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Pointless CC Trivia Thread

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Levels considered for level 149 of CCLP1: Roads to Victory (not in final set), California, Chip Alone, and Clubhouse.

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Number of levels without blocks in CC1 - 75

Number of levels without blocks in CCLP2 - 53

Number of levels without blocks in CCLP3 - 17

 

While we are not close to finalizing the level list for CCLP4, among the levels we have chosen we know that CCLP4 will have more levels without blocks than CCLP3 did.

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[5/20/2017 9:46:03 PM] Jeffrey (IHNN): Every level is linear
[5/20/2017 9:46:14 PM] Jeffrey (IHNN): You start at the start, do stuff, and end in an exit

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20% of CCLP1's ice skates are contained within level 147, Thief, You've Taken All That Was Me. (I did not make this up)

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If every level in a CCLP is timed and has a bold time of 999, the Melinda score would be 7,076,010 (500*(149*150/2) + 999*10*149).

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Levels that start with the letter D by level pack:

CC1: 6

CCLP1: 6

CCLP2: 6

CCLP3: 6

CCLP4 :...............7  <_<

 

(CC2: 13)

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In MSCC, if run in Windows 3.1, there is a way to find out what MIDI plays on a certain level number. Divide the number by 3, and see what's left behind

 

If nothing is left behind (whole number): CHIP01

If 1 is left behind (ends with decimal .333): CHIP02

If 2 is left behind (ends with decimal .667): canyon.mid

 

Example: 131 / 3 = 43.667, so canyon.mid will play in level 131

 

if you customized the game to add more MIDIs, look in the entpack.ini file in your Windows directory, then divide by the number of MIDIs you have. The remainder/number left behind will be the number of the MIDI file on that list that will play in that level.

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Chip starts in position (0,0) in level #100 of CCLP4.

 

Pointless Trivia: Chip's starting position in CCLP4 #100 is (19, 11) :)

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Chip starts in position (0,0) in level #100 of CCLP4.

Pointless Trivia: Chip's starting position in CCLP4 #100 is (19, 11) :)

Total phale. You couldn't get this one thing right??!!! :P

 

Sorry, it was my mistake, a typo in fact. I meant CCLP5.

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Let’s revive this thread with pointless CC2 trivia. Pointless CCLP4 trivia will come soon.

In the CC2 main game, no tile contains more than three train track pieces (maximum is six)

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You can get an "infinite" score in MSCC by opening two game windows, completing a level in one window, then switching to the other and pressing F2 for a new game, and then switching back to the first window. This will reset your best scores by level but not your overall score, meaning you can beat the same level more than once and receive score for it every time. In theory, this means the highest possible score is 2,147,483,647 assuming the total score is stored as a signed int, or 4,294,967,295 assuming an unsigned int.

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