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Lessinath

Stupid deaths.

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So I started up Tile World after having not played in a week.

 

I died two moves in.

 

:facepalm:

 

a86Hx9I.png

 

What is that? at 4,3 from the bottom right? :huh:

 

oh yeah, and from Micheals post: "Never gonna turn around and hurt you" excellent level title. :D

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I didn't get an image since this was at school, but on STRANGE MAZE, with only 0-3 chips left, I accidentally moved into an enemy. Much internal rage was had then.

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What is that? at 4,3 from the bottom right? :huh:

 

oh yeah, and from Micheals post: "Never gonna turn around and hurt you" excellent level title. :D

 

I was messing around with possible alternate boot designs and while that looks nothing like a boot, it looks cool enough I kept it. It's not even centered on the tile, though...

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Nice random shapes that I don't understand the purpose of.

 

The square cloned a fireball which pressed the circle, causing the oval to kill Chip.

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The square cloned a fireball which pressed the circle, causing the oval to kill Chip.

 

Except there's no cloned fireball in the image.

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The worst death I have ever encountered was running out of time just two tiles away from the exit.

 

This happened to me as well.

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While trying to avoid the glider on the right:

 

eojuINP.png

 

:lol:

 

The tile I'm standing on previously had a chip:

 

gjYhM5N.png

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I should've filled the water in (After getting the chips and yellow key in the trap column)

 

nKMmkZH.png

 

Is this avoidable?

 

h9WVW7r.png

 

If I waited one more move, the :teeth: would've hit the bomb.

 

CDm4nNs.png

 

Right after I clear the dirt:

 

4N8l54M.png

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There's a teleport under the left pink ball:

 

MmLmEDU.png

 

Yep, that's a lovely piece of shenanigans isn't it?

 

The bright side of things is it's really early in the level.

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