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Levels You Would've Loved to See in CCLP1

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Without going terribly overboard on self-promotion, what levels didn't make it into CCLP1 - or were created after the submission deadline - that you would've enjoyed seeing in the set? A few of the ones I loved from the submission pool that didn't do as well as other, similar levels that were inducted or just performed poorly in general were:

 

- Lesson the 1st by Henry Potts

- Collection by Daniel Bouwmeester

- Pinball by Andrew Menzies

- Toggle-O-Tron by Henry Potts

- Frozen Pipelines by Josh Lee

- PushMaze by Rosabellis

- Infiltrated by Eric Schmidt

- When Push Comes to Shove by J.B. Lewis

- Cloverleaf by Henry Potts

- Monster Swapper by Andrew Menzies

- Water Bottle by Markus O.

- Cell Swapper by Markus O.

- Puzzle Box by Henry Potts

- Anaconda by Henry Potts

- The Key Issue by Ida R.

 

Some levels I loved that were either created after the submission period ended or were not submitted for CCLP1, in no particular order. I still have yet to play a lot of recent sets, so this isn't particularly representative of anything other than what I've played:

 

- Pneumatic Diversity Vents by Andrew Menzies

- Nine Men's Morris by Joshua Bone

- Wildlands by Josh Lee
- Hopscotch by Alice Voith

- Condo by Joshua Bone

- Tease by Scott Feeney

- Shambles by J.B. Lewis

- Union by Josh Lee

- Force Rapids by David Pinkston

- Newbie Zone by “BlazingApollo”

- Pop-Up Locks by Josh Lee

- Maze of My Own Design by Tyrethali Ansrath

- Bodyguards by Andrew Menzies

- Ponder by “lookatthis”

- Frozen Over by Josh Lee

 

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Here's a list of levels that appeared on a sort of "dream CCLP1" that I assembled before voting results were finalized. These were the ones that didn't appear in the final set:

 

Freestyle - Daniel Bouwmeester

One-Sided Trench - Rock Genereux

A-Maze-Ing - Ida R.

Collection - Daniel Bouwmeester

Die for Me! - Archie Pusaka

ChipWeave - Henry Potts

Worlds Collide - J.B. Lewis

In a Nutshell - Archie Pusaka

At the Mall - Daniel Bouwmeester

Railroad - Archie Pusaka

Floorboarding - Daniel Bouwmeester

Spin Cycle - Henry Potts

PushMaze - Rosabellis

Block Arranging I - Mike Lask

Backfire - Archie Pusaka

The Inner Plague - Rock Genereux

Boxes - Camden T.

Brickwalled - Andrew Menzies

Dodge and Burn - Henry Potts

Colorful Archipelago - J.B. Lewis

Navigation - Markus O.

Pest Control - J.B. Lewis

Item Swapping on Isalnds - Markus O.

The Pace Quickens - Eric Schmidt

Blue Tooth - J.B. Lewis

A-Maze-Ing Properties - Markus O.

Measles - Ida R.

Firey Fogstorm - Josh Lee

Stairs - Archie Pusaka

Chip Be Steady - Kevin Stallman

Choose Your Own Adventure - Andrew Menzies

The Genie Lamp - Archie Pusaka

Assembly Line - Andrew Menzies

Ice, Ice, Maybe - J.B. Lewis

The Cask of Amontillado - Wes Powers 

Corn Maze - Ben Hornlitz

Magic Box - Ben Hornlitz

Next In Line - Josh Lee

When Push Comes to Shove - J.B. Lewis

Slide Labyrinth - Gigih Agung Pradipta

Escape the Telenet - Andrew Menzies

The Lab - Jonathan Birchall

Dual - Markus O.

Shifting Walls and Directions - Josh Lee

Protect Your Fortress - Tyler Sontag

Excommunicated - Tyler Sontag

Glint - Daniel Bouwmeester

Statue of Teeth - Archie Pusaka

Monster Swapper - Andrew Menzies

And the Buttons Were Gone - Ida R.

Wrong Exit - Markus O.

Kinetic Aesthetic - Tyler Sontag

Cloverleaf - Henry Potts

Pneumonoultramicroscopicsilicovolcanoconiosis - Trevor Hedges

Lean Thinking - Ida R.

A Puzzle - Dave Varberg

Minigame - Archie Pusaka

Gallimaufry - Henry Potts

Roll the Dice - Rock Genereux

The Key Issue - Ida R.

They're Not Called Blocks for Nothing - Eric Schmidt

Let's Just Be Friends - J.B. Lewis

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There were about 1,499 levels in CCLP1 that didn't make it that I would have loved to see. Oh well. The set is great as it is, though!

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- Water Bottle by Markus O.

- Cell Swapper by Markus O.

-----

 

I also would have liked to see my Ruined Canal in voting, though not necessarily the finished set. I guess i'll just wait for the next CCLP.

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I can't exactly think of every level I would of loved to see in CCLP1 but here's a few I know of at the moment:

 

Protect Your Fortress - Tyler Sontag

Nail Flipping - Trevor Hedges

Electromagnetic Elevator - Trevor Hedges

Hot Thing - Eric Schmidt

Forced Circuit - Josh Lee

Pole Position - Josh Lee

Mnemonic Ice - Rock Genereux

Blue Tooth - J.B. Lewis

Sky Diver's Maze - J.B. Lewis

3 Minutes to Midnight - Andrew Menzies

The Little Block That Could - lookatthis

Roads Untraveled - Zane Kuecks

The Little Engine That Could - Tyler Sontag

Before the Snowstorm - Josh Lee

Rise From Your Grave - Tom Patten

Japanese Game Show - J.B. Lewis

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My top 15 in a randomly selected order:

 

Chipweave - Henry Potts

Protect your Fortress - Tyler Sontag

Pole Position - Josh Lee

Worlds Collide - J.B. Lewis

Forced Curcuit - Josh Lee

Brickwalled (Again) - Andrew Menzies

When Push Comes to Shove - J.B. Lewis

Compaction - Josh Lee

The Key Issue - Ida R.

Puzzle Box - Henry Potts

Excommunicated - Tyler Sontag

Let's Just Be Friends - J.B. Lewis

Exit Garden - Josh Lee

Japanese Game Show - J.B. Lewis

Gallimaufry - Henry Potts

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Some of these have already been said, some haven't:

 

Nail Flipping by Trevor Hedges

Cyprus by Tyler Sontag

Loop Isle by J.B. Lewis

Statue of Teeth by Archie Pusaka

They're Not Called Blocks for Nothing by Eric Schmidt

Water Bottle by Markus O.

The Inner Plague by Rock Genereux

Do the Trick by Ida R. (thanks, Tyler!)

Duplex by Josh Lee

 

Monster Swapper by Andrew Menzies

Monster Swapper - Andrew Menzies

I would've gladly given up Square Dancing, Corral, and Occupied to see this level make it in.

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Some of these have already been said, some haven't:

 

Nail Flipping by Trevor Hedges

Cyprus by Tyler Sontag

Loop Isle by J.B. Lewis

Statue of Teeth by Archie Pusaka

They're Not Called Blocks for Nothing by Eric Schmidt

Water Bottle by Markus O.

The Inner Plague by Rock Genereux

Do the Trick (not sure by who...it was in one of the early voting packs.  Anyone able to help me out here?)

Duplex by Josh Lee

 

I would've gladly given up Square Dancing, Corral, and Occupied to see this level make it in.

 

Do The Trick is by Ida R. And we had plenty of more difficult levels to choose from, which is why Monster Swapper didn't make it in and the levels you listed (which were significantly easier and gave the set more variety) did.

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Levels I would've enjoyed to have seen in CCLP1:

 

Colors for Extreme by Tyler Sontag

Ruined World by Josh Lee

Carousel by Henry Potts

Mughfe by Trevor Hedges

Runaway Train by Tom Patten

Launch by.. not sure

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There is one I'm thinking off the top of my head, and it's Finding by Andrew R.

 

I will probably find some more by the time I get used again to living in the clubhouse.

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A Puzzle of course, but also Cyprus.  I also thought Waterwings met the goal of a beginner set.

Excommunicated and Xenocide were serious contenders for me as well.

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Technically, Easier Than It Looks replaced it as a #131 candidate (higher-ranked), and Spumoni replaced it as a difficult boot collecting/stealing level (also higher-ranked). :)

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Off the top of my head, Glint and Blockage (with a much longer time limit) by Daniel B., Skydiver's Maze by J.B., Think Outside the Block by ajmiam, Milliardaire (with a much longer time limit) by Rock (I think), if it looks like a maze... by pieguy, and Around the Block by Syzygy, just because the first time I played that level it felt so much like CC1 and I thought it would've fit nicely in the set. As for levels that weren't submitted for CCLP1, I used to think it would be cool if Before the Rainstorm from JL1 were in the set as a prequel, but maybe it was a good thing it wasn't submitted. And Melt by Joshua B.

 

~Bowman

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Are we gonna do this with CCLP4 too?

Feel free to start such a thread :)

 

Has someone listed which levels in this thread did appear in CCLP4?

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- Pinball by Andrew Menzies

- Monster Swapper by Andrew Menzies

- Water Bottle by Markus O.

- Puzzle Box by Henry Potts

- Anaconda by Henry Potts

- The Key Issue by Ida R.

- Pneumatic Diversity Vents by Andrew Menzies

- Bodyguards by Andrew Menzies

- Frozen Over by Josh Lee

 

Blue Tooth - J.B. Lewis

Dual - Markus O.

Protect Your Fortress - Tyler Sontag

Wrong Exit - Markus O.

Lean Thinking - Ida R.

They're Not Called Blocks for Nothing - Eric Schmidt

 

Japanese Game Show - J.B. Lewis

 

Cyprus by Tyler Sontag

Duplex by Josh Lee

 

Combinations by Andrew Menzies

 

All the levels listed above made it into CCLP4, that were mentioned in this thread.

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Thanks Josh! I guessed someone could compile such a list quicker than myself because I am not yet familiar enough with all the levels :) I'm glad these favorites got a second chance.

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Well, here's my short list of levels I'd have liked to see in the final set that didn't make it (primarily mine, admittedly, but that's what I'm most familiar with!)

 

Alcknalkcxa - This is the one I'm most bummed about. No one else seems to like this one!
Cluster Two - As far as upper difficulty puzzles go, this would be right at home in a veteran pack... or late CCLP4. That ship sailed though :P
Decrepit Crypt - Had a good run, but ran afoul of other fire themed campaign levels such as Fire is My Enemy doing much better.
Internally Inconsistent - Wasn't deemed interesting enough for a pure sokoban level. I kind of agree, but at the same time I like how small variations in design can make a larger change in solving.
Puzzle Solver on a Tight Budget - Just wasn't picked as a time crunch level with Shemozzle and Air Bubble in play. Oh well.
Ragged Mountain - In hindsight, I should have pushed for this over Life is Not a Puzzle harder. (or Beautiful Struggle, which it plays more similarly to). Well, at least it's a lock for the next community pack, basically :P
Wastelands of Tabora - Pushed out by a combo of easier dirt themed levels in One Who Raids Tombs and Secret Underground Society, but honestly probably would have been a better late-game pick than the two levels mentioned under Ragged Mountain.
 
Josh's list:
Shuffling - got pushed over.

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I have 50 that I wish made it in.

They will be listed in the order of voting pack.

I might make a folder on my phone for the maps of each of them.

(Asterisks indicate ones I need maps of, as the sets they are from are not on pieguy's site)

 

1 Speckles of Silver- Josh Lee

2 Launch the Bacon*- Rock Généreux

3 Rube Goldberg- Andrew Menzies

4 Oceanic Citrus- Eddy Limb

5 Lounge Act- Tyler Sontag

6 Corresponding- Andrew Menzies

7 Someplace Safe*- Archie Pusaka

8 Wastelands of Tabora- Jeffrey Bardon

9 Colorblind Dog*- Rock Généreux

10 Skydiver's Maze- JB Lewis

11 Three Color Problem- Jeffrey Bardon

12 Vertiginous Landscape- Josh Lee

13 Ghost Town*- Zane Kuecks

14 Gallimaufry*- Henry Potts

15 Holiday Trail- Josh Lee

16 Serpentslayer- Andrew Menzies

17 The Maze that Turned On and Off- Andrew Menzies

18 What's Wrong with This Puzzle- Andrew Menzies

19 Decrepit Crypt- Jeffrey Bardon

20 Exit Garden- Josh Lee

21 Invisible Fence- Andrew Menzies

22 Exit Wounds- JB Lewis

23 Shuffling*- Zane Kuecks

24 Restrictive Argyle- Jeffrey Bardon

25 Doubleblocked- Trevor Hedges

26 Puzzle Solver on a Tight Budget*- Zane Kuecks

27 One Push Sokobans- Andrew Menzies

28 Roy G. Biv- Andrew Menzies

29 Tiny II*- Ida Roberthson

30 Plastic Combustion- Josh Lee

31 Three Minutes to Midnight- Andrew Menzies

32 Escape the Hamster Tubes- Josh Lee

33 Enter Galactic- Josh Lee

34 Achievement Unlocked- Josh Lee

35 Idle Contrast*- Eddy Limb

36 Tease*- Scott Feeney

37 Hexominos*- Miika Toukola

38 Lasergater- Andrew Menzies

39 Forced Circuit- Josh Lee

40 A Study in Pink- JB Lewis

41 Roguelike- JB Lewis

42 The Little Block That Could*- Eddy Limb

43 Stairs*- Archie Pusaka

44 Compactor Reactor- Josh Lee

45 Shambles- JB Lewis

46 Closed Track*- Josh Lee

47 Twilight Harbor- Josh Lee

48 The Day the World Was Supposed to End*- Josh Lee

49 Glide and Prejudice- Josh Lee

50 Tanking Performance in the Tank of Tanks- Jeffrey Bardon

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Here's my list of levels I would have loved to see in the set (in no particular order):

 

Keys to the kingdom by Hornlitz (very similar to Conservation of keys and Blockpick though)

Claustrophobic by Markus O

...And then there's this level by Bowman

Point of no return by Jeffrey Bardon

After the snowstorm by Josh Lee

Death to us all by Josh Lee

Death box by Markus O (with the busts fixed)

Tiny isle by Jeffrey Bardon

Corn maze by Hornlitz

The more, the merrier by Archie Pusaka

Limitation by Eddy Limb

How to train your glider by Josh Lee

Cogmaster by ChocophileBenj

Ruby by Jeffrey Bardon

Erode by Jeffrey Bardon

The illuminati by Tyler Sontag

Playing with fire by Michael Sugantino

Scandinavia by Josh Lee

Doubleblocked by Trevor Hedges

Cluster two by Rock Généreux

Talisman by Rock Généreux

Cellmates II by Cyberdog

Security gates by Markus O

Wastelands of tabora by Jeffrey Bardon

Fragmentary airmail by Richard Blaquière

Chilled to the bone by J.B. Lewis

Pistons by Andres Arrieta

Avoidance by Mike Lask

Chip joins mensa club by Ida R

Gravelways by Markus O

Watery tunnels by Josh Lee

Vault 21 by Zane Kuecks

Blobs in a tin can by Jeffrey Bardon

Forced circuit by Josh Lee

Temple of no key by Archie Pusaka

Takedown by Zane Kuecks

Garbage chute by Zane Kuecks

Chip, the great adventurer by Ida R

Tales from the crypt by Tyler Sontag

Tank you very much by Eddy Limb

Escape the prison by Zane Kuecks

Geode by Jeffrey Bardon

Traps of creativity by Josh Lee

Concrete jungle by Josh Lee

An exit too far by Tensorpudding

Sink your teeth by J.B. Lewis

Collateral damage by Josh Lee

A block's life by Markus O

Deficit by Archie Pusaka

Build-a-bridge workshop by Andrew Menzies

Colour control by Markus O

Floor holes by BlazingApollo

Multiple tank glitch by Josh Lee

Guiding light by Jeffrey Bardon

Electric blue fortress by Josh Lee

Iced teeth by Eric Schmidt

Blue ridge corporate center by Eddy Limb

What? by Elizabeth Brockway

Master control unit by Jeffrey Bardon

Meteorites by Andres Arrieta

Lucky thirteen by Eric Schmidt

The incredibly safe maze by Andrew Menzies

Decrepit crypt by Jeffrey Bardon (this was my guess for #144 in the name leak, ahead of Paradigm shift)

Banner by Hornlitz

Ragged mountain by Josh Lee

Dwarven keep by Jeffrey Bardon

Angry chips by Mike Lask

Islander by Cyberdog

Union by Josh Lee

Voices by Rock Généreux

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1 Speckles of Silver- Josh Lee

10 Skydiver's Maze- JB Lewis

12 Vertiginous Landscape- Josh Lee

18 What's Wrong with This Puzzle- Andrew Menzies

28 Roy G. Biv- Andrew Menzies

44 Compactor Reactor- Josh Lee

Here's some more stuff I forgot about that I'd have liked to see. Ultimately, Poly-gone was preferred to Speckles of Silver (though I actually had both and not Air Bubble in my original picks, due to Shemozzle+Puzzle Solver as time crunch). Skydiver's Maze didn't do as well as anticipated, and Vertiginous Landscape was another Josh campaign level and another force floor level.

 

What's wrong with me for forgetting What's Wrong with This Puzzle, which is still my favorite sokoban level ever- but unfortunately, it did really poorly in voting. Roy G. Biv would have been better suited for CCLP1 I think, but could have fit in CCLP4. The main concern was tileset incompatibility, where the gimmick fails depending on what people are playing with. I don't agree with it, but hey- it's still a great level!

 

Compactor Reactor and Cold Fusion Reactor battled. My inferior level won somehow. It was funny how Josh and I both were supporting the other persons' level here :P

 

Security gates by Markus O

Gravelways by Markus O

Tank you very much by Eddy Limb

Blue ridge corporate center by Eddy Limb

The incredibly safe maze by Andrew Menzies

All of these were bounced around at some point, too! Security Gates in particular I really wished made it in as it's a puzzle itemswapper that subverts so may expectations about how it's going to play out. Gravelways has some clever puzzles and would have made a strong 147 IMO, though Gimmick Isle and even Lounge Act had much better support. Tank you Very Much was a potential tank level, but nobody really felt strongly about it. Blue Ridge Corporate Center was similar for gliders and would have been a bold route for James to annihilate because it has glider cloners, and The Incredibly Safe Maze was the same for invisible walls, but Empty Rooms did better.

 

Collateral Damage, Cluttered Crosswalks and Forced Circuit were all close, but there were similar enough levels that they just didn't fit this time around.

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