] (b)
#130 (ICE CUBE): [925] (b)
#139 (YORKHOUSE): [919] (b)
#142 (PENTAGRAM): [966] (b)
#144 (FIREFLIES): [832] (b)

141 b

CCLP3 Lynx:

#71 (How to Get Around in Venice): 418 (bc)
#91 (Olly Olly Oxen): 224 (bc)

129 b

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CCLP1 Lynx:

#61 (Highways): 413 (+1, b)

6,000,210 - 135 b

CCLP3 Lynx:

#144 (You Can't Teach an Old Frog New Tricks): [635] (b+18)

Using the same route, it's theoretically possible to score a 637. However, this does require perfect blob luck to execute.

132 b

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CCLP1 Lynx:

#79 (Elevators): [958] (+1, b)
#127 (In the Pink): 413 (+4, b)
#143 (Amphibia): [850] (+6, b)

6,000,250 - 138 b

CCLP3 Lynx:

#137 (Vulcan): 816 (b+9)

133 b

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CCLP3 Lynx:

#63 (Pocket Puzzle): 230 (bc)
#72 (Fireball Tourism): 120 (b-6)
#76 (Complex): 498 (b-2)
#80 (Checkers): 188 (b-2)
#85 (Maginot Line): 505 (b-2)
#102 (Triple Alarm): 359 (b-1)
#105 (Caves): 203 (b)
#107 (Lazy Hourglass): 548 (b-4)
#109 (Hidden Depths): 396 (bc)
#113 (Stress Fracture): 399 (b-7)
#118 (Obstacle Course): 387 (b-4)
#123 (Investment): 708 (b-4)
#125 (Water Trap): 646 (b-6)
#128 (Divide and Conquer): 430 (b-2)
#143 (Same Game): 749 (b-2)
#147 (Avalanche): 491 (b-12)

6,079,550 - 135 b

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CCLXP2:

#28 (Madness I LX): 268 (+3, b)
#30 (Chase Race *): 251 (+9, b)
#37 (The Mystery of the Seven Chips): 319 (+1, b)

CCLP4 Lynx:

#35 (Chasing Chips): 353 (b+1)

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CC1 Lynx:

#29 (ARCTICFLOW) 287 (+1, b)
#89 (BLOCK BUSTER): 380 (+1, bc)
#116 (BLOCK BUSTER II): 699 (+3, bc)
#126 (BLOCK N ROLL): 426 (+1, bc)

5,897,990 - 144 b

CCLP4 Lynx:

#50 (Secret Underground Society): 336 (bc)

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CCLP3 Lynx:

#23 (Map the Path): 241 (+1, b)
#134 (We'll Be Right Back): 209 (+15, bc)
#143 (Same Game): 751 (+2, b)

6,079,830 - 136 b

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CCLP4 Lynx:

#98 (Clay Tunnel): 457 (b)
#104 (Dual): 184 (b)
#105 (Living Things): 407 (b)
#106 (Gridlock): 233 (b)
#109 (Shemozzle): 19 (b)
#110 (Keyrithmetic): [945] (b)
#111 (Water Bottle): 170 (b)
#115 (Overlap): [906] (b)
#119 (Strandquist): 515 (b)
#124 (Air Bubble): 109 (b)
#127 (Wrong Exit): 217 (b)
#139 (Unravel): [958] (b)
#142 (Stratagem): 44 (b)
#145 (Hacked Save File): 505 (b)
#148 (Gravity Well): 421 (b)

17 b

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CCLP4 Lynx:

#1 (Molecule): 163 (b)
#2 (Pixelated Fire): 249 (b)
#3 (Fossilized Snow): 207 (b)
#4 (Oasis): 221 (b)
#5 (Non-Dimensional Layer): 277 (b)
#44 (Blobfield): 412 (b)
#66 (Anaconda): 264 (b)
#71 (Puuf): 175 (b)
#73 (Sealed Doors in the Spacecraft): 265 (b)
#126 (Bind Mender): 132 (b)
#130 (Bam Thwok): 549 (b)
#137 (The Longest Track): [862] (b)

29 b

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CCLP4 Lynx:

#12 (Rivets): 217 (b)
#13 (Encased in Carbonite): 211 (b)
#14 (Poly-Gone): 330 (b)
#15 (Cross Back): 258 (b)
#16 (Reservoir Frogs): 282 (b)
#58 (Ruinous Plaza): 336 (bc)
#59 (Blockpick): 349 (b)
#60 (Flippant): 207 (b)
#61 (Blue Tooth): 528 (b)
#68 (Cold Fusion Reactor): [966] (b) tyjb
#88 (Empty Rooms): 278 (b)
#129 (Undefined Fantastic Object): 218 (b)

41 b

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CCLP4 Lynx:

#37 (Tropical Hibiscus): 370 (b)
#40 (Periodic Lasers): 130 (b)
#41 (Ghetto Piranha): 307 (b)
#42 (Nova Prospect): 243 (b)
#45 (Seven-Layer Salad): 354 (b)
#46 (Exclusive Or): 250 (b)
#48 (Key Insight): 292 (b)
#49 (Block Parking): [897] (b)
#51 (Ice in a Blender): 380 (b)
#54 (Split Path): 195 (b)
#63 (Pneumatic Diversity Vents): 506 (b+2)
#64 (Excuse Me): 311 (bc)

52 b

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CCLP4 Lynx:

#29 (Flipper Departments): 307 (b)
#30 (Hoodwinked): 58 (b)
#31 (Big Boulder Alley): 388 (b)
#32 (Blended Brussels Sprouts): 307 (b)
#33 (Tool Shed): 213 (b)
#34 (Frozen Waffle): 158 (b)
#80 (Monster Swapper): 287 (b)
#85 (Nectar Meadow): 433 (bc)
#86 (Cyprus): 316 (b)
#87 (And the Walls Kept Tumbling Down): 517 (bc)
#90 (Wretched Hive of Scum and Villainy): 393 (b)
#135 (Propaganda): 384 (b)

64 b

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CCLP4 Lynx:

#10 (Stuck in Emerald): 71 (b)
#19 (Conservation of Keys): 186 (b)
#21 (Glacial Palace): 298 (b)
#22 (Bodyguards): 238 (b)
#23 (Western Standards of Living): 349 (b)
#24 (It's Easy Being Green): 379 (b)
#26 (Shrub): 250 (b)
#95 (Ravaged): 502 (b)
#97 (Lockdown): 259 (b)
#99 (Ice Cavern): 287 (b)
#112 (Triple Mint Slurpee): 532 (b)
#113 (Half of You, Half of Me): 345 (b)

76 b

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CCLP4 Lynx:

#6 (Proving Grounds): 304 (b)
#7 (In the Pool): 91 (b)
#8 (The Fourth Dimension): 333 (b)
#9 (Pinball): 242 (b)
#11 (Keyboard Malfunction): 350 (b)
#67 (Nuclear Energy for Dummies): 310 (b)
#69 (Ball in an Awkward Place): 392 (b)
#72 (Sewerway): 343 (b)
#75 (Unmitigated Hint Factory Disaster): 412 (b)
#79 (Spring): 362 (b)
#83 (Frozen Over): 457 (b)
#94 (Ditchdigger): 506 (bc)

88 b

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