Lessinath 45 Report post Posted December 28, 2012 Guys the level isn't even done yet. Lets finish filling in the map and then we can talk about fixing problems and busts. The chip count isn't final, we may need to change door and key colors around to prevent busts at that point or maybe even make larger changes. I know I had to make several very minor changes to have my section of the level work right and I fixed an unintentional screw as well. These minor changes may have been enough to address this problem. Share this post Link to post Share on other sites
Flareon350 581 Report post Posted December 29, 2012 So which file and I am supposed to download? I already contributed to this super collab level for those who don't know or remember. Share this post Link to post Share on other sites
Lessinath 45 Report post Posted December 29, 2012 Well I am going to upload mine shortly, as I declared I was taking a turn on post #69 but no one appears to have noticed. Share this post Link to post Share on other sites
Flareon350 581 Report post Posted December 29, 2012 I noticed that post when it was made but replying to it completely slipped my mind. Share this post Link to post Share on other sites
Lessinath 45 Report post Posted December 29, 2012 (edited) lol well ok - I'm just checking for any serious issues I may have added unintentionally. The area I added is larger than I am comfortable having added, but it's got two parts and they're pretty basic so I don't think it should be an issue. So Mathgrant already uploaded his despite my saying I was taking a turn? Nice... Well, here's an image of my copy of the level so we can decide what to do. Edited December 29, 2012 by Lessinath Share this post Link to post Share on other sites
Flareon350 581 Report post Posted December 29, 2012 It looks pretty good so far. Share this post Link to post Share on other sites
mathgrant 3 Report post Posted December 29, 2012 But now the teleporter at (10, 6) is no longer a death trap if you enter it from the left! Share this post Link to post Share on other sites
Lessinath 45 Report post Posted December 29, 2012 But now the teleporter at (10, 6) is no longer a death trap if you enter it from the left! I believe I've found an adequate solution to this concern by moving the block at 13,17 to 11,19 and putting a dirt tile at 12,19. Share this post Link to post Share on other sites
random 8 209 Report post Posted January 1, 2013 So is 1.11 complete? It looks complete in that image, aside from the change you mentioned. Share this post Link to post Share on other sites
Lessinath 45 Report post Posted January 1, 2013 Yes, it is now, I was delayed by RL events and other levels, and will upload it before I leave this morning. Share this post Link to post Share on other sites
Lessinath 45 Report post Posted January 1, 2013 http://cczone.invisionzone.com/index.php?/files/file/190-supercolab-111/ I am 99.9% sure that is the right version of the level. Share this post Link to post Share on other sites
BigOto2 69 Report post Posted January 5, 2013 Wow, this is still going after like a whole year! Maybe I should join and add some stuff to the level for once, just for the flying heck of it, seeing as it is more successful than I ever imagined something like this would be. Share this post Link to post Share on other sites
Flareon350 581 Report post Posted January 6, 2013 Yes you should! We still have a lot of empty space in the level still Share this post Link to post Share on other sites
random 8 209 Report post Posted January 6, 2013 Wow, this is still going after like a whole year! Maybe I should join and add some stuff to the level for once, just for the flying heck of it, seeing as it is more successful than I ever imagined something like this would be. It did go dormant for about half a year.... Share this post Link to post Share on other sites
Hornlitz 59 Report post Posted January 20, 2013 (edited) So I hope it's not too late to say that I want to work on this too... Edited January 20, 2013 by Hornlitz Share this post Link to post Share on other sites
Michael 116 Report post Posted January 20, 2013 (edited) So I hope it's not too late to say that I want to work on this too... It's not too late. Not until the whole board is full. And we still need more people to help. Edited January 20, 2013 by Michael Share this post Link to post Share on other sites
random 8 209 Report post Posted February 13, 2013 Aaaaaannd forgotten. Again. Share this post Link to post Share on other sites
AdrenalinDragon 269 Report post Posted February 14, 2013 Who has the latest version? I wouldn't mind contributing my part to this level again if nobody has done anything to it in a while. Share this post Link to post Share on other sites
Flareon350 581 Report post Posted February 15, 2013 I call to add a second section in the level! I really want to see this level get complete! 1 Share this post Link to post Share on other sites
random 8 209 Report post Posted February 15, 2013 (edited) I thought BigOto2 and Hornlitz wanted to contribute? Wow, this is still going after like a whole year! Maybe I should join and add some stuff to the level for once, just for the flying heck of it, seeing as it is more successful than I ever imagined something like this would be. So I hope it's not too late to say that I want to work on this too... Oh, and tensorpudding, if and when he ever comes up with something. Edited February 15, 2013 by random 8 Share this post Link to post Share on other sites
CamdenT 11 Report post Posted July 17, 2013 So is the level finished? If so is it going to be put into one of the CCLP1 voting packs? Share this post Link to post Share on other sites
jblewis 310 Report post Posted July 17, 2013 The deadline for submissions was June 30, 2012 - so I'm afraid not. Also, all 33 packs have already been assembled. Share this post Link to post Share on other sites
CamdenT 11 Report post Posted July 23, 2013 Darn. Well, we can always save it for the next community-released pack! Share this post Link to post Share on other sites
Lessinath 45 Report post Posted August 10, 2013 The deadline for submissions was June 30, 2012 - so I'm afraid not. Also, all 33 packs have already been assembled. Wow, it's been that long already? Share this post Link to post Share on other sites
Chipwoodstock 17 Report post Posted August 16, 2013 When I was not taking my break from Cams Challenge (which is right now) I made a level that combined bits of CC1 levels and mashed them into 1 level. Is that a possible standalone submission levelset? I think that'd be a nice collab, where people take bits of CC1, maybe if we could, CCLP2, CCLP3, and if it's out by that time, CCLP1 or even CCLP4, and make levels for a little levelset? We'd probably just have to come up with a name and mash up them levels, and bamf. Not an invitation for "can I do X thing for this thing?" more then just a minor sub-discussion thing and an invitation for "Could we maybe...?" Share this post Link to post Share on other sites