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NOTE - Version 2.2 fixes more busts in the original release.

 

Ok guys, it's finally out! I've spent all week Lynxifying this level for CCLP voting. I've also added more things to do this time around so I hope you all like the 2nd version.

 

The download for playtesting this level is: http://cczone.invisi...tion-version-2/

Yes, you can use that download for the CC Zone Award.

 

I can confirm so far that it's 100% solvable in Lynx with this video below:

 

http://www.youtube.com/watch?v=Z40YA299Vj4

 

Since the Lynx version has less room for error, I'm going to guess the MS version should be easier to solve for all Chipsters. I've only tested it in Tile World so far, though.

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YES! FINALLY! I won't have to deal with insane annoyingness and randomness to get this award! Thank you for this :)

 

No problem. This one was actually fun to play through, as I knocked the randomness down alot and made it rely more on playing skill. Just need to confirm it can be beaten on MS Tile World and MS Chip's Challenge now.

 

EDIT - Looks like the block ice slide in the plane area might be a problem for MS Chip's Challenge. I also fixed a bust where you didn't need a key to finish the level.

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You know what, I'm just gonna try and beat Version 2 for the award... then beat Version 1 so I can say to myself, "I BEAT THE ORIGINAL FINAL DESTINATION OMG THAT WAS SO HARD"

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You know what, I'm just gonna try and beat Version 2 for the award... then beat Version 1 so I can say to myself, "I BEAT THE ORIGINAL FINAL DESTINATION OMG THAT WAS SO HARD"

 

You only have to beat one or the other for the award. There's not another for beating both. Might as well be Version 2 since that's the CCLP compatible one.

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You only have to beat one or the other for the award. There's not another for beating both. Might as well be Version 2 since that's the CCLP compatible one.

 

Yes, I know. If I beat Version 2, I'll get the award, but I won't really feel that I beat Final Destination, because v2 was only to make it easier and fix a bust in the original version.

 

So if I beat the original in TomP3, then I will feel I actually did beat Final Destination. :)

 

Make sense now?

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Got up to pushing the block near the bug. Now what? Is there another trick or something that i'm missing? :)

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@Michael: Tom helps me on fb a lot with the level as I'm playing it, so maybe Tom could help you too? :)

 

Also, I strongly suggest you listen to the first MIDI file in Tom's FDV1 video. It's amazing.

 

(Y)

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I have that first MIDI on my iPod! (Y)

 

Best part is, I extended it to 8 minutes! :D

 

*waits for jealous people to respond* :)

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