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Which CC game do you play?

CC1 or CC2?  

17 members have voted

  1. 1. CC1 or CC2?

    • Always CC1 (or almost always)
      3
    • Always CC2 (or almost always)
      2
    • Mostly CC1, sometimes CC2
      8
    • Mostly CC2, sometimes CC1
      2
    • Both CC1 and CC2 equally
      2


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Which Chip's Challenge game of the Chip's Challenge saga do you play the most? Now that Chip's Challenge 2 has been out for some time, I was wondering if there are users out there who have completely left Chip's Challenge since the release of the sequel, users that still play Chip's Challenge every once in a while, or users that still play the first Chip's Challenge most of the time.

As for me, I knew about Steam before Chip's Challenge 2 came out, never had it though, and am in no rush to get it, but I might consider getting it so I can get my hands on CC2.

So even though lately I haven't been chipping much at all, everytime I have, it was with CC1 (or Tile World).

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In general, I find CC1 more fun to play than CC2. So even though the majority of my level designing is in CC2 at the moment, the idiosyncrasies are much more annoying than those of CC1. Also, CC1 optimizing, especially in MS, is too much fun for me. There's also a lot more levels for CC1, including some that are still coming out... 

 

Both games are excellent, however. I just prefer what I'm used to, for reasons beyond just that I'm used to it.

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I mostly play CC1, CC2 I've only played once in its entirety. Said this before I find CC2 to be a magnificent sequel to a game that was released onto the Microsoft WEP. Don't get me wrong just cause I play more of CC1 doesn't mean I don't like CC2, I am just more accustomed to CC1. I've been interested into playing some CC2 sets for an addition to the puzzle experience.

Despite CC2 being a long awaited sequel, I feel that CC1 still since the CC1 design still overpowers the CC2 creations.

As always, if comes an idea for an official or custom pack of either CC1 or CC2, I will be looking forward to it.

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I enjoy both games, and would really like to encourage more development in the CC2 ruleset, which is why I've set out to build an editor that works for both games!

I was in no rush to get Steam either, but it was worth it for CC2. :)

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Mostly CC1, sometimes CC2 - but I would definitely play CC2 more if there were an option to buy it completely separate from Steam, even at a much higher price. It's ridiculous that the bloatware that is Steam needs to be installed to play a game from the late 90s...

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I haven't played anything in CC2 other than the official set - I wish I had more time to spend on it, and as such I barely squeaked through it and probably forget what half the new tiles do :P. So it has been easier for me to play CC1 when I do get playing time...

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I voted "mostly CC1, sometimes CC2".  There aren't that many CC2 levels available; I wish there were more :(

Although, like Jeffrey, I mostly design CC2 levels these days.  The only CC1 levels I have designed recently are for the create competition, and they will be ported to CC2 afterwards.

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CC2.

After playing CC with smooth animation and all the new game elements it's hard for me to go back to the classic CC1 now

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CC1 MS optimizing gives me the most fun that I have playing this game, so that.

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Despite not really ever playing CC2, I picked mostly CC1, sometimes CC2.

Contrary to popular belief, I don't hate CC2. I think it has great potential in a lot of ways, but I'm a firm believer the main game did not do justice to the new elements and lacked in a lot of ways.

I've primarily stuck with CC1 for design projects because it's admittedly easier and far less complex than CC2 design is IMO. However, once my CC1 design project is finished, I will move onto CC2 designing sparingly.

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I'd be willing to give CC2 a go but I'm stuck on a Mac at the moment >_< and there's no port of it *yet*. If it was available, I think my vote would change to what's currently the majority.

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If I had more time and didn't play many other games I would play CC1 more often but I pretty much only play CC2 these days (and that's not even real often). Mainly because it's new and fresh. I loose interest in games quickly. I had steam already (I was surprised to see some steam bashing here, but understandable) so I was happy to see it come to it in 2015.

On 10/21/2018 at 2:11 PM, Ihavenoname248 said:

In general, I find CC1 more fun to play than CC2. So even though the majority of my level designing is in CC2 at the moment, the idiosyncrasies are much more annoying than those of CC1. Also, CC1 optimizing, especially in MS, is too much fun for me. There's also a lot more levels for CC1, including some that are still coming out...

Both games are excellent, however. I just prefer what I'm used to, for reasons beyond just that I'm used to it.

I pretty much have a similar but opposite view: I prefer the idiosyncrasies of CC2. Idk why I just find it smoother for me personally. The movement and controls immediately felt natural, more so than MS CC or tileworld which always felt weird to me. IMO in MS I hate the extra step chip takes when you hold down the key* and tileworld feels like he stops too short. *No I refuse to press the key repeatedly instead of holding it down like I've heard people do on stream.... I can't even believe people do that!?

I also like the graphics of CC2 better than MS or Tileworld. It's similar enough to the originals to satisfy my nostalgia also.

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