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Lol looks like you and BitBuster are stuck on BEAR TRAPS on that level (Y)

 

except that's a fail joke considering there's no traps in that level...

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Lol looks like you and BitBuster are stuck on BEAR TRAPS on that level (Y)

 

except that's a fail joke considering there's no traps in that level...

 

 

Dafuq

- this was a fun level

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Who Needs a Flipper? is the 10th level in Chip's Challenge Level Pack 2. The only other Mike L.contribution to CCLP2, this level has his wit to it. Awater space guards the exit, and while a block cannot be directly pushed into it, moving three blocks around to remove some bombs allows for that. There are noflippers in the level, but bear traps may be seen occasionally while playing the level. Josh once made a joke about bear traps on this level and said there were no bear traps - yet he completely LP'd CCLP2... strange?

Touch the blue button and run west, then collect the loose block and move it 5L, and collect both chips to the west of the block, then the three freed by the glider which was freed by the tank, and, as directed by the hint, the last one under the block.

Enter the top section from the extreme right and throw out the socket, which now allows Chip to build to the exit. Push block 3 4D, block 2 5D to the bomb, and block 3 underneath the water. Now, use block 1 to remove the bomb under the third, which allows Chip to reach the exit.

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Zane you totally edited that. I went to the wiki and read the real thing and I even looked in the editor to prove my statement. :)

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LOBSTER TRAP was designed to be a lobster, as seen here is a full image of the level ---

 

tumblr_m3f1oqKKnc1rvnjdgo1_400.jpg

 

and here's the part of the level where you trap the lobster(s):

 

lobster_trap.jpg

 

and then you're free to exit the level:

 

Israeli%20attacks%20on%20Gaza%2018%20-%20Palestinian%20young%20man%20running%20away%20fromIsraeli%20attacks.jpg

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Dafuq? ROFLMFAO!!!!! XD XD XD

 

 

 

ICE CUBE - If you view this level in the editor, all the chips form a circle. That's pretty epic stuff.

 

*knows Zane will post some random pic of an ice cube or something :P*

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ICE CUBE was intended to be something along the lines of this level ----

 

SuperStock_1558-04421.jpg

 

but Chip would have undergone too much pain and so this was created ---

 

drink_ice_cube_bugs_MED.jpg

but then the idea of a bug being trapped on ice was too hard to put in the game, so THIS is what we find in ICE CUBE today:

 

potato-chip.jpg

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VICTIM -- The 66th level of CC, and I was listening to Heretic Anthem* while I noticed I was on level 66, which is scary. Because of this, the original VICTIM was supposed to be along the lines of THIS level ---

 

a%20victim.jpg

 

but this was supposedly too violent for CC, so instead this was created ---

 

Kitten+Getting+Robed.jpg

 

but there was a problem: cats were not in CC. So this was the final release of VICTIM ---

 

iStock_dog-with-money.jpg

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Oh hey look I'm on level 69!!!!!!

 

Seriously, why was Bounce City full of pink balls.. just.. that.. kinda sounds wrong... 69... and pink balls.. seriously.

 

*desperately needs to post to get to NIGHTMARE*

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Kitten+Getting+Robed.jpg

 

Hahahahaha!!!!!!! That's hilarious stuff.

 

 

 

Seriously, why was Bounce City full of pink balls.. just.. that.. kinda sounds wrong... 69... and pink balls.. seriously.

 

Oh my. We need a "dirty interpretations of CC levels" thread.

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Ok the moment Zane has been waiting for has arrived!

 

I'm on Totally Unfair now so do your worst! :P

 

Totally Unfair.

 

I'm gonna put this in a spoiler cause it's really long. :)

 

 

 

 

TOTALLY UNFAIR is the 131th level in CC. Suggested by its title, one reason is because the Bloods gang's "number" is "031" but Chuck didn't want to use that so instead he made it "131". If you don't know why their number is 031, I'm not posting it on here, just go look it up. ;)

 

Here's the very first rough draft of the TOTALLY UNFAIR:

 

c_challenge.gif

 

but, then realizing, two things ---

  • This level is unsolvable
  • This level number is not seen like this in CC

After this, Chuck made this level, which was TOTALLY UNFAIR after all:

 

621600869_bd709cb0bd_z.jpg

 

But a problem: the exit tile is on the lower layer and is not Lynx-compatible.

 

This was the third version of TU:

 

product_prohibited_big.gif

 

but this level sucked, and had WAY too many teeth in it (no green is visible, there are more than a billion teeth in this level; this was before Chuck made the levels on a 31x31 grid.

 

The 4th version can be viewed here:

 

XozyV.jpg

 

<Notice: This is one of two posts; all images cannot be put in this post, please scroll down a bit>

 

 

 

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Seriously, Chip can get lost in that and die immediately! So the fifth version...

 

whining.gif

 

Chip didn't have money and whined to Melinda a lot. So he did NOT want to get kicked out of the clubhouse. The sixth version was.. slightly better..

 

...but first, during the fifth version, Chip yelled this at Melinda nearly 100 times:

 

aaa.gif

 

Melinda made the level 20 times harder, coming up with this sixth version ---

 

http://trollcats.com/wp-content/uploads/2010/08/fucking_mods_trollcat.jpg

^ Warning -- contains one use of profanity.

 

The seventh version was cleaner but harder still, because Melinda turned Chip into a starving cat...

 

nocheezburger.jpg

 

So Chip, being VERY hungry, attempted a cheezburger grab:

 

129172914868778550.jpg

 

..but he managed to get only 2% of it, but he wasn't hungry for the next 23.6 milliseconds.

 

The eighth version, in memory of Chuck's misspelled word in OPEN QUESTION's hint (eigth -> eighth), was this:

 

9679662.jpg

 

The eighth version was mean to cats. The ninth version was extremely cat, and, Trevor friendly.

 

creepers-no-one-is-safe.jpg

 

but a cat's life was in danger.

 

THE TENTH AND FINAL VERSION OF TOTALLY UNFAIR:

 

josh-thumb.jpg

 

 

 

Hope you enjoyed.

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